Monday, March 17th 2025

LG Begins Preorders for the World's First 5K2K OLED Gaming Monitor - the LG UltraGear GX9

LG Electronics USA (LG) today announced preorder availability for its highly anticipated 45-inch LG UltraGear GX9 (45GX950A-B)—the world's first 5K2K (5120x2160) OLED gaming monitor. Engineered for the most demanding gamers, this groundbreaking display sets a new standard for immersive visuals and ultra-fast refresh rates. The LG UltraGear GX9 retails for $1,999 and is available now for preorder through March 30, 2025 on LG.com and purchasable later at LG-authorized retailers.

The GX9 redefines gaming displays with its 45-inch OLED panel and 800R curvature, delivering a 5K2K Wide Ultra High Definition (WUHD) resolution for an unparalleled immersive experience. Dual-mode refresh rate technology allows gamers to choose between 5K2K at 165 Hz or Wide Full HD (WFHD) at 330 Hz, paired with an ultra-fast 0.03 ms response time for ultimate speed and precision.

With VESA DisplayHDR True Black 400 certification and up to 98.5% DCI-P3 color spectrum coverage, the GX9 produces deep blacks and vibrant colors, ensuring stunning image quality. NVIDIA G-SYNC and AMD FreeSync Premium Pro compatibility eliminate screen tearing and stuttering, providing fluid gameplay in fast-paced environments.

The GX9 is designed to accommodate the latest gaming setups with DisplayPort 2.1, USB Type-C, and HDMI 2.1 connectivity. Additionally, the monitor features built-in speakers and DTS Headphone:X support, delivering an immersive audio experience. In addition, advanced anti-glare technology minimizes screen reflections and glare, making it easier for gamers to see everything that's happening on screen, even in brighter rooms.

The monitor seamlessly blends outstanding performance with a sleek, minimalist design. Its 4-sided Virtually Borderless display and slim bezels enhance immersion, while hexagonal lighting adds a modern touch. Designed for ergonomic comfort, the fully adjustable stand allows for tilt, swivel, and height adjustments, ensuring an optimal viewing experience. Additionally, the L-shaped stand contributes to a clean and streamlined desktop setup.

For more information on the LG UltraGear GX9 and LG's full lineup of 2025 monitors, visit LG.com.
Source: LG Electronics
Add your own comment

25 Comments on LG Begins Preorders for the World's First 5K2K OLED Gaming Monitor - the LG UltraGear GX9

#1
CrAsHnBuRnXp
Cant even afford the 5090 this would take to play on.
Posted on Reply
#2
CandidConflict
Should be 240hz or higher. 165 isn't high end in 2025
Posted on Reply
#3
xSneak
34" version please.
Posted on Reply
#4
wNotyarD
xSneak34" version please.
Hell yeah, not everyone has that much space on the desk for these 40"+ monitors.
Posted on Reply
#5
PaddieMayne
xSneak34" version please.
Or even 38"
Posted on Reply
#6
Vayra86
'5K2K'

I think utter stupidity has won this battle. I concede. I'm gonna load my coffee mug with 2K soon (two cups, but that should be obvious, right)
Posted on Reply
#7
noname00
Vayra86'5K2K'

I think utter stupidity has won this battle. I concede. I'm gonna load my coffee mug with 2K soon (two cups, but that should be obvious, right)
Marketing has entered the building, and they brought their bull with them
Posted on Reply
#8
TheLostSwede
News Editor
CandidConflictShould be 240hz or higher. 165 isn't high end in 2025
It's 5120 x 2160 resolution...
Also, dual mode, so it can do 330 Hz at 2560x1080...
But yeah, not high-end in 2025... :banghead:
Vayra86'5K2K'

I think utter stupidity has won this battle. I concede. I'm gonna load my coffee mug with 2K soon (two cups, but that should be obvious, right)
For once, it's actually 5120 x 2160, so nothing like the other random numbers that aren't even close to actual resolution.
Posted on Reply
#9
Upgrayedd
Pixel density isn't high enough, screen is too large.
24in 1440p has the same density.
34in 3840 x 1600 also has the same density.
The most interesting and also off putting about this screen is the size. If you wanted really large that's cool, if you wanted crisper image, not happening. I've said it a bunch but I'd rather see 1800p screens, much much easier to push than 4K.
Posted on Reply
#10
thestryker6
The resolution is a huge step up over the 1440p from the first gen 45" LG OLEDs. Dual mode is probably great for the vast majority of gaming you'd want high refresh rates for. That 800R curve being the only option for a fixed screen from LG is ridiculous though. I wouldn't touch one of these anymore than the 1000R displays Samsung thought were a great idea.

Meanwhile on the Samsung side of things they only have 34" QD-OLED, didn't update the pixel layout when they updated the panel to Gen 2 and have no plans for a Gen 3 panel yet.

The ultrawide space just doesn't have anywhere near the options of the rest of the gaming monitor market: it's either cheap or compromised (though at least the Samsung 34" aren't terribly expensive).
Posted on Reply
#11
Todestrieb
Granted these are kinda super high-end monitors even without 240Hz and buyers are expected to have a super high-end GPU, but 5K2K @ 240Hz cannot be run on DP1.4 with DSC. DP2.1 is required, and that leads to...issues with older GPU owners.
5K2K @ 165Hz would be fine on DP1.4+DSC.

I'm not a marketing person, but I would imagine having some sort of disclaimer of "DP2.1 is required to run at 240Hz" is still a bad look.

tftcentral.co.uk/articles/why-havent-we-got-the-45-ultrawide-5k2k-oled-panels-with-240hz-refresh-rate-yet
Posted on Reply
#12
Vayra86
TheLostSwedeFor once, it's actually 5120 x 2160, so nothing like the other random numbers that aren't even close to actual resolution.
Ah yes I forgot, having a few percent less or more these days than what you're saying you sell, is the norm now :D
Posted on Reply
#13
TheLostSwede
News Editor
Vayra86Ah yes I forgot, having a few percent less or more these days than what you're saying you sell, is the norm now :D
Still close, unlike the so called 3K monitors that no-one seems to agree on what resolution they should be.
Posted on Reply
#15
CandidConflict
TheLostSwedeIt's 5120 x 2160 resolution...
Also, dual mode, so it can do 330 Hz at 2560x1080...
But yeah, not high-end in 2025...
There are already 240hz 7680x2160 monitors, so this display is able to do much more than 165hz at 5120x2160. The 330hz mode is useless because 2560x1080 is garbage. There is no reason anyone should be buying a gaming monitor that does less than 240hz in 2025. This monitor is already obselete before it has even launched
Posted on Reply
#16
Vayra86
TheLostSwedeStill close, unlike the so called 3K monitors that no-one seems to agree on what resolution they should be.
Its still bullshit, an abbreviation that simply misses the mark completely. I don't care it was popularized and is being used... its just ridiculous and signifies marketing idiocy and sheeply people parroting it.

In isolation, 4K for example was fine; its not much other than say 'HD ready' or 'Full HD'. A term for a specific res; 4K is not 4096xsomething - its specifically 3840x2160 and nothing else; much like HD Ready is 1280x720. But then some noobs figured oh then everything is K something hahaha! And social media and marketing (two sides of the same coin) did the rest. I shall oppose this stupidity to my dying breath! For freedom!
Posted on Reply
#17
wNotyarD
Vayra86But then some noobs figured oh then everything is K something hahaha! And social media and marketing (two sides of the same coin) did the rest. I shall oppose this stupidity to my dying breath! For freedom!
While I agree the meaning is kinda lost amidst marketing lingo and bullshitry, you do know what engineering notation is, right?
Posted on Reply
#18
Upgrayedd
Vayra86Its still bullshit, an abbreviation that simply misses the mark completely. I don't care it was popularized and is being used... its just ridiculous and signifies marketing idiocy and sheeply people parroting it.

In isolation, 4K for example was fine; its not much other than say 'HD ready' or 'Full HD'. A term for a specific res; 4K is not 4096xsomething - its specifically 3840x2160 and nothing else; much like HD Ready is 1280x720. But then some noobs figured oh then everything is K something hahaha! And social media and marketing (two sides of the same coin) did the rest. I shall oppose this stupidity to my dying breath! For freedom!
HD Ready is more than just 720p. Full HD is just 1080p only.
3840x2160 is 4K UHD, 4096x2160 is DCI 4K. 4K is many different resolutions, UHD is a singular res within 4K. They've been using the term UHD for a while now.

The real stupidity is skipping 3200x1800 for gaming. Consoles were doing 1800p over 10 years ago.
27in 1800p screens would have the same pixel density as 32in UHD displays. UHD is like 44% more pixels than 1800p. That would take a 45fps UHD experience to 64fps. 55fps to 80fps. 4K gaming is a pipe dream for mainstream users.

And anyone complaining about the refresh rate needs to take a reality check and ask yourself how many games can even run 4K 240Hz let alone even faster at ultra wide 4K (WUHD). CounterStrike and esports titles are it. Nothing AAA will ever release after a GPU generation and run 240fps at 4K on that generations mainstream card, it will never happen, ever.
Posted on Reply
#19
Vayra86
wNotyarDWhile I agree the meaning is kinda lost amidst marketing lingo and bullshitry, you do know what engineering notation is, right?
Yeah but we started using K for anything with a round one thousand in popular speech a long time ago. Now its used for resolutions that are never a real thousand anything.

And the engineering notation is k.
UpgrayeddHD Ready is more than just 720p. Full HD is just 1080p only.
3840x2160 is 4K UHD, 4096x2160 is DCI 4K. 4K is many different resolutions, UHD is a singular res within 4K. They've been using the term UHD for a while now.

The real stupidity is skipping 3200x1800 for gaming. Consoles were doing 1800p over 10 years ago.
27in 1800p screens would have the same pixel density as 32in UHD displays. UHD is like 44% more pixels than 1800p. That would take a 45fps UHD experience to 64fps. 55fps to 80fps. 4K gaming is a pipe dream for mainstream users.

And anyone complaining about the refresh rate needs to take a reality check and ask yourself how many games can even run 4K 240Hz let alone even faster at ultra wide 4K (WUHD). CounterStrike and esports titles are it. Nothing AAA will ever release after a GPU generation and run 240fps at 4K on that generations mainstream card, it will never happen, ever.
Yeah I don't get the fixation on refresh rate either, even beyond 120hz I'm in extremely low care-land.
Posted on Reply
#20
wNotyarD
Vayra86Yeah but we started using K for anything with a round one thousand in popular speech a long time ago. Now its used for resolutions that are never a real thousand anything.
Correct, but numbers can be truncated. It's a kludge, but not mathematically wrong. Just inaccurate.
Vayra86And the engineering notation is k.
Also correct, but since when marketing cares?
Posted on Reply
#21
the54thvoid
Super Moderator
@Vayra86 - you have a fan. It's really sweet.

I just wanted to be unprofessional and post this because it's that funny. Don't worry - it's in hand.
Posted on Reply
#22
Unregistered
CandidConflictThere are already 240hz 7680x2160 monitors, so this display is able to do much more than 165hz at 5120x2160. The 330hz mode is useless because 2560x1080 is garbage. There is no reason anyone should be buying a gaming monitor that does less than 240hz in 2025. This monitor is already obselete before it has even launched
Got bamboozled into paying extra for a 240hz monitor, eh? I'll bet any sum you care to wager that, in a double-blind comparison test, you can't tell the difference between 120 and 240 hz, much less 165 to 240. And that's even without considering that it'll be years before cards are available to render most games at 240 fps at 5K resolutions.

There's a reason that Hollywood CGI at 1080p resolution and a mere 30fps looks far more realistic than games at 4K and 150+ fps. Hollywood spends its compute budget on lighting and physics, not an absurd fixation with frame rates and pixel counts.
#23
Upgrayedd
EndymioGot bamboozled into paying extra for a 240hz monitor, eh? I'll bet any sum you care to wager that, in a double-blind comparison test, you can't tell the difference between 120 and 240 hz, much less 165 to 240. And that's even without considering that it'll be years before cards are available to render most games at 240 fps at 5K resolutions.

There's a reason that Hollywood CGI at 1080p resolution and a mere 30fps looks far more realistic than games at 4K and 150+ fps. Hollywood spends its compute budget on lighting and physics, not an absurd fixation with frame rates and pixel counts.
I got an open box 240Hz ips and and 144Hz VA. It's really not that hard to see a difference in just refresh rate. Rocket League looks great. You should experience it before saying you know what's what, y'know it. 120 to 240, in my own first hand experience, is very easy to tell.

Movie resolutions are typically 4096x2160 as well... they're only ever 1080p to us because that's all you paid for in your streaming service tier or that's all the bandwidth broadcasters wanted to pay for. They're also only 24fps because if you wanted 48fps it takes twice the amount of film or render time and that costs money. Which is what its really only about, money, and the fact people are so used to seeing 24fps that they want to complain it looks weird if you double it to 48fps.

Movies aren't also interactive..lmao.. that's why the visual differences are so far apart. Movies don't have dynamic time of day and interactive physics. Get a grip.
Vayra86Yeah I don't get the fixation on refresh rate either, even beyond 120hz I'm in extremely low care-land.
Higher rates are good but it's about being able to render at a very high resolution with all the eye candy on. What I said about 4K and refresh rates and GPU releases should just really be about the "Premium" resolution of the time, which is currently 4K. 90Hz is when story games start to finally look pretty good to me. In games you're sensitive to or play a lot the higher rates are noticeable.
I still need to play around with a 144Hz OLED TV I got last year to see what's what, see if the response time can't make up for some the percieved smoothness from a higher rate than say from 90Hz or 120Hz.
I thought 144Hz was a bit smoother than 120Hz on my old VA monitor.
Posted on Reply
#24
Unregistered
UpgrayeddI got an open box 240Hz ips and and 144Hz VA. It's really not that hard to see a difference ... You should experience it before saying you know what's what...
It's called the placebo effect. You expect the faster monitor to look better, and so it does. Until you actually try a blind test, it's impossible to say. Personally, I've seen 360hz monitors and I can't tell the difference between them and 120.
UpgrayeddMovie resolutions are typically 4096x2160 as well... they're only ever 1080p to us because that's all you paid for in your streaming service
Actually, most movies now are filmed at 8K; 16K for some. But you've missed the point entirely. When you view it at 1080p -- or even 720p -- it's a more realistic, better-looking image than your 4K game-- for the reasons I mentioned.
UpgrayeddMovies aren't also interactive..lmao.. that's why the visual differences are so far apart. Movies don't have dynamic time of day and interactive physics. Get a grip.
Yes, and people interact with games through reflexes ... which for most people are well over 100ms. A tenth of that amount (i.e. 100fps) can possibly help you, but the notion you get some sort of competitive advantage from a 240+hz monitor is absurd.
#25
Upgrayedd
EndymioIt's called the placebo effect. You expect the faster monitor to look better, and so it does. Until you actually try a blind test, it's impossible to say. Personally, I've seen 360hz monitors and I can't tell the difference between them and 120.


Actually, most movies now are filmed at 8K; 16K for some. But you've missed the point entirely. When you view it at 1080p -- or even 720p -- it's a more realistic, better-looking image than your 4K game-- for the reasons I mentioned.


Yes, and people interact with games through reflexes ... which for most people are well over 100ms. A tenth of that amount (i.e. 100fps) can possibly help you, but the notion you get some sort of competitive advantage from a 240+hz monitor is absurd.
I mean I notice it right away if it's not set to what I'm used to but thanks for telling me what I'm personally experiencing. It's really not that hard to be just a little attentive.
My old VA monitor would glitch out from a cold start if set to 144Hz until it warmed up, so I figured out eventually I could still use it clearly if it was powered on at 120Hz instead. I'd then forget to set it back 144Hz, fire up Rocket League and quickly notice in training that I've forgot to set it back to 144Hz. I would have to set it 120Hz before powering down if I wanted to be able to use it right at startup on the next boot.
Seeing a screen in the store or at a friend's is much different than using one daily for years. My 240Hz screen is clearly better looking to me than my 144Hz one.
I shoot shotguns competitively and can see the shot fly through the air, not everyone can see it, but there's more than less who can see it.
You say you can't see past 120 but is that really your hard limit? Are you sure it's not 126Hz or 117Hz or 135Hz or is 120 just what all you've cared to try or afford so that makes you think you're the baseline and everyone else out there is just lying for whatever reason? I think games start to look and feel acceptable around 90Hz. 60Hz feels very laggy but looks just OK, not good or great, just OK.

Lol at the 720p movie bit. Just hilarious lolol. It's because they have more than just a few milliseconds to render each frame of movie. That's it. Because they aren't interactive, that's all it is. It's about money and compute power. Gaming systems don't have near the compute available or render time. Movies have more of both and on top of that are not interactive. Make a movie instantly interactive without predetermined everything and it will breakdown very fast.
Posted on Reply
Add your own comment
Nov 11th, 2026 06:31 CST change timezone

New Forum Posts

Popular Reviews

TPU on YouTube

Controversial News Posts