Thursday, October 30th 2025

No More Game Optimizations for AMD Radeon RX 6000 and RX 5000, Still Part of Main Driver Branch

In a rather shocking move, AMD has given the Radeon RX 6000 series and RX 5000 series GPUs a partial retirement by removing it from the regular monthly game optimization cycle. While the monthly driver updates will continue to support them, the game optimizations included will only be meant for RX 7000 series and RX 9000 series. The monthly driver releases will address critical security vulnerabilities and fix bugs. What makes the move surprising is the fact that the Radeon RX 6000 series in particular is less than 4 years old, and gamers who purchased those cards did so at extremely inflated prices because RX 6000 series, along with NVIDIA's RTX 30-series, were released amid the cryptocurrency mining rush that saw miners soak up GPU inventory.

In a statement to PCGH, machine translated from German, AMD says:
RDNA 1 and RDNA 2 graphics cards will continue to receive driver updates for critical security and bug fixes. To focus on optimizing and delivering new and improved technologies for the latest GPUs, AMD Software Adrenalin Edition 25.10.2 is placing Radeon RX 5000 and RX 6000 series graphics cards (RDNA 1 and RDNA 2) into maintenance mode. Future driver updates with targeted game optimizations will focus on RDNA 3 and RDNA 4 GPUs.
Sources: PCGH, VideoCardz
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286 Comments on No More Game Optimizations for AMD Radeon RX 6000 and RX 5000, Still Part of Main Driver Branch

#276
AusWolf
dgianstefanithe cards are on a separate driver branch
Does that mean they don't work anymore? Does that mean newly discovered bugs aren't getting fixed? Does that mean that RDNA 1/2/3 users are getting less now than they did when they bought their cards? No.

Besides, RDNA 3 is still on the main branch. FSR Redstone is a different topic.

Edit: Like I said, I only posted that pic to show that even RDNA 1 and 2 still get driver updates, because some members got scared that they didn't. They do. That's it. Please stop derailing the thread.
Posted on Reply
#277
Youseethis
People will notice at some point. Just look at vega 64.
Posted on Reply
#278
AusWolf
YouseethisPeople will notice at some point. Just look at vega 64.
What happened with Vega 64? A friend of mine had one, but I never heard him complain.
Posted on Reply
#279
Hecate91
AusWolfLike I said, who cares? I merely showed that new drivers are still being made for them despite the panic being spread ever since that blunderous announcement.
Nvidia users seem to care a lot about AMD's drivers, support is still there however, I have yet to see people complain games don't work from being on a different driver branch.
AusWolfBut not multi-frame generation. Oh I know, that's not important now, is it? :rolleyes:
Not important because that'd be holding Nvidia to the same standards, DLSS4 includes MFG, but people conveniently ignore that part.
Posted on Reply
#280
Youseethis
AusWolfWhat happened with Vega 64? A friend of mine had one, but I never heard him complain.
It is abandoned.
HBCC as a concept disappeared. Resizable bar is still unavailable (you can activate it on 24.9.1 with a registry entry) (and even blocked by the latest driver although i am investigating). Some games refuse to run because of the older driver branch. FSR3? It can run but it is unsupported probably/maybe? Isn't it a missed opportunity for amd to not even mention that fsr runs on vega? Nvidia pointed out their "industry leading" support of maxwell when they announced it's termination.

Some say it fell of compared to the gtx 1080 even though it should be faster in dx 12 and vulkan games but there are only a few new benchmarks. I would like to see a vega 64 vs gtx 1080 with games split by api/year and then a simple vs rx 6600 vs rx 7600 vs rtx 5050 on new games.

Finally, do you remember this, when amd improved open gl and dx11?
www.techpowerup.com/295864/amd-significantly-improves-opengl-performance-in-windows-with-upcoming-22h2-driver
videocardz.com/newz/amd-has-rebuilt-its-directx11-driver-from-the-ground-up-10-better-performance-on-average

Those optimizations are only enabled on rdna and later.
Posted on Reply
#281
AusWolf
Hecate91Nvidia users seem to care a lot about AMD's drivers, support is still there however, I have yet to see people complain games don't work from being on a different driver branch.

Not important because that'd be holding Nvidia to the same standards, DLSS4 includes MFG, but people conveniently ignore that part.
It's cool to say that AMD is evil because RDNA 3 could support FSR 4 if they chose to, while forgetting that even Turing could support MFG if Nvidia chose to. The hardware is there in both cases, only the PR isn't. Future feature support is always at the mercy of the manufacturer. Only an idiot buys a graphics card today and expect it to run FSR 5 or DLSS 5 or whatever the latest hype will be in 2-3 years.
YouseethisIt is abandoned.
HBCC as a concept disappeared. Resizable bar is still unavailable (you can activate it on 24.9.1 with a registry entry) (and even blocked by the latest driver although i am investigating). Some games refuse to run because of the older driver branch. FSR3? It can run but it is unsupported probably/maybe? Isn't it a missed opportunity for amd to not even mention that fsr runs on vega? Nvidia pointed out their "industry leading" support of maxwell when they announced it's termination.

Some say it fell of compared to the gtx 1080 even though it should be faster in dx 12 and vulkan games but there are only a few new benchmarks. I would like to see a vega 64 vs gtx 1080 with games split by api/year and then a simple vs rx 6600 vs rx 7600 vs rtx 5050 on new games.

Finally, do you remember this, when amd improved open gl and dx11?
www.techpowerup.com/295864/amd-significantly-improves-opengl-performance-in-windows-with-upcoming-22h2-driver
videocardz.com/newz/amd-has-rebuilt-its-directx11-driver-from-the-ground-up-10-better-performance-on-average

Those optimizations are only enabled on rdna and later.
Well, he only sold it a couple of years ago, and like I said, I never heard him complain. "Some games refused to run" is probably the only part that I consider significant enough to complain about anyway, but like I said, my friend never did.
Posted on Reply
#282
Youseethis
AusWolfwhile forgetting that even Turing could support MFG if Nvidia chose to
No one forgets that. They didn't provide turing with resizable bar. On ampere they created LHR and withheld the 3080 20gb and 3070 ti 16gb. Limited vram on ADA an blackwell. Raised the prices egregiously many times to the point where they were selling a cut down 378mm^2 mid range chip for 1200$ . I can go on, their anti consumer list is huge.
AusWolfOnly an idiot buys a graphics card today and expect it to run FSR 5 or DLSS 5 or whatever the latest hype will be in 2-3 years.
AMD disregards the present. We know fsr 4 runs on rdna 2 and 3. Modders did it already but amd refuses to make it an official feature.

A further feature divergence will occur soon on both nvidia and amd: Shader Execution Reordering and maybe dxr 1.2. It will be on ada and later. On amd 9000 has full support but 7000? It has some caveats.

We shall see "Game Optimizations" will arrive on every driver but unfortunately I believe that rdna 2 will fade. The 6950 xt which was as fast as a 3090 ti in raster at 1440p will drop to 3080 ti level. (Perhaps the lack of dual issue cores will play a role but we can use turing/2080 VS ampere 3070 vs 6750 xt as well as comparison)

Perhaps amd will change their mind or fsr redstone is already under development for rdna 3.

Anyway there is nothing more to be said for now, only time will tell.
Posted on Reply
#283
AusWolf
YouseethisNo one forgets that. They didn't provide turing with resizable bar. On ampere they created LHR and withheld the 3080 20gb and 3070 ti 16gb. Limited vram on ADA an blackwell. Raised the prices egregiously many times to the point where they were selling a cut down 378mm^2 mid range chip for 1200$ . I can go on, their anti consumer list is huge.
You are an exception, then. It's refreshing to see someone seeing things from both sides on TPU these days.
YouseethisAMD disregards the present. We know fsr 4 runs on rdna 2 and 3. Modders did it already but amd refuses to make it an official feature.
AMD couldn't be asked to spend a minute of developer time to make it an official feature. But at least modders managed to do it thanks to the drivers being open source. It's not a point to AMD by any means, but at least a half-point to the situation, imo.

Edit: As a personal take, I encourage everyone to switch to Linux for various different reasons, which also gives you FSR 4 on RDNA 3 with the right distro and Proton version.
YouseethisWe shall see "Game Optimizations" will arrive on every driver but unfortunately I believe that rdna 2 will fade. The 6950 xt which was as fast as a 3090 ti in raster at 1440p will drop to 3080 ti level. (Perhaps the lack of dual issue cores will play a role but we can use turing/2080 VS ampere 3070 vs 6750 xt as well as comparison)
I don't think that will be much of a problem as both the 6950 XT and 3080/90 age and leave more and more to be desired. Like you said, time will tell.
YouseethisPerhaps amd will change their mind or fsr redstone is already under development for rdna 3.
That would be nice indeed.
Posted on Reply
#284
INSTG8R
Vanguard Beta Tester
I mean we all know that FSR4 "can" run on RDNA3 so the best official outcome I could possibly see it is being labelled FSR3.5? I mean it's not a "full fat" FSR4 so there's no confusion. I mean I JUST sold my 7900XTX and grabbed a 9070XT and I have never been more impressed with a card. The fun part is outside of messing around with CP2077 my gaming usage will never use RT or FSR. Like my 7900 I just run native as I always have.
Posted on Reply
#285
Red Hood
The FSR4 INT8 doesn't have the same quality and performance as the current FSR4 FP8 that runs on RDNA4 so saying FSR4 works on RDNA3 and RDNA2 would be incorrect/misleading

@INSTG8R an updated FSR for previous gen would be great and 3.5 would work as the name so people know it's not the same as FSR4

Maybe AMD are working on it but not announcing it yet as to not take the highlight away from RDNA4
Posted on Reply
#286
wolf
Better Than Native
YouseethisNo one forgets that.
Couldnt agree more, nobody forgets and their transgressions are well understood and discussed.

It's tiresome however to have Nvidia examples that don't even fit (MFG not coming to Turing conveniently forgets that DLSS transformer did come to Turing) wheeled out in AMD threads to attempt excuse away any AMD criticism. ole reliable.
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