News Posts matching #PS4

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Sony Launches Playstation Bug Bounty Program

Thanks to the report of ZDnet, we have information that Sony has launched a bug bounty program for its Playstation console. Sony will pay security researches upwards of $50K for a bug they discover. Of course, there are smaller rewards and it depends on what type of bug is discovered. The starting amount for the bug bounty program is $100. The area of bug exploits includes Playstation Network, the PlayStation 4 console itself, and the PS4 operating system. The bug bounty program is going to be available and managed through the HackerOne platform, where multiple companies like PayPal, Slack, etc. keep track of bugs and offer rewards for them. You can check out the Playstation bug bounty program here.
Playstation Bug Bounty Program

Square Enix & Marvel's Avengers Game will Support Playstation 5 and Xbox Series X

Square Enix and Marvel have partnered to bring gamers from all around the world a perfect combination - science fiction movies and the ability to play one as a game. Together, Square Enix and Marvel have made a game called Avengers, based off of the Avengers movie trilogy. Today, Square Enix will be hosting a live stream at 10 AM PT time, to show off the gameplay, showcase missions and co-op abilities, and much more. You can join the live stream once it starts here. Besides the live stream, the company has announced that it will offer a free upgrade to the next generation of consoles, for anyone who buys the game for the current generation. That means that if you purchase the game for your current Xbox One or PS4 console, you will get a free upgrade for PS5 or Xbox Series X consoles. The game is going to launch on September 4th.
Avengers Game

Sony Plans to Create PS5 Exclusive Games With No PS4 Backwards Compatibility

Microsoft has been praised for its continued support of previous console generations with the latest Xbox Series X maintaining compatibility with some games going back to the original Xbox along with controller and accessory inter compatibility. It seems that for the first few years most games will be released for both the Xbox One and Xbox Series X families of consoles. Sony seems to be taking a much conservative approach and hoping to take full advantage of the new PS5 features and updated DualSense controller to create iconic exclusives for the console.

In a recent interview with GamesIndustry.biz, Sony's Interactive Entertainment's CEO, Jim Ryan confirmed that the company plans to create games "that can really only be enjoyed on PS5." This approach will likely irritate PS4 users who have invested heavily in the console with controllers and other accessories, Sony believes that this approach will help the company to make the most out of their new console hardware.

Seagate Announces "The Last of Us Part II" Licensed Game Drives

Seagate is pleased to introduce the Limited Edition The Last of Us Part II Officially Licensed Seagate 2 TB Game Drive, arriving alongside the game's launch on PlayStation 4 (PS4 ) and PlayStation 4 Pro (PS4 Pro). Seagate's latest addition to its popular line of storage for gamers offers an expansive 2 TB of storage, and celebrates the release of The Last of Us Part II with a laser-etched design that features Ellie's distinct tattoo. Players can download The Last of Us Part II, store the full game on this drive, and quickly start playing.

Optimized for PS4 and PS4 Pro consoles and offering seamless installation, Seagate's latest special edition Game Drive is small and lightweight enough to slip into a pocket. It does not need a separate power adapter and can store more than 50 downloaded games for playing on the go.

Sony Releases Last of Us Part II Limited Edition PS4 Pro Bundle

We're all counting down the days till we rejoin Ellie in her journey next month, and today, we are thrilled to announce the Limited Edition The Last of Us Part II PlayStation 4 Pro bundle, which will launch alongside the game on June 19, 2020. This special bundle features a fully customized matte finish PS4 Pro console engraved with Ellie's tattoo design, a Limited Edition DualShock 4 Wireless Controller, a physical copy of The Last of Us Part II game, as well as a code to redeem digital content such as The Last of Us Part II PS4 dynamic theme, avatars, and more. This limited edition bundle will be available across the U.S. and Canada for $399.99 USD (MSRP) / $499.99 CAD (MSRP).

The Limited Edition DualShock 4 Wireless Controller also will be available as a standalone for $64.99 USD (MSRP) / $74.99 CAD (MSRP). Presented in a Steel Black matte finish with white detailing and PlayStation shapes, this Limited Edition wireless controller features Ellie's iconic fern tattoo engraved on the lower right hand side and The Last of Us Part II logo on the touchpad.

Crysis Remastered is Confirmed

We have previously reported on the possibility of release of the new Crysis game in the form of a remaster of an older game, meaning that developers from EA and Crytek took an exiting game and updated its engine to support a few of the modern and graphics accessories like ray tracing and 4K textures. However, it seems that that report wasn't just a rumor and Crytek/EA collaboration is indeed reading a new Crysis Remastered game. The official Crysis website was showing a picture of the remastered game along with platforms it will be supported on. When going to a Cookie Policy part of the website, one could easily see a part of the website meant to showcase the Crysis Remastered game. It was taken down just a few moments ago, however, thanks to the Twitter user Metalfy (@Metalfy4) there is a video showing how easy it was to get to the website.

Showcasing the game, the website was showing that the game is going to be supported on a number of platforms like the regular PC, PS4, Xbox One, and perhaps the most interesting one - the Nintendo Switch. One person on r/Crysis found the following quote on the website: "From the makers of Far Cry, Hunt: Showdown and CRYENGINE, Crysis offers the first-person shooter fans the best-looking, evolved, and innovative gameplay, enabling players to adapt in real-time to survive. Crysis Remastered brings new graphic features, high-quality textures, and the CRYENGINE's native hardware- and API-agnostic ray tracing solution for PC, PlayStation, Xbox, and - for the very first time - Nintendo Switch." Seeing this, it will be interesting to see how the Crytek plans to pull off the Nintendo Switch port, being that it has relatively weak hardware. Nonetheless, question remains which version of Crysis game will be remastered and when the game will actually launch.
Crysis Remastered CryTek Engine 5.6 CryTek Engine 5.6

I-O Data Unveils SSPH-UT Line of PS4-certified Portable SSDs

I-O Data today unveiled the SSPH-UT line of portable SSDs that are certified for use with PlayStation 4 and PlayStation 4 Pro as additional storage (USB mass-storage class devices). The drives feature USB 3.1 gen 1 (5 Gbps) host interface, and use a single cable for both power and host connectivity.

Available in capacities of 250 GB, 500 GB, and 1 TB, the drives offer sequential transfer rates of up to 300 MB/s, which should be viable for console gaming speedups, including in cases where you transfer game installations from the internal hard drive onto these. The compact portable drives come in two color options, maroon and gray. Both measure 8 cm x 8 cm x 1.5 cm (WxDxH), weighing 55 g. The drives are certified for 1.2 m drops. The company didn't reveal pricing.

Turtle Beach Announces New Color Options for the Recon 70 Gaming Headset

San Diego, CA - February 6, 2020 - Leading gaming audio and accessory brand Turtle Beach today announced three new colourways for the Company's best-sellin Recon 70 gaming headset. The all-new Recon 70 Silver is now exclusively available in the UK at Argos and will retail in other participating territories as of March 13, 2020. Additionally, two new Recon 70 Camo versions - Green Camo and Blue Camo - are available now for pre-orders from Turtle Beach in the UK and additional international territories, and will launch worldwide on March 13, 2020. The new Silver and Camo colours make nine total Recon 70 options for gamers to choose from, each one delivering the immersive sound and lightweight comfort gamers expect from the headset giant. Powerful 40 mm over-ear speakers, crystal-clear mic performance, leatherette-wrapped cushions, and multiplatform functionality with Xbox One, PlayStation 4, Nintendo Switch, PC and mobile devices, plus a MSRP of £29.99 make the Recon 70 an easy choice for gamers looking for a new, affordable headset.

"Our Recon 70 series gaming headsets have been doing great since they launched last April, becoming the Company's best-selling* headsets on multiple platforms, so we're excited to give fans even more colour choices as they gear-up for another great year of gaming," said Juergen Stark, Chairman and CEO, Turtle Beach. "With new consoles on the horizon, the Recon 70 Silver and Camo options are great choices for gamers looking to get a new high-quality gaming headset for less than £30."

Minecraft Gets Cross-Play Update on PS4

Players of Minecraft on PlayStation 4 rejoice! Minecraft is now getting an update on the PS4 platform that enables all PlayStation users to gain access to cross-play features, so they are now able to play with millions of other players on Xbox, PC, Switch, iOS, Android, and even Samsung Gear VR platform. In the so-called "Bedrock Edition" update that arrives today, Microsoft will push new features to Minecraft and connect millions of players.

In the words of Microsoft's game studio boss Helen Chiang: "One of Minecraft's core missions is to connect players across devices and provide the best experience regardless of platform. We continue to fulfill that mission here today by welcoming PS4 players to Minecraft on Bedrock and growing our cross-platform multiplayer community".

Creative Releases the Sound Blaster G3 USB DAC Amp: Improving Audio for Game Consoles

Creative Technology today announced the release of Sound Blaster G3, a portable gaming USB DAC Amp that marks the latest addition to the Sound Blaster revolution ignited 30 years ago. Designed and built with game console users in mind, Sound Blaster G3 is the first Sound Blaster that works directly on PS4 and Nintendo Switch via a driverless plug-and-play format, and is also compatible with PC and Mac. Palm-sized and weighing in at a mere 32 grams, it boasts a great balance of the fabled Sound Blaster audio signature, on-the-go customization and other nifty gaming features at an attractive price tag.

Razer Introduces the Tetra Headset

Razer today released the Razer Tetra, an ultra-lightweight chat headset with pro-grade microphone for crystal-clear team communication on all platforms including PS4, Xbox One, Nintendo Switch, PC and mobile devices.

The Razer Tetra is a single-ear console chat headset, designed for gamers wishing to enjoy their home audio set-up but still communicate with their teammates. Lots of gamers have an extensive surround sound speaker system set-up to enjoy immersive movie and game audio, and while many use a headset for game sound and communications, some prefer the big sound experience from their media systems. With today's multiplayer games, communication with teammates is key. The Razer Tetra delivers crystal-clear communications even in the loudest of audio set-ups. The cardioid microphone is tuned for a focused voice-pickup range, reducing ambient noises from the sides and back, giving superior voice clarity over traditional chat headsets. An in-line volume control gives gamers full access to all important settings during the battle at the touch of a finger, with a volume slider and mic-mute function to tune the audio during play.

Razer Announces the Raion Arcade Fightpad

Razer has announced the Raion, an arcade fightpad for PS4 and PC, with top tier tournament features giving players the control and accuracy of a fullsize fightstick in the palm of their hands.

Designed from the ground up for the fighting game community, the Raion features a 6-button layout on the face of the fightpad, a tactile 8-way D-pad, and the traditional shoulder and trigger buttons. This layout offers a greater variety of input options for both standard and 'claw' grip style players. A competition mode disables extra buttons to ensure uninterrupted gaming and the PS4 touchpad has all the console functions players expect from their controller.

SteelSeries Launches First Four-In-One Wireless Headset for Nintendo Switch, PS4, PC and Mobile

SteelSeries, the makers of the most award-winning headset line in history, today announces the newest member of the Arctis family, the Arctis 1 Wireless. The Arctis 1 Wireless features the new slimmed down body of the Arctis 1, but connects via a small USB-C dongle for a true lossless and low latency connection across Nintendo Switch, PS4, PC and mobile.

The Arctis 1 Wireless is the ultimate 4-in-1 wireless headset. Through a small USB-C dongle, it features SteelSeries' lossless 2.4 GHz wireless technology for ultra-low latency wireless on Nintendo Switch, PC, PS4 and Android. This allows users to easily take the same console or PC experience on-the-go on Nintendo Switch or Android devices.

PC Beats PS4 as Ubisoft's Most Lucrative Platform

Ubisoft posted its FY2019-20 financial report recently, and made a very interesting disclosure: PC has surpassed PlayStation 4 to become Ubisoft's most revenue-generating platform. For the quarter ending June 2019, PC accounted for 34 percent of Ubisoft's "net bookings" (a unit of sale of a product or service). This figure stood at 24 percent last year. With PC at 34 percent, PlayStation 4 takes the second spot at 31 percent, Xbox One at 18 percent, and Switch at 5 percent.

The surge in revenues from PC are attributed to "Anno 1800" and the UPlay application that rivals Steam in providing direct sales, DRM, updates, and social networking for gamers. "The 34 percent was pushed by Anno, which is a PC-specific game, but even with that launch, we had a very good performance on PC overall," said CEO Yves Guillemot, in the post-results investors call. "Anno 1800" is distributed both on UPlay and Epic Games Store. Ubisoft will be pushing out two expansion packs for "Anno 1800" this year.

CORSAIR Launches HS35 Stereo Gaming Headset

CORSAIR, a world leader in PC gaming peripherals and enthusiast components, today announced the HS35 Stereo Gaming Headset, the latest addition to its popular HS Series. The HS35 delivers high-quality sound and voice clarity at an affordable price for gaming on multiple platforms including PC, Xbox One, PS4, Nintendo Switch, and mobile devices, thanks to a universal 3.5 mm connection. Available in four different colors - Carbon, Green, Blue, and Red - it's easy to match the HS35 to your gaming system of choice, or just to suit your style.

Don't let the competition get the drop on you - the HS35 provides excellent sound quality thanks to a pair of custom-tuned 50 mm neodymium speaker drivers, catching a wider range of in-game sounds that headsets with smaller drivers may miss. The HS35's great audio quality is paired with a fully-detachable unidirectional microphone that reduces ambient noise, so your team always hears your critical calls, and is Discord-certified for reliable, crystal-clear communication.

The NPD Group: Developers Have Been taking More Risks With New IPs

An insight report from The NPD Group on console gaming paints interesting comparisons between the current (Xbox One and PS4) and past (Xbox 360 and PS3) console generations. For one, the fact that both generations started out their shelf-life with comparable new physical game releases and, among those releases, new IP, is interesting. The fact that physical releases new IP releases in current generation consoles tanked compared to their previous-gen counterparts on year three may be an indicator of either reduced trust in the market's capacity to absorb new releases and IP; a conservative approach on releasing games; or, more likely, the increase in development times, which means that games whose production began on or slightly after the new generation of consoles hit the market only went live, usually, three to four years later.

However, the rate of new releases and new IP among them in current generation consoles has increased as we hit their retirement time (which is expected to be between 2020 and 2021). It's interesting to note that it seems that new IP releases ar about on par with previous generation console,s which is a fact I think most of the readers will feel is against their own interpretation of the market - and a reason why NPD says developers "have been taking more risks). We are now seemingly bottoming out in new physical and new IP releases, as this generation comes to a close. But at least the games seem to be better than in the last generation: here, average score for current-generation games is two points higher than that of the last generation of consoles.

EA Expands Its Subscription Service to PlayStation 4

Today, Electronic Arts Inc. announced that it is bringing EA Access to the PlayStation 4 (PS4 ) system. Starting this July, players can sign-up for a monthly subscription (MSRP $4.99), or an annual subscription (MSRP $29.99) through PlayStation Store. With the addition of the PlayStation 4 console to the already existing membership services on Xbox One and PC via Origin , EA now offers its subscription services on more platforms than any other publisher.

As we continue to invest in digital and subscription services, bringing great games to even more players across more platforms is an exciting opportunity for everyone," said Matt Bilbey, Executive VP of Strategic Growth. "Our goal is to give players more choice to try and play our games wherever and however they choose, and we're happy to bring EA Access to PlayStation 4."

Bethesda is Feeling Generous, or the Apology: 2018 Fallout 76 Players to Receive Fallout Classic Collection for PC

Fallout 76 has quickly been deemed one of the gaming failures of 2018, with the world of Fallout falling prey to a multitude of factors. You can count Bethesda's game engine and it's infinite amount of bugs, blatant misinformation in marketing campaigns, and monetization, monetization, monetization.

It would seem that in a bid to win back player's graces, Bethesda will be offering PC, PS4 and Xbox players of Fallout 76 that logged in to play the game during 2018 a copy of their Fallout Classic Collection, which includes Fallout, Fallout Tactics: Brotherhood of Steel, and Fallout 2. It's a holiday gift given in a pleading position, so to speak. An announcement that Bethesda would be developing a new game engine would likely be better received by the community as an apology, though.

Square Enix Unveils NieR:Automata Game of the YoRHa Edition, Releases Feb 26, 2019 for $39.99

NieR:Automata on the PC platform is a love-hate affair, the former due to excellent gameplay and replayability via multiple "routes" and the latter no thanks to the game in need of performance enhancements and bug fixes that were promised nearly two years ago but yet to come to fruition. Overall, the game holds an overwhelmingly positive review feedback on Steam, and won many game awards from various video game publications last year. For those who were hoping, or just waiting, for a complete GOTY edition to come out, perhaps this news is for you.

Today, Square Enix officially announced the NieR:Automata Game of the YoRHa Edition that includes the full base game as well as the 3C3C1D119440927 Expansion DLC, four pod designs (Grimoire Weiss pod, Retro Grey pod skin, Retro Red pod skin, Cardboard pod skin), the Machine Mask accessory and two digital wallpapers. This releases February 26, 2019 for $39.99 for PC and the PS4, with the XBOX One having received a "Become As Gods" earlier this year that had brought with it performance improvements. It remains to be seen if the new edition gets a similar patch, which interested users must keep track of before committing to a purchase as many players today have had to resort to a third-party patch to get things smoothly running.

HyperX Expands Gaming Accessory Lineup

HyperX, the gaming division of Kingston Technology Company, Inc., today announced HyperX ChargePlay Quad Joy-Con Charging Station for Nintendo Switch and HyperX ChargePlay Duo Controller Charging Station for PS4 . ChargePlay Quad charges up to four Joy-Con controllers simultaneously and conveniently connects directly to the Nintendo Switch dock with a two-meter USB charging cable. LED light indicators enable gamers to easily monitor charge status for each individual Joy-Con controller.

HyperX's first charging station for console, ChargePlay Duo charges up to two DUALSHOCK 4 wireless controllers in two hours or less and includes a three-level indicator to monitor charging status. The ChargePlay Duo quickly clicks into the dock without the hassle of trying to find ports, plug in cables, or additional dongles to connect.

CCP Says They Expected the VR Market to Boom Much Sooner

CCP, makers of the legendary EVE Online, made quite a substantial push for VR in the coming of age of Oculus' Rift and HTC's Vive products in the form of EVE: Valkyrie. The game was fully developed by CCP's Newcastle studio with VR systems in mind (including the PS4's), but failed to... sound off quite as much as the developer wanted it to. During last weekend's EVE Vegas FanFest, CCP CEO Hilmar Veigar Pétursson told Destructoid that the company expected VR to become bigger, faster, than it ever did, with utilization rates being way below the marketed attachment rates and sales of VR headsets.

"We expected VR to be two to three times as big as it was, period. You can't build a business on that.", said Hilmar Veigar Pétursson "If it does take off, and I mean if, we'll re-assess. The important thing is we need to see the metrics for active users of VR. A lot of people bought headsets just to try it out. How many of those people are active? We found that in terms of our data, a lot of users weren't. May of last year (2017) is when we started to figure it out. Was it a surprise? Maybe. But the picture was filling in that there would not be a way to continue with VR as heavily as we were. No regrets. It was right to stop, and it was right to start. I remain a long-term believer of VR." Perhaps things will turn around with subsequent generations of more affordable VR headsets, such as Oculus' Quest, but... It might take some time and slow iteration.

LUCIDSOUND Ships LS31 Wireless Gaming Headset for PS4, Xbox One, and PC

LucidSound , the fastest growing gaming headset brand, announced today the shipping of the LS31 Wireless Gaming Headset. Announced at E3 2018 and compatible with PlayStation4, Xbox One and PC, the new LS31 serves as a follow-up to the LS30 headset, LucidSound's top selling headset.

Re-built, re-engineered and re-imagined for an ever-evolving gaming marketplace, the new LS31 delivers uncompressed wireless audio, and features a host of upgrades designed to keep the LS31 ahead of the competition.

Turtle Beach Announces Elite Pro 2 + SuperAMP Pro Gaming Audio System

Get ready to propel yourself to higher levels of competitive play and more podium wins as leading gaming audio brand Turtle Beach (NASDAQ: HEAR), today announced its flagship Elite Pro 2 + SuperAmp Pro Performance Gaming Audio Systems for Xbox One and PlayStation 4 have started hitting retail stores. Developed in collaboration with top pro esports teams, including OpTic Gaming, Splyce, and the Houston Outlaws, the Elite Pro 2 + SuperAmp delivers a perfect balance of powerful amplified professional-grade sound, unmatched build quality and comfort, and groundbreaking mobile app-based controls. The Elite Pro 2 + SuperAmp is available on the Turtle Beach website and participating retailers across Europe for a SRP of £219.99.

"The Elite Pro 2 + SuperAmp is the perfect successor to the original Elite Pro, once again offering gamers our signature professional-grade audio performance and unmatched comfort, now paired with a revolutionary new way to connect, amplify and control their audio," said Juergen Stark, CEO, Turtle Beach. "We designed the Elite Pro 2 + SuperAmp in collaboration with some of the world's best pro gamers, so if you're a serious player looking to get an edge on the competition, you owe it to yourself to check it out because this headset is built to help you win."

Sony PlayStation 5 Confirmed: "It's Necessary To Have A Next-Generation Hardware"

Some experts say that the console and PC will be irrelevant very soon: cloud gaming services will make dedicated and powerful hardware unnecessary, but Sony doesn't seem to agree. Kenichiro Yoshida, CEO of Sony, doesn't, and in an interview with the Financial Times he has made it clear that there will be a new PlayStation, although he has not confirmed whether the name of that console will be PlayStation 5.

John Kodera, president of Sony Interactive Entertainment, mentioned months ago in The Wall Street Journal how the company was working on new developments in this area. In fact he mentioned to analysts and investors that in March 2021 PlayStation would "crouch down once" to grow further in the future.

Valve Details Controller Usage on Steam, Xbox Controllers on Top

If you had told me this time last year that Valve of all companies would be peeling away secrecy layers galore, I would have laughed in your face. As it turns out, Valve is doing just that in an attempt to dissuade fears after Steam's API changed earlier this year making services such as SteamSpy less informative and useful to the public. Their latest blog post on Steam shares user details on controllers, given PC gamers have enjoyed the flexibility to use the beloved keyboard + mouse combo or go with controllers from console makers, or 3rd-party alike. As it stands, there are a lot of things to see here too.

To begin with, there have been over 30 million user accounts to register the use of a controller since 2015, of whom over 15 million have used two or more controllers. With shared and multiple accounts to consider in addition, Valve estimates as many as 60 million accounts to have a controller paired up in the last three years. Seen below is a pie chart showing the distribution of use of various different controllers, and the Xbox 360 controller reigns supreme here with over 27 million account pairings of the device (45% share). The Xbox One controller comes in next, and Valve's own Steam Controller fares decent with over 1 million pairings. More to follow past the break.
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