Thursday, November 26th 2020

Far Cry 6 Features DirectX Ray Tracing, FidelityFX CAS and Variable Rate Shading

Not to be outdone in comparison to almost all other AAA game releases in recent times, Far Cry 6 has recently been delayed from its February 18th release to May 25th 2021. However, that extra time may come to serve the game nicely, in that it may allow for all the planned features to be integrated. As part of AMD's partner showcase, Ubisoft has revealed that Far Cry 6 will make extensive use of DirectX 12 Ultimate features, featuring raytracing, AMD's Contrast Adaptive Sharpening (CAS), Variable Rate Shading (VRS), as well as Hybrid SSR (Stochastic Screen Space Reflections).

Ubisoft's head of 3D programming Oleksandr Polishchuk had this to say: "We were very impressed with the latest AMD technologies and joined forces to bring FidelityFX CAS, DXR raytracing and Variable Rate Shading to Far Cry 6. We are working together to ensure a smooth 4K viewing experience. This requires a lot of bandwidth, memory, and a Radeon RX 6000 with Infinity Cache that can handle it easily while maintaining high FPS rates." Check out the AMD partner showcase video below.
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30 Comments on Far Cry 6 Features DirectX Ray Tracing, FidelityFX CAS and Variable Rate Shading

#2
Raevenlord
News Editor
INSTG8R@Raevenlord might wanna check your dates ;)
IS THIS WHY MY DATES NEVER WORK OUT??
Fixed. Thank you :toast:
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#3
PowerPC
That video is so utterly useless. There's literally "showcase" in the title and they showed one gun! :wtf:
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#4
Vayra86
PowerPCThat video is so utterly useless. There's literally "showcase" in the title and they showed one gun! :wtf:
Rushed Trash.

RT.

These are going to be very expensive effects for what they offer, much like all the other games that 'add' RT. And on top of that it allows Ubisoft to rinse and repeat their Dunia engine once again and make it look new.
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#5
ZoneDymo
This is just as bad as that WoW video, it feels like they are held at gunpoint and everytime they mention "amd" its just cringe.....
Im all for AMD getting fair treatment and optimisation for their tech also but pls dont make these videos, they are the WORST
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#6
XL-R8R
Did anyone apart from the new stock of kids coming into gaming, care for FC after FC4??


Shits repetitive and too easy.
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#7
PowerPC
XL-R8RDid anyone apart from the new stock of kids coming into gaming, care for FC after FC4??


Shits repetitive and too easy.
You're forgetting how easy it is to rehash the same game year after year. As long as even two people buy it, it's going to be profitable at this point. You pretty much just have to copy-paste most of it for the next game and the next. Same as NBA 2K games, same as COD. It's a calculated milking at this point. Bring in a few graphical improvements here and there, sign up a celebrity to do the voice or the face. That's all you need to do. Maybe there is even some innovation sometimes, who knows? I'm tired of it. They should make these games like $20 for the amount of actual effort that seems to go into these new ones. I'd even buy it. But that's not how you maximize profits, I guess. Too risky to lose all that extra money from dopes that still pay full price for this plus season pass.
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#8
nguyen
XL-R8RDid anyone apart from the new stock of kids coming into gaming, care for FC after FC4??


Shits repetitive and too easy.
Yeah I bought FC5 and New Dawn during Steam discount so I can get some benchmark numbers for my laptop :D
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#9
ZoneDymo
XL-R8RDid anyone apart from the new stock of kids coming into gaming, care for FC after FC4??


Shits repetitive and too easy.
after 4? how about after 3....
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#10
claylomax
ZoneDymoafter 4? how about after 3....
How about after 2?
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#11
INSTG8R
Vanguard Beta Tester
XL-R8RDid anyone apart from the new stock of kids coming into gaming, care for FC after FC4??


Shits repetitive and too easy.
FC5 finally got the “formula“ just right and New Dawn was also great tho it would have been better served sold like an old fashioned Expansion Pack. But both were great so I’m actually looking forward to FC6
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#12
ZoneDymo
claylomaxHow about after 2?
Well with 2 you did not know it was a theme yet, the 3rd game confirmed that :P
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#13
Splinterdog
I rather like the sound of FC6, but I'm not paying $60 for capturing strongholds, much that enjoy doing that. FC5 and New Dawn I both got in sales and let's face it, gaming is getting more competitive.
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#14
Mysteoa
The Ray Tracing on this guys head is really good.
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#15
lynx29
ZoneDymoThis is just as bad as that WoW video, it feels like they are held at gunpoint and everytime they mention "amd" its just cringe.....
Im all for AMD getting fair treatment and optimisation for their tech also but pls dont make these videos, they are the WORST
optimization for their tech? this is Microsoft's tech homie, AMD just utilizing it instead of creating it's own proprietary bs like nvidia has done. next gen consoles will win out the day and more games will focus on directx 12 ray tracing as the years go by, so meh.
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#16
Fluffmeister
Turing supported VRS and DXR over 2 years ago, didn't see AMD and Ubisoft pimping it then? As for FidelityFX CAS, I guess that is open to all too.

Money talks.
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#17
lynx29
FluffmeisterTuring supported VRS and DXR over 2 years ago, didn't see AMD and Ubisoft pimping it then? As for FidelityFX CAS, I guess that is open to all too.

Money talks.
AMD was focusing on CPU's heavily during that time... now that they caught up they shifted some of their resources to GPU's... personally I am thankful for any competition right now and glad to support AMD. Having fun with my 5600x and rx 6800 right now, and wouldn't trade it for anything. been rock solid stable including my overclocks on everything. huge thumbs up imo.

AMD was literally almost bankrupt and ended less than 4 years ago. this turn around is astounding and AMD. DLSS is proprietary so again, AMD had no choice but to make their own in FidelityFX, so eh.
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#18
looniam
ZoneDymoWell with 2 you did not know it was a theme yet, the 3rd game confirmed that :p
though i get being snarky but in 2 you had to keep your head on a swivel, all that take over outposts in 3 really started the copy pasta, imo. i think i've replayed FC2 more than any other game i own. well crysis 2/3 are up there . . .
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#19
claylomax
ZoneDymoWell with 2 you did not know it was a theme yet, the 3rd game confirmed that :p
Well you're right ;)
It's just that Far Cry 2 is my favourite in the series.
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#20
Sovsefanden
I hope it will have a benhmark included like 5

Will be fun to see AMD vs Nvidia in this game on RT
lynx29AMD was focusing on CPU's heavily during that time... now that they caught up they shifted some of their resources to GPU's... personally I am thankful for any competition right now and glad to support AMD. Having fun with my 5600x and rx 6800 right now, and wouldn't trade it for anything. been rock solid stable including my overclocks on everything. huge thumbs up imo.

AMD was literally almost bankrupt and ended less than 4 years ago. this turn around is astounding and AMD. DLSS is proprietary so again, AMD had no choice but to make their own in FidelityFX, so eh.
FidelityFX is pretty garbage like DLSS 1.0 - blurry and much worse image quality overall

DLSS 2.0 is black magic, it allows you to use full ray tracing without performance hit or just enable DLSS 2.0 for massive fps boost, up to 100% depending on game. WHILE EVEN IMPROVING ON IQ.

DLSS 3.0 will be even more insane, because it will support all games that has TAA option.

AMD's hope is DirectML but Nvidia supports this too, since it's DX12 spec and Microsoft worked with Nvidia on this tech. DirectML will never reach DLSS 2.0 levels of performance improvement tho, fully software no dedicated hardware like Turing and Ampere has.
Posted on Reply
#21
lynx29
SovsefandenI hope it will have a benhmark included like 5

Will be fun to see AMD vs Nvidia in this game on RT



FidelityFX is pretty garbage like DLSS 1.0 - blurry and much worse image quality overall

DLSS 2.0 is black magic, it allows you to use full ray tracing without performance hit or just enable DLSS 2.0 for massive fps boost, up to 100% depending on game. WHILE EVEN IMPROVING ON IQ.

DLSS 3.0 will be even more insane, because it will support all games that has TAA option.

AMD's hope is DirectML but Nvidia supports this too, since it's DX12 spec and Microsoft worked with Nvidia on this tech. DirectML will never reach DLSS 2.0 levels of performance improvement tho, fully software no dedicated hardware like Turing and Ampere has.
cool
Posted on Reply
#22
rtwjunkie
PC Gaming Enthusiast
Vayra86And on top of that it allows Ubisoft to rinse and repeat their Dunia engine once again and make it look new.
XL-R8RDid anyone apart from the new stock of kids coming into gaming, care for FC after FC4??


Shits repetitive and too easy.
Rinse and repeat Far Cry games may continue till 12 :twitch:, which should have ended after FC2. I’ve kept 1 and 2 installed, as well as Primal, since the whole premise of Primal was a bit different. Beyond that, nothing new. FC2 had the annoying immediate respawn, which makes that one a good candidate for trashing as well.
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#23
Vayra86
rtwjunkieRinse and repeat Far Cry games may continue till 12 :twitch:, which should have ended after FC2. I’ve kept 1 and 2 installed, as well as Primal, since the whole premise of Primal was a bit different. Beyond that, nothing new. FC2 had the annoying immediate respawn, which makes that one a good candidate for trashing as well.
Strange enough but I liked FC2 the absolute best as a 'sandbox'. It had lots of sand.

No but tly. The guns jamming and getting worse over time. The disease taking you through episodes of feeling shitty. The general tranquility and how vast Africa was in contrast with the constant respawns of checkpoints et al... I mean you could just go places and enjoy the ride. Even just tossing a simple molotov out culminated in a grand spectacle of flames...

Later games lacked all of that simple, emergent gameplay and replaced ir with markers. Just hundreds of god damn markers. Even FC3 felt weaker because of how it tried to impose limits. The gunplay was better, but the sandbox felt more limited, and more directed /less true to amything but scrpited missions scattered across the map.

EDIT holy autocarrot
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#24
ZoneDymo
lynx29optimization for their tech? this is Microsoft's tech homie, AMD just utilizing it instead of creating it's own proprietary bs like nvidia has done. next gen consoles will win out the day and more games will focus on directx 12 ray tracing as the years go by, so meh.
I just mean proper optimisation for all the hardware, thats all.
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#25
evernessince
SovsefandenI hope it will have a benhmark included like 5

Will be fun to see AMD vs Nvidia in this game on RT



FidelityFX is pretty garbage like DLSS 1.0 - blurry and much worse image quality overall

DLSS 2.0 is black magic, it allows you to use full ray tracing without performance hit or just enable DLSS 2.0 for massive fps boost, up to 100% depending on game. WHILE EVEN IMPROVING ON IQ.

DLSS 3.0 will be even more insane, because it will support all games that has TAA option.

AMD's hope is DirectML but Nvidia supports this too, since it's DX12 spec and Microsoft worked with Nvidia on this tech. DirectML will never reach DLSS 2.0 levels of performance improvement tho, fully software no dedicated hardware like Turing and Ampere has.
FidelityFX is a suit of graphics technology, not a DLSS equivalent. You seem to be confused.

FYI, given that AMD doesn't even have a single tech in it's FidelityFX suite that involves lowering the resolution and then upscaling it via AI (at least that's released currently), I have to wonder where you are getting the idea that something is "blurry and much worse". If you are referring to CAS, you'd be wrong as that's simply sharpening.
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