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Attack Shark Unveils V8: A Next-Generation Lightweight Wireless Gaming Mouse

Attack Shark, a gaming peripheral brand specializing in affordable, high-performance mechanical keyboards, gaming mice, and accessories, released the V8, a next-generation lightweight wireless gaming mouse born for eSports. Designed for competitive players seeking faster response, greater stability, and sustained comfort, the V8 introduces breakthrough technology, setting a new benchmark for gaming mice.

Co-designed with the Attack Shark player community, the V8 features a shark-fin wireless receiver with an enhanced antenna for stronger signals and stable transmission. Its unique design ensures low latency even in interference-heavy environments. An LED indicator provides instant visibility of connectivity, polling rate, and battery status, delivering a reliable, uninterrupted wireless experience for competitive play.

Keychron Launches Q1 HE 8K All-Aluminium 65% TMR Gaming Keyboard

Keychron recently unveiled the first keyboards in the 8K refresh of its Q series analog gaming keyboards, and now it has revealed the Q2 HE 8K, which is a 65% version of the Q1 HE 8K. Much like the bigger versions that launched in November, the Keychron Q2 HE 8K features an all-aluminium chassis with a gasket mount, and it uses Keychron's OSA profile double-shot PBT keycaps for a slightly different look than the regular Cherry or OEM profile. It also uses the Keychron Ultra-Fast Lime Magnetic switches, which are lightweight, short-throw magnetic switch, coming in at just 35 gf actuation force and 3.35 mm of total travel. It also features an updated controller, which now delivers 8,000 Hz polling rate, although it has sacrificed the wireless connection of the prior Q HE series keyboards for the reduced latency. The updated sensors in the Q2 HE 8K also make the Q2 HE 8K keyboard compatible with a wider assortment of magnetic switches, rather than being limited to the south-pole Gateron Double-Rail Magnetic switches like previous Keychron HE keyboards.

The Keychron Q2 HE 8K is available from Keychron directly for $229.99, and it is available in both white and black colorways, both of which feature purple accents on the enter and escape keys and the CNC-machined aluminium knobs. The 65% layout is a slight variation of the traditional 65% layout, in the sense that it only features two navigation keys to the right of the alpha column, instead of the regular four keys. This is partially to accommodate the knob, but it is also because the Q2 HE 8K uses an exploded 65% layout, with space between the alpha cluster and the arrow keys and the navigation column. The Q2 HE 8K is fully customizable in Keychron Launcher, with support for analog features like Rapid Trigger, SOCD, Snap Tap, controller emulation, and Mod Tap, but there are also traditional mechanical keyboard customization options, like macro recording, layer setup, and key remapping. Actuation point customization is adjustable from 0.01 mm to 3.35 mm, with a minimum sensitivity of 0.001 mm.

ASUS ROG Unveils 5K 180 Hz Dual Mode Gaming Monitor

Without much fanfare, ASUS has listed the ROG Strix 5K XG27JCG on its ROG website and as the model name alludes, we're looking at a 5K gaming monitor. In this case, 5K equates to 5120 x 2880 pixels, or 2560 x 1440 in dual mode. The 27-inch fast IPS panel is capable of 180 Hz in 5K mode, or 330 Hz in QHD mode and it has a 0.3 ms response time (GTG). The panel also sports VESA DisplayHDR 600, a contrast ratio of 1500:1 and it supports 97 percent of the DCI-P3 colour space. More gaming specific features include ASUS's ELMB 2 technology, ELMB sync, FreeSync Premium Pro and G-SYNC compatible support, plus a host of other ASUS specific gaming features.

Oddly enough, ASUS has only equipped the ROG Strix 5K XG27JCG with a DP 1.4 port, as well as two HDMI 2.1 ports and a USB Type-C port that either does DP Alt mode and 15 W power delivery, or is only for firmware upgrades, depending on where on the product page you look. There's also a 3-port USB 3.2 Gen 1 (5 Gbps) hub with a separate input, as well as a headphone jack. We should also point out that according to ASUS, to use the display at 180 Hz at 5K, an NVIDIA GeForce RTX 50-series card or an AMD Radeon RX7600 or better is needed. According to VideoCardz, the ROG Strix 5K XG27JCG is already listed by Hong Kong retailers for HKD 6,499, which equates to around US$840.

Alleged Rockstar 'Union Busting' Draws UK Prime Minister's Attention

We recently reported on a series of firings at Rockstar, which resulted in accusations of union busting from the affected employees and the Independent Workers Union of Great Britain and a subsequent open letter from over 200 Rockstar North employees demanding that the fired employees be reinstated. Following the aftermath of the firing, the matter was brought up in a session of the British parliament, to which Keir Starmer responded that ministers would "look into the particular case" of alleged union busting. Rockstar, for its part, insists that the employees were fired due to "gross employee misconduct," with Rockstar claiming that confidential information was leaked in a public forum—in this case a Discord chat—although the union fighting on behalf of the employees denies these allegations.

Whether the UK parliament will actually uncover anything meaningful is unclear, although the Independent Workers Union of Great Britain's Game Workers division has filed a lawsuit against Rockstar Games alleging wrongful dismissal. In the press release about the lawsuit, the IWGB revealed that it had attempted to meet with Rockstar Games, although the game studio had declined the meeting request. This is also only the latest in a long line of layoffs that has plagued the gaming industry for the last few years, with an unofficial gaming layoffs tracker reporting that over 3,500 gaming employees have been laid off in 2025 so far.

Mad Catz Starts Shipping of the M.M.O. 7+ Ergonomic Gaming Mouse

Mad Catz Global Limited, a leading innovator in ergonomic and highly customizable gaming hardware, today announced that the M.M.O. 7+ wireless gaming mouse is now shipping worldwide. Consumer availability will begin rolling out regionally, with preorders opening in select markets starting December 2025.

Built on the legacy of the award-winning M.M.O. 7 first introduced more than a decade ago, the new M.M.O. 7+ has been re-engineered to meet modern gaming standards. The redesigned model features enhancements based on extensive customer feedback, including reinforced and strengthened components and wireless capabilities, while retaining the intuitive and precise input controls that have made the M.M.O. 7 a fan favorite.

Razer Unveils Upcoming Boomslang 20th Anniversary Edition Gaming Mouse, Limited to 1,337 Units

Razer, the leading global lifestyle brand for gamers, today announced its modern take on a gaming legend: the Razer Boomslang 20th Anniversary Edition. Launched as the world's first gaming mouse, the Razer Boomslang did not just change the game - it defined a new era of play. Its distinctive snake-head silhouette became an icon of early gaming. Groundbreaking features such as 2,000 DPI mechanical ball tracking and on-the-fly sensitivity adjustment delivered precision unheard of at the time, setting a new benchmark when competitive PC gaming was still finding its footing.

20 YEARS IN THE MAKING. A LEGACY REBORN.
Two decades later, that promise lives on. The Boomslang returns in its 20th Anniversary Edition - reborn with cutting-edge technology for today's gaming era, while honoring the design and spirit that started it all. "When we designed the Razer Boomslang, we just wanted to get the unfair advantage in gaming, and that single spark helped ignite the entire multi-billion dollar gaming peripherals industry that we know today," said Min-Liang Tan, Co-Founder and CEO of Razer. "The Boomslang 20th Anniversary Edition is more than a mouse. It's a tribute to the community who made this possible and a reaffirmation of our motto that continues to guide everything we do: For Gamers. By Gamers."

Microsoft Promises More Performant Windows 11 Optimized for Gaming

Microsoft has laid out its 2026 Windows 11 vision board, highlighting what the Redmond giant has in store for its operating system. According to Microsoft, the 2026 is shaping up to be a year of optimizations, as the company is now shifting towards performance delivery, alongside new features. "We're committed to making Windows the best place to play, and we will continue refining system behaviors that matter most to gaming: background workload management, power and scheduling improvements, graphics stack optimizations, and updated drivers," said Microsoft in its latest blog post.

Perhaps the most important pillar of this is the background workload management, which adds overhead to a system. Recently, we observed that the Xbox Full Screen Experience (FSE) on a regular Windows 11 build reduces background overhead, with RAM usage dropping significantly by 9.3%. Similarly, an increase in FPS of up to 8.6% can also be observed, thanks to more optimized background workload management. Features such as power and scheduling will also contribute a few percentage points of improvement, potentially making the OS overhead a negligible factor.

Corsair and CD Projekt Red Intros Cyberpunk 2077 Arasaka-Inspired Keyboard, Mouse, and Mousepad

Corsair (Nasdaq: CRSR), maker of award-winning gaming peripherals, announced today that a shipment of preem Arasaka-grade hardware is about to hit the streets. The Corsair x Cyberpunk 2077: Arasaka Edition collaboration with CD PROJEKT RED celebrates the 5th anniversary of Cyberpunk 2077 with a limited run of officially licensed gaming peripherals. Fans can relive their legendary Night City exploits with new gear styled with the iconic Arasaka Corporation branding.

"Cyberpunk 2077 captivated legions of fans, immersing them in the dystopia of Night City as V and Johnny Silverhand work together to best play the hand they've been dealt," said Tobias Brinkmann, Vice President and General Manager of Gaming Peripherals at Corsair. "Corsair is excited to partner with CD PROJEKT RED and offer Cyberpunk fans the chance to pick up these exclusive peripherals.We're proud to have the opportunity to work with CD PROJEKT RED to bring these products to life with detailed designs allowing players to show off their love for this modern classic."

Seenda Launches GCP-12A and GCP-10A Gaming Chairs

Seenda, a leading innovator in modern computing accessories, has today officially introduced the GCP-12A and GCP-10A gaming chairs, expanding its lineup with two new seating solutions developed to support long-duration gaming, productivity, and leisure. Each model brings its own approach to comfort and ergonomics, reflecting Seenda's commitment to thoughtful design and durable construction.

The GCP-12A places breathable comfort at the forefront with Soft Touch Tech Fabric that stays cool throughout the day. The material encourages natural airflow, reducing heat buildup during extended focus or intense gameplay. Its smooth, soft texture enhances the overall sitting experience and helps maintain a comfortable environment for work or entertainment. Ergonomics guide the GCP-12A's design. Upgraded linkage armrests move in harmony with the backrest as the chair reclines, providing steady support at every angle. This synchronized motion helps maintain alignment and reduces strain from shifting positions, allowing smooth transitions from upright posture to relaxed recline.

ATK Releases A9 Air Lightweight Wireless Gaming Mouse

ATK has introduced the A9 Air, a lightweight wireless gaming mouse built around flagship-grade components while targeting the mid-range market. The mouse is built on the ATK Shark MAX platform, measures 125 × 63.5 × 40 mm making it suitable for medium to large hands and weighs just 47 g. It is built around a PAW3950 Ultra sensor, offering up to 30,000 DPI, 750 IPS tracking rate, and 50 G acceleration. Paired with a Nordic 54L15 controller, the mouse is capable of reaching polling rates of up to 8,000 Hz. It uses ATK SwiftLight optical switches with 0.181 ms latency. The A9 Air supports wired USB-C, Bluetooth, and 2.4 GHz wireless modes. ATK also included the new GEM 8K receiver for stable high-speed polling and bidirectional 8-track transmission in noisy RF environments. Additional hardware includes a TTC Gold scroll wheel, several sets of interchangeable Teflon-based mouse feet, and a 300 mAh battery rated for up to 300 hours at 1000 Hz.

The A9 Air edition is almost identical to ATK's A9 Ultra Max 2.0 and A9 Ultimate mice, with those two having a larger 800 mAh battery and a weight of 53 g. Thus, it is safe to say that the weight reduction in A9 Air (47 g) comes most likely from its smaller battery (300 mAh vs 800 mAh). The ATK A9 Air gaming mouse is available in four colors: black, white, midnight white, and phantom orange, for $79.98 on the company's official store.

Ayaneo Launches Pocket DMG Bright Silver Limited Edition Vertical Retro Handheld

On December 5th, AYANEO officially released the "Bright Silver" Limited Edition of the vertical retro handheld masterpiece—AYANEO Pocket DMG. Inspired by the metallic aesthetics of classic handhelds, the new colorway blends retro charm with modern elegance. Its silver sheen reflects a soft, luminous glow, revealing the beauty of contemporary technology within a nostalgic design. Demonstrating AYANEO's deep understanding of retro culture, the Pocket DMG combines iconic vintage elements with modern hardware to deliver a truly emotional vertical handheld gaming experience for players around the world.

A Vertical Retro Handheld at the Pinnacle of Design and Performance
The AYANEO Pocket DMG Bright Silver Limited Edition fuses classic retro styling with minimalist modern aesthetics. Its compact, ergonomic body provides a superb grip, while the 3.92" OLED display offers a stunning visual experience. Powered by the Snapdragon G3x Gen 2 Gaming Platform and a 6000mAh high-density battery, it delivers both peak performance and exceptional endurance.

Samsung Brings Fallout to Samsung Gaming Hub and Samsung TV Plus

Samsung is teaming up with Amazon, Bethesda Softworks and Xbox to celebrate the arrival of Fallout Season Two, offering fans more ways to Watch, Experience and Play on Samsung TVs. Watch Season One subscription-free on Samsung TV Plus, experience Season Two in stunning detail on Samsung TVs and play Fallout, including the newest update to the hit game Fallout 76, through the Xbox app on Samsung Gaming Hub. Across streaming, gaming and culture, Fallout comes together on Samsung TVs, creating a single destination for fans to experience the story in full.

WATCH - Stream Prime Video's Fallout Season One Subscription-Free on Samsung TV Plus for a Limited Time
Ahead of the highly anticipated Season Two premiere on Prime Video, fans can return to the post-apocalyptic world of Fallout, from Kilter Films, streaming free on Samsung TV Plus. Based on one of the greatest video game series of all time, Fallout is the story of haves and have-nots in a world in which there's almost nothing left to have. Two hundred years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind - and are shocked to discover an incredibly complex and gleefully weird universe waiting for them. The new season will pick up in the aftermath of Season One's epic finale and take audiences along for a journey through the wasteland of the Mojave to the post-apocalyptic city of New Vegas.

My Arcade Launches Pac-Man 45th Anniversary Collection of Retro Gaming Devices

My Arcade, the industry leader in retro video gaming, is excited to announce the launch of products celebrating the official PAC-MAN 45th Anniversary. Originally debuted at CES 2025, the PAC-MAN 45th Anniversary Mighty Player and Pocket Player Max offer fans a nostalgic gaming experience and a reminder of why PAC-MAN remains one of the most beloved franchises in gaming history.

Both devices come preloaded with classic favorites including PAC-MAN (Classic), PAC-MAN (Speed-Up), PAC-LAND, SUPER PAC-MAN, and PAC & PAL. The PAC-MAN 45th Anniversary Mighty Player and Pocket Player Max are available now at select retailers.

Sega & My Arcade Unveil Sonic The Hedgehog Retro Gaming Devices

SEGA of America, a worldwide leader in interactive entertainment, and My Arcade, the industry leader in retro gaming devices, launch an exciting new line of retro video game devices featuring Sonic The Hedgehog. This highly anticipated collaboration celebrates SEGA's iconic gaming heritage while delivering innovative designs for gamers and collectors alike.

The collection includes the Sonic the Hedgehog Mighty Player ($119.99 MSRP) and Sonic the Hedgehog Joystick Player ($59.99 MSRP). With this exciting new lineup available now at select retailers, My Arcade continues its mission of bringing retro gaming to a modern audience while honoring SEGA's legendary gaming legacy.

The Outer Worlds 2 Game Director Balks At Generative AI in Game Dev

There is no short supply of game studios and gaming industry executives embracing generative AI in pursuit of promised efficiency and profit, and there seems to be a rift forming between game developers and gamers as a result, with some game studios vehemently rejecting the idea of using AI on their creative output. As it turns out, Brandon Adler, the game director behind The Outer Worlds 2, falls into the latter category, with Obsidian Entertainment following suit. In a recent interview on the My Perfect Console podcast, Adler was asked about the use of AI in development and game design, he rejected the idea completely, saying that Obsidian does not use AI in its creative processes, and that it was not even on the table for Obsidian. Adler added that the studio "should never outsource the things its amazing at."

The director goes on to say that "We pride ourselves on our characters, in our world building, and it would be a damned shame for that to go away." Adler admits that there is generative AI present at Obsidian, but only for menial tasks, like summarizing meeting notes and as a research aid. Adler's comments come after news broke that EA has spent over a year integrating AI into its workflows, sometimes to disastrous effect. Meanwhile, the CEO of Take-Two has expressed a desire to train AI systems on voice data from actors to avoid having to record lines for every NPC interaction. The CEO of Epic Games, on the other hand, is adamant that AI disclosures, like the ones Valve makes developers use, are useless.

Warframe "The Old Peace" Update To Add Slew of New Content in December

The Warframe development team has been routinely defying the game's MMO shooter roots lately, offering a slew of updates, like Warframe 1999, with varied gameplay influences and almost flitting between genres every other update. The Old Peace, the latest update in the series of genre detours is apparently "the most soulslike thing" the game studio has ever made. The Old Peace departs from the gritty setting of Warframe 1999, returning to the game's standard sci-fi look and feel. It will introduce three new gameplay modes, new abilities, enemies, and three new Protoframes, each with their own backstory for players to dig into, and quality of life updates, as usual.

One of the three new game modes will put players in the midst of battle in the past on the Tau moon of Perita for 12-minute battles, with each run giving players fresh objectives. Meanwhile, Descendia, which is inspired by Dante's Inferno, pits players against increasingly difficult challenges as they descend into the Descendia with The Devil's Triad, the three new Protoframes introduced in the update. The Old Peace will also add an entirely new weapon type to the game—the bayonet—alongside an appearance remaster, The Old Peace is a free expansion for Warframe that will launch on December 10.

The Crew 2 May Soon Get an AI-Laden Sequel

A recent Ubisoft job listing for a Senior Level Designer for an unannounced project has sparked rumors that a new instalment in the The Crew is coming soon. The job listing in question is for a new position working at Ubisoft's Ivory Tower office in Lyon, France, and it specifies experience working on level design for AAA games, with a preference for applicants with experience in "AI Level Design." That last bit has many gamers online concerned that The Crew will be using generative AI in the level design process, which would align with Ubisoft's apparent push for AI integration into video games. Curiously, The Crew 2 featured an open world and encouraged players to explore, so the AI system Ubisoft is looking to implement may be a way to augment that and make the world feel more realistic, which is supposedly the goal of the studio's latest AI-powered NPC system.

This isn't the first time the next-gen The Crew has popped up, with prior leaks from industry insider, Tom Henderson, claiming that a third mainline game had been green lit as long ago as May 2025. If you've followed The Crew as a game series, you'll know it is no stranger to controversies, with the decommissioning of The Crew having been one of the motivators behind the recent Stop Killing Games movement, a move that resulted in a number of gamers losing trust in both Ubisoft and the game series as a whole. Now, after news broke about the next instalment in The Crew using generative AI front-and-center, there are users already commenting that they will be avoiding the game when it launches.

Ayaneo Next II Gaming Handheld Will Feature AMD Strix Halo and 9-inch OLED Display

The Ayaneo Next II was recently revealed as a new gaming handheld powered by AMD's Ryzen AI Max+ 395 APU and its Radeon 8060S iGPU. Aside from those details and a few tidbits about the controller specifications, however, not much had been revealed about the new gaming handheld until now. Ayaneo recently posted a few additional details about the new plus-size Strix Halo gaming handheld on X, mostly centering on screen specs. Ayaneo also teased a launch event for November 28, 2025 at 23:30 PT (7:00 UTC).

According to the post, the Ayaneo Next II will have a 9-inch OLED display with a 165 Hz refresh rate, 2400×1504 resolution, and a native landscape orientation. This works out to a screen ratio of just under 3:2 (3:1.88, to be exact), and Ayaneo claims that this display is a custom, exclusive design, although it seems somewhat unlikely that it will stay this way for very long, given how competitive the high-performance gaming handheld market is getting these days—at the very least, we can likely expect other devices from Ayaneo to feature the same display at some point. Curiously, Ayaneo makes no mention of whether the display will feature VRR, although it seems unlikely that such a premium gaming handheld wouldn't.

Pulsar Unveils Bruce Lee 85th Anniversary Mice, Keyboards, and Mousepads

Pulsar Gaming Gears (AplusX Inc.), a leading developer of high-performance esports peripherals, has announced the launch of an exclusive, limited-edition collection to honor the 85th anniversary of Bruce Lee's birth. This new product line follows the success of the first collaboration between Pulsar and Bruce Lee Enterprises, launched three years prior.

The Bruce Lee 85th Anniversary Edition collection is designed to integrate the martial arts master's iconic imagery and philosophy with competitive gaming technology. The products aim to embody the speed and precision associated with Lee's martial art, Jeet Kune Do. This collaboration with Bruce Lee Enterprises is highly anticipated, building on the acclaim of the previous release, which featured the X2 v1 Bruce Lee Edition and quickly sold out.

Serafim to Showcase R2+ Racing Wheel and S3 Cloud Gaming Controller at CES 2026

Serafim, a leader in mobile and cloud gaming hardware innovation, today announced its upcoming CES 2026 exhibition, where the company will debut its latest flagship devices: the Serafim R2+ Racing Wheel and the Serafim S3 Cloud Gaming Controller. As gaming continues to evolve across mobile, cloud-based, and cross-platform ecosystems, Serafim remains committed to developing advanced solutions that enhance player experience worldwide.

Introducing the Serafim R2+ Racing Wheel
Designed for modern gamers who demand flexibility and realism, the R2+ Racing Wheel delivers console-grade performance across mobile and traditional gaming platforms.

Epic Games CEO Dismisses Valve's Generative AI Disclosures

Tim Sweeney, CEO of Epic Games, is somewhat known for being vocal about many topics within the gaming industry, and he is the latest in a long line of game studio CEOs to share his thoughts on generative AI. In a recent post on X, Sweeney commented that the generative AI disclosures that Valve makes developers and publishers display on Steam make "no sense for game stores, where AI will be involved in nearly all future production." Not only is this confirmation that we will likely not see Epic Games Store require developers to disclose the use of generative AI, but it also suggests that generative AI is already being widely used within Epic Games. Curiously, Sketchfab, which has been a part of Epic Games since 2021, recently started requiring a disclosure for creations made using generative AI—although there's a good chance this was simply a legal requirement to help Epic Games avoid copyright and licensing issues.

Both assertion that generative AI will be used in nearly all future game projects and that disclosure is unnecessary were widely met with criticism in the response to Sweeney's comments, with many gamers simply saying they had a right to know, likening it to false advertising messaging and game trailers that have to disclose whether footage used in the trailer is from the game or not. Others went so far as to say that they would like to know when games were made with generative AI, so that they could "spend their money elsewhere." Sweeney's comments come shortly after EA and Krafton pivoted to include more AI in their workflows—sometimes with disastrous results—and the CEO of Take-Two advocated for integrating AI into games in lieu of having voice actors act out all of the dialogue for a game.

Hygon C86-4G CPU Put Through Paces at Chinese Esports Tournament

THUNDEROBOT, a Chinese esports gear specialist, has taken the unusual step of showing off a Hygon CPU-powered gaming rig at a recent tournament. Under normal circumstances, the company builds machines based on mainstream AMD Ryzen and Intel Core processors—TechPowerUp perused multiple prime examples at CES 2025. In a fresh social media post, THUNDEROBOT declared that they had produced: "a new species, reshaping the future of esports!" Instead of utilizing familiar Team Red or Blue processing solutions, the firm's new "Black Warrior Hunter Pro" system is centered around a domestically developed "C86 next-generation processor." Internet sleuths discovered early units last summer; when slightly scuffed "fourth generation" units were offered up for sale via an online marketplace. Hygon's "C86-7490" CPU seemed to feature elements directly derived from AMD's EPYC SP5 format. TechPowerUp covered the emergence of the chipmaker's server-grade C86-5G model—based on a Zen core IP—back in May.

Fast-forwarding to November 2025, curious tournament attendees were granted hands-on time with THUNDEROBOT's latest gaming system. A fuzzy off-screen capture of CPU-Z information outlines the dual chiplet Hygon C86-4G chip's basics: a 2.8 GHz base clock, 16 cores, 32 threads, along with 32 MB of L3 cache. The measured 55535 W TDP rating is very likely erroneous. This intriguing processor is apparently up-to-date enough to run with DDR5 memory and PCIe 5.0 standards. Valorant and Black Myth Wukong sessions were up and running on showcased rigs. Comparative benchmarking demonstrates performance within the vicinity of Raptor Lake (-S and -R) generation CPUs—Wccftech proposes a middle ground between Intel's Core i7-13700 and i7-14700 models. Another domestic chipmaker—Loongson—has taken similar brave steps to play catch-up with typical past-gen Team Blue designs.

Early Prince of Persia: Sands of Time Remake Gameplay Test Footage leaks

Not too long ago, we reported on a supposed release window for the upcoming Prince of Persia: Sands of Time remake by Ubisoft. Now, however, a fresh leak from u/siliconwolf13 on Reddit has revealed early gameplay footage from the beleaguered Prince of Persia game. The test footage itself comes out of a presentation deck that was used for focus groups in 2024, so the game has likely changed significantly since then, but the bones of the game shown off in the footage may still be present when the eventual 2026 launch date rolls around.

The footage shown off in the test clips reveal just what you'd expect from a game early in development—incomplete textures, some unshaded environments, and an overall lack of polish. However, some of what is shown in the clips is impressively smooth looking parkour and the makings of a modern game. The footage came alongside some behind-the-scenes clips with the developers and artists talking about how they have tried to stay true to the spirit and mysticism of the original Sands of Time game while still modernizing things like the visuals and gameplay mechanics—notably parkour and platforming mechanics—where they can.

Ubisoft Demos AI-Powered Teammates With Voice Control

It's no secret that many game studios are turning to generative AI and machine learning in an effort to make their games more appealing to the masses. Just recently, we've seen both Krafton and EA make drastic pivots into AI workflows, Take-Two's CEO comment on AI-voiced NPCs, and the creator of PUBG publish a game with a bespoke world-generating AI. Now, Ubisoft is looking to expand on an AI system it previously teased that it claims can allow for more useful, dynamic AI-powered teammates in shooter and other co-op games.

Ubisoft Teammates is described as an "experimental AI gaming project," that uses an AI natural language and voice recognition model and assistant to augment gameplay and the gaming user experience in a number of ways using voice commands. The use-case examples provided by Ubisoft include marking enemies, adjusting in-game options without needing to open a menu, providing story details, and pausing the game. Supposedly, in the experimental testing, the AI model was able to understand context cues within the player's environment and adjust its output accordingly. The same project gave rise to two additional voice models, which Ubisoft has seemingly trained specifically to serve as context-aware and player-controlled NPCs. Much like the aforementioned voice assistant, which Ubisoft has named Jaspar, the two AI NPCs, Pablo and Sofia, respond to voice commands and can act in a semi-autonomous fashion according to those commands and their surroundings. According to Ubisoft's Director of Gameplay GenAI, Xavier Manzanares, the voice assistant proved particularly helpful to players who "got lost or weren't sure what to do,"

Valve's Half-Life 3 Could Arrive This Year, But Timing Remains Unclear

The buzz surrounding the highly anticipated third title in the Half-Life series has intensified this month, fueled by new hints suggesting a possible release. The mention of a mysterious internal label, HLX, along with a series of conflicting dates, has sparked fan discussions, despite the absence of an announcement on the series' anniversary, November 19. An industry insider remains hopeful for an official reveal before the year ends but warns it might not occur at The Game Awards on December 11, 2025. Reports indicate that Valve might be deliberately providing different dates internally to trace leak sources, which could explain the varied reports circulating online.

On the Insider Gaming Weekly podcast, Mike Straw mentioned he is aware of an internal date but chose not to disclose it publicly due to concerns about misinformation and potential leak traps. His comments help piece together the conflicting information, making the rumors seem more like controlled noise rather than random chatter. For players, this means more waiting and speculation. Since the release of Half-Life: Alyx in 2020, which brought the franchise back into the spotlight, there has been growing anticipation that Valve might return to larger single-player projects. The current hints suggest some internal progress on a significant project. Whether Valve will turn this internal development into a public announcement this year remains uncertain, but the recent hints have made the possibility feel more tangible than it has in years.
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