Thursday, October 30th 2025
No More Game Optimizations for AMD Radeon RX 6000 and RX 5000, Still Part of Main Driver Branch
In a rather shocking move, AMD has given the Radeon RX 6000 series and RX 5000 series GPUs a partial retirement by removing it from the regular monthly game optimization cycle. While the monthly driver updates will continue to support them, the game optimizations included will only be meant for RX 7000 series and RX 9000 series. The monthly driver releases will address critical security vulnerabilities and fix bugs. What makes the move surprising is the fact that the Radeon RX 6000 series in particular is less than 4 years old, and gamers who purchased those cards did so at extremely inflated prices because RX 6000 series, along with NVIDIA's RTX 30-series, were released amid the cryptocurrency mining rush that saw miners soak up GPU inventory.
In a statement to PCGH, machine translated from German, AMD says:
Sources:
PCGH, VideoCardz
In a statement to PCGH, machine translated from German, AMD says:
RDNA 1 and RDNA 2 graphics cards will continue to receive driver updates for critical security and bug fixes. To focus on optimizing and delivering new and improved technologies for the latest GPUs, AMD Software Adrenalin Edition 25.10.2 is placing Radeon RX 5000 and RX 6000 series graphics cards (RDNA 1 and RDNA 2) into maintenance mode. Future driver updates with targeted game optimizations will focus on RDNA 3 and RDNA 4 GPUs.

286 Comments on No More Game Optimizations for AMD Radeon RX 6000 and RX 5000, Still Part of Main Driver Branch
Besides, RDNA 3 is still on the main branch. FSR Redstone is a different topic.
Edit: Like I said, I only posted that pic to show that even RDNA 1 and 2 still get driver updates, because some members got scared that they didn't. They do. That's it. Please stop derailing the thread.
HBCC as a concept disappeared. Resizable bar is still unavailable (you can activate it on 24.9.1 with a registry entry) (and even blocked by the latest driver although i am investigating). Some games refuse to run because of the older driver branch. FSR3? It can run but it is unsupported probably/maybe? Isn't it a missed opportunity for amd to not even mention that fsr runs on vega? Nvidia pointed out their "industry leading" support of maxwell when they announced it's termination.
Some say it fell of compared to the gtx 1080 even though it should be faster in dx 12 and vulkan games but there are only a few new benchmarks. I would like to see a vega 64 vs gtx 1080 with games split by api/year and then a simple vs rx 6600 vs rx 7600 vs rtx 5050 on new games.
Finally, do you remember this, when amd improved open gl and dx11?
www.techpowerup.com/295864/amd-significantly-improves-opengl-performance-in-windows-with-upcoming-22h2-driver
videocardz.com/newz/amd-has-rebuilt-its-directx11-driver-from-the-ground-up-10-better-performance-on-average
Those optimizations are only enabled on rdna and later.
A further feature divergence will occur soon on both nvidia and amd: Shader Execution Reordering and maybe dxr 1.2. It will be on ada and later. On amd 9000 has full support but 7000? It has some caveats.
We shall see "Game Optimizations" will arrive on every driver but unfortunately I believe that rdna 2 will fade. The 6950 xt which was as fast as a 3090 ti in raster at 1440p will drop to 3080 ti level. (Perhaps the lack of dual issue cores will play a role but we can use turing/2080 VS ampere 3070 vs 6750 xt as well as comparison)
Perhaps amd will change their mind or fsr redstone is already under development for rdna 3.
Anyway there is nothing more to be said for now, only time will tell.
Edit: As a personal take, I encourage everyone to switch to Linux for various different reasons, which also gives you FSR 4 on RDNA 3 with the right distro and Proton version.I don't think that will be much of a problem as both the 6950 XT and 3080/90 age and leave more and more to be desired. Like you said, time will tell.That would be nice indeed.
@INSTG8R an updated FSR for previous gen would be great and 3.5 would work as the name so people know it's not the same as FSR4
Maybe AMD are working on it but not announcing it yet as to not take the highlight away from RDNA4
It's tiresome however to have Nvidia examples that don't even fit (MFG not coming to Turing conveniently forgets that DLSS transformer did come to Turing) wheeled out in AMD threads to attempt excuse away any AMD criticism. ole reliable.