News Posts matching #Battle Royale

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GameSir Announces Official Fortnite Mobile Controller Collection

GameSir, a global leader in gaming peripherals, announced its collaboration with Fortnite, introducing an all-new collection of officially licensed mobile controllers that combine GameSir's award-winning technology with one of the world's most iconic games.Launching with the GameSir G8 Plus Fortnite Edition and GameSir X5 Lite for XBOX Fortnite Edition, the collection is designed for mobile players who demand more from every match. Featuring premium controller technology that delivers console inspired performance, authentic Fortnite-inspired designs, and an in-game bonus item with every controller, the collection delivers an experience that extends well beyond the hardware.

Facilitated by IMG Licensing, the collaboration brings console-quality precision, comfort, and customization to mobile gaming—whether players are dropping into Battle Royale, Zero Build, Reload, or developer-made games.

Early Fortnite Gameplay Footage From 2012 Comic-Con Demo Surfaces Online

Some of the earliest known gameplay footage of Fortnite has resurfaced online, nearly 14 years after it was first shown behind closed doors at Comic-Con 2012. Reddit user u/kleuscher posted the clip to YouTube, saying they'd kept it saved on a USB drive since 2012, when they originally got the footage from a Russian forum. Apparently, uploading it back then earned them a copyright strike from Epic Games. The nearly five-minute clip is rough around the edges quality-wise, but it's a neat look at what Fortnite looked like before Battle Royale took over.

The footage shows early versions of Save the World, Epic's cooperative survival mode, with resource gathering and wall-building already present in some form. Save the World eventually launched alongside the rest of Fortnite in July 2017, years after this demo, and didn't go free-to-play until 2020. It's a nice little reminder of how different Fortnite's original pitch was, and how the game evolved. Epic once described Save the World as a mix of Minecraft and Left 4 Dead, long before Battle Royale reshaped the game into the phenomenon it is today. It'd be pretty cool if this pushed other people to dig up and share more lost footage like this.

Super People Shuts Down After Player Counts Dwindle—Again

Super People, a once-popular battle royale game that takes the typical first- and third-person shooter gameplay and throws superpowers into the mix, is no stranger to hard times, with the battle royale having already suffered a shut-down once before in 2023, after it was launched to mixed reviews and subsequently riddled with cheaters. Super People was relaunched into Early Access in September 2025 after a series of successful closed beta tests and a change in ethos surrounding the game. On February 9, however, mere months after the relaunch, Wonder Games has officially announced that it will be shutting Super People down for good after player counts steadily dwindled from a peak of 47,000+ (4,514 after the September relaunch) to 99 daily concurrent players.

According to the announcement on Steam, Super People will be taken offline on February 23, 2026. The game will still be playable until that date, but in-game purchases will be disabled as of February 13, and Wonder People is offering refunds to players who have purchased in-game premium currency within seven days before the announcement. There is no word on the studio's fate or that of its developers, but Wonder People is supposed to be working on World of the Dead an upcoming "immersive zombie FPS game that combines the first-person shooter and extraction PvPvE genres," that has yet to have a release date attached to it.

Splitgate: Arena Reloaded Update 2.2 Brings Slew of New Content and Game Modes

Splitgate: Arena Reloaded is meant to be the culmination of 1047 Games's efforts in both the original Splitgate and Splitgate 2, having launched shortly after the latter was received exceedingly poorly and taken offline. Since that relaunch, Splitgate: Arena Reloaded has seen a number of updates mostly centered around adding content, expanding the player base, and retaining existing players. The latest in the game's update cycle, Update 2.2, continues on this trend, reintroducing the battle royale mode that was axed from Splitgate 2, although with significant changes, community maps, two new arena maps, and rewarding players with a new weapons mastery skin.

According to the update notes, the new Arena Royale battle royale mode aims to keep the intense, fast-paced gameplay Splitgate is known for while also expanding the map and scale of the matches. Arena Royale is a 24-player game mode made up of six teams of four players, and it is designed to have the same pace as a regular Splitgate arena match. 1047 Games says the core philosophy with the Arena Royale rework is "Less looting. More shooting," and that is emphasized by the design of the game mode. Each Arena Royale game mode will take place in one of four biomes—drought, glacier, fracture, and the newly introduced urban Outskirts biome—and players will start in a new warm-up space instead of in a drop-ship. Players then vote on which map the round will take place in, and they are then dropped into the map. Like most other games in the genre, the Arena Royale game mode allows for players to be revived as long as there is one player remaining in their squad, but as the match progresses, the playable area shrinks, and once players are in the final circle, revivals are disabled in an effort to keep gameplay fast-paced and snappy. Arena Royale will feature on-the-fly weapons upgrades in the inventory, which players can access at any time during the match to spend cash they earn during the match.

Battlefield Launches RedSec Free-to-Play Battle Royale Spin-Off With up to 100-Player Matches

jAs predicted by the early leaks and rumors surrounding the new game, EA has officially announced Battlefield RedSec as a free-to-play battle royale game "built on Battlefield's iconic DNA," with the new battle royale shooter launching on PC via Steam, Epic Games, and the EA App and on PS5 and Xbox Series X|S consoles. Players will face off in 100-player battle royale (in 25 teams of four or 50 teams of two), squad mode, and a mission-based elimination mode. The game is set in Fort Lyndon, a government testing facility in California that has become a war zone, and the biggest Battlefield map to date. As you might expect of an urban setting, the battlefield varies from tight interior spaces to wide open city streets, and much of the environment in RedSec is destructible.

Battlefield RedSec calls for, at minimum, an Intel Core i5-8400 or AMD Ryzen 5 2600, an AMD Radeon RX 5600 XT, NVIDIA GeForce RTX 2060, or Intel Arc A380, and 16 GB of RAM. As is increasingly the case with multiplayer games these days, RedSec also requires that players have TPM 2.0 and Secure Boot enabled, effectively locking out any potential gamers on Linux, including the Valve Steam Deck. RedSec also gives creators access to Portal, the updated Battlefield UGC and custom game creator, replete with all the vehicles and weapons from Battlefield RedSec.

Battlefield: RedSec Revealed As Free-To-Play BF6 Battle Royale Mode Coming on October 28

It has long been rumored that Battlefield 6 would be accompanied by a new battle royale game mode to replace the aging Firestorm, however there has been no official announcement of a PVP battle royale mode two weeks after the new shooter launched. New information from online data miners, however, now suggests that this radio silence may be intentional. According to @ModernWarzone on X, DICE and EA will launch the free-to-play Battlefield: RedSec battle royale game mode on October 28. The launch strategy here is rather curious, since EA apparently won't release any trailers or marketing material ahead of the launch, making it essentially a shadow drop alongside the Battlefield 6 Season 1 update.

Aside from the official name, which is getting heavily criticized online, the free-to-play battle royale game mode will closely follow the same formula as its predecessor. Previous supposed leaks from the same source indicated that Battlefield: RedSec would feature a highly destructible map with 100 players competing for first prize, and that matches would last "around 25 minutes." Of course, these rumors are from earlier this year, so they should be taken with a grain of salt. Internal Battlefield Labs update changelogs also leaked earlier this month, confirming that RedSec players will each have two slots for armor plates and that the battle royale game mode will feature both ground vehicles and helicopters for aerial combat, with the requisite countermeasures also available for players. Players will also be able to talk to one-another with proximity chat.

This Week in Gaming (Week 19)

Welcome to the first full week of the month of May. It's another rather slow week of new game releases, or rather, there are no major game releases, as a few games that were supposed to be released this week, got pushed back to later in the year. As such, the biggest release this week is all about cats. As for the rest of this week's releases, we have an RPG where you beat up your enemies with plushies, an abyss full of knights, a pill eating yellow blob, a well full of animals and someone holding a gate closed. Next week will be a lot busier though.

Little Kitty, Big City / This week's major release / Thursday 9 May
A peaceful catnap turns into a whimsical adventure! Will you make your way home or will you explore what the big city has to offer first? I mean, getting home is obviously your main priority. Obviously. Well, it's one of your priorities. Maybe more of a guideline... It's definitely on your To-Do list somewhere! But first? Exploration. Steam Link

Blizzard Introduces "Plunderstorm" - a WoW Battle Royale Mode

Get swept away in the Plunderstorm—a fun, new, limited-time, pirate-themed event of prodigious proportions lasting the next several weeks. Scour the map and try to be the last pirate standing while dashing across the Arathi Highlands to find abilities, upgrades, and loot to plunder just to survive! Plunge into a challenging battle that earns excellent rewards for World of Warcraft Modern and Classic progression realms. All you have to do is survive…and plunder. Can't seem to stay in the realm of the living? No problem. Plunderers still gain progression that helps unlock new rewards.

Set Sail for the Plunderstorm
Each match is 10-15 minutes long and has 60 players per match, with the winner being the last one standing. Level up and acquire new abilities and spells by killing creatures and enemies, looting chests, and avoiding the encroaching storm.

Rumors of "Halo Battle Royale" Cancellation Spread

A recent episode of XboxEra's podcast aired some interesting insider information about "Project Tatanka"—games industry spies believe that developer, Certain Affinity, initiated development of a Halo Battle Royale project at some point in 2020. The studio is best known for its ancillary work on many Call of Duty and Halo sequels—the most recent entry on their CV is Halo Infinite, a co-production with Microsoft's 343 Industries. The rumor mill proposes that work on "Project Tatanka" has ended prematurely, although early 2023 insights allege that Certain Affinity was instructed to take the shooter in a different direction. Many news sites have cited XboxEra Podcast episode no. 194 and its hosts as the origin of fresh cancellation claims. Jon "Sikamikanico" Clarke, co-founder and Editor in Chief of XboxEra, was not amused by these allegations.

Clarke's response stated: "What's hilarious to me, and certainly a big surprise to Nick (Shpeshal_Nick), is that this was a simple conversation, on the show, where we talking about someone else's (YouTuber ColtEastwood) discussion on a podcast...What's even more amusing is I even make a joke about overreactions to a rumored game..."we don't know—it's just the scuttlebutt out there. What's really depressing in all of this is that we're discussing someone else's discussion, and all the headlines at the other end are effectively 'Nick Baker reports Tatanka cancelled.' This is factually wrong. If we had corroborated, verifiable evidence and detail on this, I think it's pretty likely we'd do a report ourselves. We don't, so we haven't. There's a reason it's just a discussion on the podcast."

This Week in Gaming (Week 44)

As we're about to enter the month of November, October leaves us with a couple of final game releases. This week's AA release is a sequel to a puzzle game that was quite popular when it launched at the end of 2014. The remaining titles this coming week includes RPGs, something musical, something to do with leagues and legends, a cop that's a robot and some seasons greetings.

The Talos Principle 2 / This week's AA title / Thursday 2 November
Born into a new world where biological humanity is extinct but human culture lives on in a city of robots, you find yourself swept up in a mind-bending adventure involving a mysterious megastructure hiding enormous powers. The more you discover, the more you will be confronted with questions about the nature of the cosmos and the purpose of civilization. The broken promise of a better tomorrow, the fear of repeating humankind's mistakes, faith in reason or renouncing humanity altogether - the choices you make and the sides you take will determine the course of events.

Activision Ending Service for Call of Duty: Warzone Caldera in September

As of September 21, 2023, Call of Duty: Warzone Caldera will shut down, as our teams focus on future Call of Duty content including the current Warzone free-to-play experience. We all have had incredible Warzone experiences across the Call of Duty franchise since its first launch, including those in Warzone Caldera. For those players who haven't jumped over to the current Warzone activities, expect a vast number of gameplay choices across three Battle Royale maps (including Season 04's new map Vondel), as well as Ranked Play, the DMZ Beta featuring five different Extraction Zones, BlackCell offerings, and more.

Players should prepare for even more Warzone content across consoles and PC, as well as a new era of Battle Royale on the go with the launch of Call of Duty: Warzone Mobile, which includes a shared Battle Pass and cross-progression. The Call of Duty team and Studios look forward to sharing more details soon. Regarding purchased content in Warzone Caldera - from Modern Warfare (2019), Black Ops Cold War, or Vanguard - that will continue to be accessible in those specific games.

Sharkmob Ends "Vampire: The Masquerade - Bloodhunt" Dev Support, Servers to Stay Online

Hello Bloodhunt Community! Bloodhunt is a game that we developed as a standout title in the popular Battle Royale genre, where we focused on creating an immersive and unique experience for players that enjoy games that are easy to learn but difficult to master. Ever since launch, we have been on a journey to excite and delight our players, however, while we have an amazing and very engaged community, we haven't been able to reach the critical mass needed to sustain development. This has led us to the decision to stop further development of Bloodhunt.

With that said, Bloodhunt servers will stay up and the game will remain available to play. Our aim is to keep the servers going for as long as we have an active player base and community. For those who enjoy the game and want to continue playing, we have worked on some solutions to ensure that the game continues to be interesting. An in-game player voting system will be deployed to regularly unlock new things and keep Bloodhunt fresh. We will share more granular details about how this system works when we get closer to releasing our next update, which will be the last planned patch for Bloodhunt. Beyond that update, patches will only be related to maintenance.

Respawn Entertainment Forms Third Studio in Madison WI, Bolsters Apex Legends Development

We're incredibly excited to announce that the Apex Legends team at Respawn will continue to strengthen its development team with the introduction of a brand new studio location in Madison, Wisconsin led by industry veteran Ryan Burnett. Ryan is an extraordinary leader with a proven track record in live service games and as a pillar in the massive mid-western game development community in Madison. With nearly two decades of development experience at places like Raven Software and Epic Games, Ryan has a history of inspiring the sort of creativity and innovation in his teams that is the foundation of games like Apex Legends.

It's been our belief since day one that Respawn is not a singular location but a mindset: when passionate and talented people have creative freedom, they'll achieve the unexpected. This view helped us successfully expand to Vancouver in 2019, and as the workplace evolved, it helped us continue to work with the best that the games industry has to offer, whether at the office, remote, or hybrid.

Battlefield 6 a "Soft Reboot" with a Modern Setting, 128-player PvP and Battle Royale Modes Included

The upcoming "Battlefield 6" would mark a "soft-reboot" of the franchise in a modern-era setting; much like "Battlefield 3" was, according to Tom Henderson, a reliable source with leaks related to the franchise. He predicts that the game could even be titled simply "Battlefield" (not to be confused with "Battlefield 1"). The game (if it includes a campaign), could have a modern mechanized warfare setting, and be a marked departure from the historic (or pseudo-historic) plots of "Battlefield 1" and "Battlefield V."

Much like how Activision is handling various game modes with its latest releases of "Call of Duty," the next Battlefield could include a dedicated Battle Royale mode that's more evolved than simply being a gameplay mode within its Multiplayer. The main Multiplayer could build on the modes Battlefield perfected, including large PvP conquests with up to 128 players on the PC platform (fewer players on consoles).

Crysis Next Teased, a Free-to-Play Battle Royale FPS

Few would have predicted the Crysis franchise, the epitome of blockbuster AAA genres, to take the e-sports turn, but we live in unpredictable times. Crysis Next (working title), teased late Tuesday in a Crytek job posting, is an upcoming e-sports title in the battle royale FPS format. The game features large maps where "hundreds" of players battle in "fast-paced combat." Besides visual customization (massive character mods), you get to customize your Nanosuit through perks and powerups. Not to stray too far away from the franchise's AAA roots, its creators claim that Crysis Next will be "visually spectacular," and feature "high production value."

As for when Crytek plans to release this—don't hold your breath. Given that it's surfaced in a job posting, the game must still be in development. We know "Crysis Next" to be a working title, given that the listing also mentions "Ryse Next," which could be the next chapter to the critically-acclaimed Ryse: Son of Rome. Also listed are Crysis VR, Hunt Mobile, and Robinson 2.

Activision Announces Call of Duty Black Ops: Cold War

Shortly after a Doritos-sourced leak on the next installment in the Call of Duty franchise, Activision has now officially confirmed the future of the Call of duty franchise. The next installment, Call of Duty Black Ops: Cold War, is being hailed as inspired by historical events. And if the title is anything to go by, players can apparently expect to take part in a web of black ops hat are, at the very least, placed somewhere alongside the historical years between 1947 (the beginning of the Truman doctrine) and the USSR's dissolution in 1991 (quick historical fact: the USSR's ultimate dissolution occurred with as much pomp and circumstance as pen to paper, with the signing of the Commonwealth of Independent States at the Belovezhskaya Pushcha, in Belarus).

It remains to be seen what - if any - changes to the Call of Duty formula this title will bring. It's being developed by Treyarch, one of Activision's three development studios tasked with bringing the Call of Duty franchise to market yearly, with a three-year development cycle. Raven Software is collaborating with the studio, and we know the title will see integration with Call of Duty Warzone: it's likely Warzone will become a Battle Royale companion to all future Call of Duty titles, added to and updated with the latest installments. Watch the announcement video after the break.

Ubisoft Launches Hyper Scape With GeForce NOW Promotion

Ubisoft has recently released their free to play battle royale style game Hyper Scape on console and PC. The first-person shooter offers a unique twist in the crowded market with heavy Twitch integration which affects the outcome of each match. The games technical test appeared to be a major hit topping the Twitch viewership charts for the day but has quickly dropped to just 11,000 viewers far below the likes of Fall Guys, Fortnite, Apex Legends, and PlayerUnknown's Battlegrounds.

Ubisoft has partnered with NVIDIA to release the game on GeForce NOW with free bonus content for subscribers. GeForce NOW members can now claim an exclusive GeForce NOW Hyper Scape content pack which includes a Season One Battle Pass Token, three rare skins, and epic Boxer Shuffle Emote. This content pack is valued at ~25.00 USD. Ubisoft has considerable experience in the Esports sector with Rainbow Six Siege so it will be interesting to see if they can create that same global phenomenon with Hyper Scape.

Intel and Mantisco Bring AI Horde to Life in Hunter's Arena: Legends

In a typical Battle Royale game, players fend for themselves, scour the map for loot, remain in the playable area and strategically plot to become the sole survivor. Mantisco's Hunter's Arena: Legends delivers a fresh approach to gameplay: In addition to their rival Hunters, players must contend with up to 10,000 artificial intelligence (AI) enemies, bringing together into one title the best MMORPG1, MOBA2 and Battle Royale features.

Developing a game with up to 60 players and 10,000 AI enemies was a massive technical undertaking. Mantisco needed to deliver seamless gameplay with exciting battles that keep players in the middle of the action. Intel helped Mantisco optimize gameplay through Intel Xeon servers and 10th Gen Intel Core CPU utilization that allow battles to take place simultaneously across the map. Using Intel VTune Profiler, which provides detailed profile data to improve CPU and GPU computing-intensive tasks and CPU threading performance, Mantisco created continuous and explosive moments of conflict among human and AI opponents alike through a dynamic monster respawn system.

Next-Gen Battle Royale Ring of Elysium Officially Launches on Steam

Aurora Studio is thrilled to announce that battle royale shooter, Ring of Elysium has left Early Access and is now a full release on Steam. The well-received title recently released it's latest game mode Ashen Eye which features no zone shrinking and pits players against one another in all-new gameplay. To celebrate the game's official release Aurora Studio will also be rewarding players with a new weapon skin as well as equipment appearances.

Having launched on Steam Early Access on September 19, 2018 Ring of Elysium introduced players to a dynamic weather system in which they battled it out against freezing temperatures and oncoming avalanches while taking out enemy players. The game has since evolved into a fan favorite sparking cosplays as well as an active esports community.

Waning Popularity: After Peaking, Apex Legends Already Lost 75% of Its Streaming Audience

Apex Legends was somewhat of a sleeper hit, and it was so in many ways. A ninja introduction by EA of the Respawn Entertainment-developed game back in January saw significant interest from the gaming community, who recognized in Respawn the ability to make a great FPS. Taking advantage of the Battle Royale popularity was also a solid move, as was EA's decision to focus marketing efforts not on a long, drawn-out publicity campaign, but instead, on paying renowned Twitch streamers to play and stream their game.

Since gaming (at least when it comes to multiplayer gaming) nowadays has somewhat of a "monkey see, monkey do" dynamic for the general gaming population, this move prompted Apex Legends to the top of the streaming food chain, with a grand total of 40 million hours streamed on its first week alone. Also during its first week, the game achieved a staggering 25 million unique players, doubling that number to 50 million in the first month. However, the cash flow must die out, and as EA stopped paying streamers, so did they move on to other, more proficuous games, such as Fortnite, which has endured the Apex Legends assault in terms of viewers and players. It remains to be seen if EA will double down on the streamer investment it did on the games' launch, or if Respawn Entertainment can churn out meaningful updates and characters that can turn the tide.

Nepal Bans PUBG on Account of Negative Impact on Children

Nepal yesterday moved to ban the online game PlayerUnkown's Battlegrounds, citing negative impact of the game on children and their development. Citing violent content and its effect as the primordial reason for the ban, Sandip Adhikari, deputy director at Nepal Telecommunications Authority (NTA), the nation's telecoms regulator, told Reuters that ""We have ordered the ban on PUBG because it is addictive to children and teenagers."

As part of the ban, all internet service providers, mobile operators and network service providers were instructed to block streaming of the game. Gamers might find ways to circumvent this limitation in order to still be able to play the game; or they'll simply migrate to one of the other Battle Royale games on offer, such as Fortnite or Apex Legends, instead. It's interesting to wonder whether the government of Nepal will keep on chasing the next online game fad one by one or if actual studies on the negative impact of these games are fielded by the Nepalese government.

Apex Legends the Fastest Growing Battle Royale FPS, with 25 Million Players in Just a Week

"Apex Legends," developed by Respawn Entertainment, and published by EA, has become the fastest growing online battle-royale shooter, with its popularity snowballing to over 25 million players in just the first week since launch. The game made a splash into the crowded online battle-royale genre that's dominated by "Fortnite" and "Player Unknown's Battlegrounds" aka PUBG, among dozens of knockoffs from independent developers. Apex Legends is being appreciated by players for having a polished, well-tested presentation, slick gameplay, reasonable eye-candy, low "pay-to-win" perception among players, good performance on entry-level and mainstream graphics hardware, and offering many of the inventory-management, gameplay, and teamplaying features felt lacking in other titles. The game is free-to-play, distributed through Origin.

Respawn's New "Apex Legends" Battle Royale Game Sees >1 Million Concurrent Players in First Hours of Launch; No Titanfall 3

The launch of Respawn's Apex Legends must've caught most of the consumer base (and even much of the industry) by surprise. A silent entry into the gaming world, published by EA? Color us all surprised. The new game, which has roots on Respawn's Titanfall IP, is a free-to-play Battle Royale game that does away with Titanfall's mechs in order to sustain up to 60 players in a match, made up of 20 teams of three players. Each "Legend", as in, playable character, has unique powers, strengths and weaknesses, and a number of them have roles that complement each other.

The game was teased and announced in a record 8 hours or so, and that announcement saw the game being subsequently downloaded and played by more than 1 million unique users, all vying for a try of the next battle royale fix. While those are great numbers (the game being a free-to-play affair helped, of course), and while Respawn's Vince Zampella glowed as he shared the news on Twitter, the development of Apex Legends comes with its own piece of sad news: no, there was no Titanfall 3 in development at Respawn. For now, EA is betting hard on Apex Legends as the ongoing work for Respawn (and cash cow for microtransactions), but who knows? Maybe one day, we'll see the game introduce Titanfall's Titans in a world-breaking update. Warframe has certainly done some such metamorphic changes since its inception.

Logitech G Announces New Lineup of Gaming Headsets

Today, Logitech G, leading innovator of gaming technologies and products, introduced a new lineup of gaming headsets, engineered to deliver the ultimate in sound science and the most immersive audio gaming experience. "Whether you're into tricking out your battlestation or tearing it up in your favorite battle royale game, we want you to get the superior audio and comfort you deserve," stated Ujesh Desai, vice president and general manager, Logitech Gaming. "We're always exploring new ways to deliver amazing gaming experiences, and that's just what we're bringing to the table with these new headsets."

HyperX Becomes No.1 PC Gaming Headset Brand in U.S. Retail Sales

HyperX, the gaming division of Kingston Technology Company, Inc. today announced it is the No.1 PC gaming headset brand in retail for two years running in 2017 and 2018. The achievement is based on total retail revenue in the United States according to the NPD Group - Retail Tracking Service. HyperX became the e-tail sales leader when it entered the gaming headset business with HyperX Cloud. Starting in 2017, HyperX exceeded revenue sales of all other headset brands sold through retail outlets. In 2018, HyperX continued to grow market share bolstered by the growth of Fortnite, PUBG, Call of Duty and Battle Royale multiplayer games.

Best known for its gaming headsets, HyperX provides a variety of PC, console, and wireless headsets including the Cloud II, Cloud Alpha, Cloud Flight and Cloud Revolver. The recently launched Bluetooth-enabled Cloud MIX gaming headset allows gamers to unplug from their gaming device and take their wireless headset anywhere for on-the-go listening. The Cloud MIX design is subtle, street-ready and popular with people who want to use one headset for both gaming and listening to music.
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