Wednesday, October 9th 2019

Intel Mobility Xe GPUs to Feature Up to Twice the Performance of Previous iGPUs

Intel at the Intel Developer Conference 'IDC' 2019 in Tokyo revealed their performance projections for mobility Xe GPUs, which will supersede their current consumer-bound UHD620 graphics under the Gen 11 architecture. The company is being vocal in that they can achieve an up to 2x performance uplift over their previous generation - but that will likely only take place in specific scenarios, and not as a rule of thumb. Just looking at Intel's own performance comparison graphics goes to show that we're mostly looking at between 50% and 70% performance improvements in popular eSports titles, which are, really, representative of most of the gaming market nowadays.

The objective is to reach above 60 FPS in the most popular eSports titles, something that Gen 11 GPUs didn't manage with their overall IPC and dedicated die-area. We've known for some time that Intel's Xe (as in, exponential) architecture will feature hardware-based raytracing, and the architecture is being developed for scalability that goes all the way from iGPUs to HPC platforms.
Source: WCCFTech
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21 Comments on Intel Mobility Xe GPUs to Feature Up to Twice the Performance of Previous iGPUs

#1
dj-electric
That promise was also told at IDC9 about 4 months ago by Intel's engineers. They seem to be serious about this.
But uhh.... results need to speak for themselves, so we wait patiently.
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#2
Vayra86
Maybe just create an Intel feed somewhere on the front page, because they seem to have a daily news item nowadays? :D
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#3
Vya Domus
Kinda getting bored with this, I keep hearing about their new and amazing GPUs but nothing concrete or earth shattering.

Oh, and if these iGPUs that will still inevitably struggle with low end games have RT hardware in them that means they are still really out of touch with what you are supposed to do with a low power mobile GPU.
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#4
Solaris17
Dainty Moderator
Vya Domus, post: 4130338, member: 169281"
Kinda getting bored with this, I keep hearing about their new and amazing GPUs but nothing concrete or earth shattering.

Oh, and if these iGPUs that will still inevitably struggle with low end games have RT hardware in them that means they are still really out of touch with what you are supposed to do with a low power mobile GPU.
I really do pull for Intel in this regard but I feel the same. It would be nice if they dumped million into improvements though for the iGPUs even if just for them and not to actually compete with AMD or Nvidia. They are woefully underpowered.
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#5
theoneandonlymrk
Vya Domus, post: 4130338, member: 169281"
Kinda getting bored with this, I keep hearing about their new and amazing GPUs but nothing concrete or earth shattering.

Oh, and if these iGPUs that will still inevitably struggle with low end games have RT hardware in them that means they are still really out of touch with what you are supposed to do with a low power mobile GPU.
Do you think it's possible for Intel to leverage the tight integration of the CPU and GPU to accelerate Rays , obviously with some special sauce, they have already conqured Raytracing with cores after all, way before Nvidia invented Raytracing too.
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#6
m4dn355
Up to 2x means the best case scenario. More realistically we're speaking 1.1x; 1.3x; 1.5x. . .
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#7
TheGuruStud
m4dn355, post: 4130415, member: 176959"
Up to 2x means the best case scenario. More realistically we're speaking 1.1x; 1.3x; 1.5x. . .
But 60 fps in "esport" titles at an unspecified quality level lol. It's already a joke. The propaganda is over. Buy a 570 for peanuts and wreck this pathetic excuse of a GPU.

If anyone thinks desktop is gonna fare much better...
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#8
srsbsns
Mobility... Sounds like an electric wherlchair
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#9
Steevo
And then AMD releases a 8 core HT chip with Navi and HBM buffer at the same price and wrecks their world......

A little less talk and a lot more action Intel.
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#10
my_name_is_earl
I want competition from Intel. AMD has given up on high-ends since like forever.
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#11
ZoneDymo
Steevo, post: 4130446, member: 19251"
And then AMD releases a 8 core HT chip with Navi and HBM buffer at the same price and wrecks their world......

A little less talk and a lot more action Intel.
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#12
Brusfantomet
So Intel need to make a dedicated GPU to improve gaming performance from the UHD 620?
I know userBenchmark are questionable, but this comparison does have a FPS number for CS:GO:
UHD 620: 35 fps
RX vega 11: 76 fps
So the potential new intel mobile GPU will struggle to beat a 2 year old AMD integrated GPU.
Yes the Vega 11 can be had in a mobile chip, both the Ryzen 7 2800H (35W) and 3780U (15W).
If this is the best Intel can muster I do not think they will challenge Nvidia for the performance crown any time soon.
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#13
BakerMan1971
I know I've said this before, if they pull an i740 Graphics Card level competitor out of the bag we should see a mid range beast that could hit the market hard.
Having seen that little 8mb beauty hold its own against the big players was a pleasure, not to mention the beautifully stable drivers it had for the time.

So here is hoping that people with more of a budget have more choice and better prices in the latter half of 2020.
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#14
MazeFrame
my_name_is_earl, post: 4130480, member: 66600"
I want competition from Intel. AMD has given up on high-ends since like forever.
AMD does not have the budget spare to throw money at the top 5% customers. Does not make sense financially
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#15
Vya Domus
theoneandonlymrk, post: 4130408, member: 82332"
Do you think it's possible for Intel to leverage the tight integration of the CPU and GPU to accelerate Rays , obviously with some special sauce, they have already conqured Raytracing with cores after all, way before Nvidia invented Raytracing too.
It doesn't even matter, we are talking about low power parts here, RT has no place there.
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#16
BorgOvermind
m4dn355, post: 4130415, member: 176959"
Up to 2x means the best case scenario. More realistically we're speaking 1.1x; 1.3x; 1.5x. . .
I'm tired of up-to 2x. I want at least 2x.
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#17
Kaotik
Erm, why is every site saying Intel is talking something about Xe being up to twice as fast?
That comparison clearly states it's 10th gen Iris Plus vs 8th gen UHD 620, so that's Gen11 vs Gen9.5
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#18
Chrispy_
I can't help but notice that 1080p60 isn't happening for most of those games, in an article where Intel are talking about 1080p60 in those games.
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#19
CityCultivator
Kaotik, post: 4131003, member: 101367"
Erm, why is every site saying Intel is talking something about Xe being up to twice as fast?
That comparison clearly states it's 10th gen Iris Plus vs 8th gen UHD 620, so that's Gen11 vs Gen9.5
Everybody compares 9.5 to 11 because 10th gen was never released. It was in the initial 10nm chips Cannon Lake which had fused off GPUs. The Cannon Lake chip.
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#20
bug
Let's see how we can translate that. by taking a look at a case where someone else doubled performance.
RTX 2080 Super: texture fill rate ~320GT/s.
GTX 1070: texture fill rate ~180GT/s.
TPU's own testing show the 1070 to sport ~55-60% the performance of the 2080 Super, so the scaling isn't 1:1 (the 2080 Super doesn't have exactly twice the 1070's fillrate), but we could be looking at something 75-80% faster.
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#21
Kaotik
CityCultivator, post: 4132237, member: 181300"
Everybody compares 9.5 to 11 because 10th gen was never released. It was in the initial 10nm chips Cannon Lake which had fused off GPUs. The Cannon Lake chip.
You didn't really read what I said, did you? I asked why every site is saying this piece of news has something to do with Xe/Gen12 when it doesn't (as it's Gen9.5 vs 11)
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