Wednesday, January 28th 2026

Xbox Hardware Sales Plunge 32% YoY as Services Keep Gaming Division Afloat

Microsoft just reported its Q4 2025 results, providing some interesting insights into its gaming ventures. The company's overall quarterly revenue increased by an impressive 17% compared to the same period last year, reaching $81.3 billion. This growth is primarily driven by the strong performance of the cloud sector. However, Microsoft's gaming divisions are experiencing challenges with declining revenue. In its Xbox unit, hardware revenue decreased by 32% year-over-year, significantly impacting the business. The overall Xbox division saw a 9% decline, while Xbox content and services dropped by 5%. The services section, which includes the Game Pass subscription, is the only area not experiencing a steep decline. By recently rising Game Pass subscription prices, Microsoft aims to offset some of the hardware losses.

An interesting detail from the earnings report is the Windows OEM and Devices sector, which reported a modest growth of 1%. This is minor considering the Windows 10 end-of-life, which was expected to boost this sector significantly. Windows itself reported a 5% growth, but this is only a slight increase compared to what Microsoft anticipated from OEMs purchasing Windows license keys for Windows 11, as well as a major consumer upgrade spree to Windows 11 devices. With Xbox revenue declining significantly year-over-year for several years, it is becoming less of a priority for the company, which now derives substantial revenue from Microsoft Azure and 365 Commercial subscriptions.
The Productivity and Business Processes sector—which includes Microsoft 365 offerings like Word, Excel, and PowerPoint—recorded revenue of $34.1 billion, an increase of 16%, providing a healthy income for Microsoft. The Intelligent Cloud division, supported by Microsoft Azure cloud services, recorded $32.9 billion in revenue, marking a 29% increase year-over-year.
Sources: via The Verge, Microsoft
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14 Comments on Xbox Hardware Sales Plunge 32% YoY as Services Keep Gaming Division Afloat

#1
Darmok N Jalad
No doubt this Xbox trend furthers MS’s push to cross-platform more games as fast as possible.

MS got to a good position with the Xbox360, but it’s been all downhill ever since.
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#2
MrClump
This tends to happen when you don't give your customers any compelling reason to buy your hardware and make your competitor's hardware look like the better prospect while jacking up your prices.
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#3
wickerman
Have they considered shoving copilot on to xbox? Seems have done wonders for all the other Microslop products.
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#4
Dr. Dro
MrClumpThis tends to happen when you don't give your customers any compelling reason to buy your hardware and make your competitor's hardware look like the better prospect while jacking up your prices.
While jacking up prices is the key issue. I'd like to have a Series X, my most played games are available on it. But it's not worth what they ask.
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#5
TheinsanegamerN
Darmok N JaladNo doubt this Xbox trend furthers MS’s push to cross-platform more games as fast as possible.

MS got to a good position with the Xbox360, but it’s been all downhill ever since.
Their push to cross platform was a direct cause of this trend.

I still maintain the 360 was a fluke. Had Sony not botched the PS3 launch and development with that absurd CELL processor design, had they launched at $399 like xbox, MS never would have done that well. And they still technically lost that generation too, the PS3 squeaked out more sales and the Wii dominated both of them. The 360 was held up entirely by Gears of war, Halo 3 and Reach, and Forza. Once Sony stopped biffing releases and eating shit for no reason, they began beating MS.
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#6
wNotyarD
wickermanHave they considered shoving copilot on to xbox? Seems have done wonders for all the other Microslop products.
Yes they did.
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#7
Darmok N Jalad
TheinsanegamerNTheir push to cross platform was a direct cause of this trend.

I still maintain the 360 was a fluke. Had Sony not botched the PS3 launch and development with that absurd CELL processor design, had they launched at $399 like xbox, MS never would have done that well. And they still technically lost that generation too, the PS3 squeaked out more sales and the Wii dominated both of them. The 360 was held up entirely by Gears of war, Halo 3 and Reach, and Forza. Once Sony stopped biffing releases and eating shit for no reason, they began beating MS.
Yeah, but those were all good titles for selling consoles. PS3 was good, but they sure got in their own way a lot, like taking forever to release GT. Forza was a great competitor there. I liked the 360 a lot (still have one), but MS even ruined it by the EOL by pushing the stupid Windows tile UI on it. Sony righted the ship with PS4, and MS picked up the playbook of terrible ideas for consoles with the XboxOne.
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#8
SiliconSeraph
Doubling the price for GamePass Ultimate and---even though it was due to reorienting manufacturing stuff from tariffs---a $100 increase on both consoles was the kinda the nail in the coffin to where it is today.

Upping the base (512GB) Series S's price to $400 killed the value of one of the best things the new Xbox lineup had going for it; a fast, compact, budget console with reasonable framerates and modern graphics. Then the whole up-pricing GP thing and it all fell apart. Really sad to see where Xbox is today, as a rather devoted Xbox fan.
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#9
LX_forReal
The main reason for the decline in Xbox revenue is the extremely terrible performance of COD22 Black Ops7, but judging from the financial report, Xbox's hardware revenue may account for less than 10%.
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#10
_roman_
Well gaming only hardware which can not be used for something else. Very expensive and poor build hardware.


Microsoft windows Phone vibes incoming. Let it die, please.
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#11
aktpu
Of course the sales plunge since you can't buy the damn thing from anywhere
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#12
TheinsanegamerN
_roman_Well gaming only hardware which can not be used for something else.
That is the definition of a game console, yes. Not every computer needs to do everything.
_roman_Very expensive and poor build hardware.
Citation needed. They dont seem to be any worse than Sony or Nintendo.
_roman_Microsoft windows Phone vibes incoming. Let it die, please.
Far too much revenue for MS to let it die. They've spent almost a hundred billion acquiring game studios.
LX_forRealThe main reason for the decline in Xbox revenue is the extremely terrible performance of COD22 Black Ops7, but judging from the financial report, Xbox's hardware revenue may account for less than 10%.
Their hardware sales are down something like 70%. That may account for only 10% of their loss but its still a major stake in the brand's heart.

CoD will continue to be undermined not just by gamepass but MS' inability to make good games.
Darmok N JaladYeah, but those were all good titles for selling consoles. PS3 was good, but they sure got in their own way a lot, like taking forever to release GT. Forza was a great competitor there. I liked the 360 a lot (still have one), but MS even ruined it by the EOL by pushing the stupid Windows tile UI on it. Sony righted the ship with PS4, and MS picked up the playbook of terrible ideas for consoles with the XboxOne.
Yeah....that's why I listed them. Once they stopped pumping out good games their console sales declined, and once what they did make went multi platform hardware sales cratered.

The Xbone was let down by software. Its still the second best selling xbox console at 58 million units. Had it had more games like halo 3 and less like halo 5, it likely would have done better.
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#13
NoneRain
IMO, Microsoft is truly in its own league:
  • Don’t even know how to name their devices
  • Introduce stuff no one asked for and no one wants ("TV XBOX", Kinect etc)
  • Inject money into games, and they turn into an expensive piece of garbage
  • Buy out promising studios and kill them (8 if I'm not mistaken)
  • Buy out studios for a zillion dollars, but can’t keep Game Pass cheap
  • Keep hitting the same nails in game development, forgetting what fans want
  • Stop making exclusives, making the competition’s hardware look more interesting by default
  • Software developers since creation, still can’t create a half-decent gaming store on PC
  • Have the go-to gaming platform on PC, but the OS is losing gaming performance by the day
...
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#14
VoidRunner96
Darmok N JaladNo doubt this Xbox trend furthers MS’s push to cross-platform more games as fast as possible.

MS got to a good position with the Xbox360, but it’s been all downhill ever since.
That's because MS saw what it cost to be ahead and came to the conclusion it wasn't worth it... and mind you, once the ps3 software started rolling in, sales patter shifted, and MS relayed the message we are no longer paying for exclusives, and while Sony turn the corner on ps3 issues, they then stepped up and paid for exclusives (timed or not).

Also part of the reason is MS couldn't win over other territories with the brand, Japan forget it and they had paid Japanese devs to support the thing hard, but the Japan market don't like Xbox and EU was always a struggle.
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