Monday, February 16th 2026

No Man's Sky Gets Another Free Content Update - Hello Games Director Intros "Remnant"

Hello, in 2025, No Man's Sky Travellers were treated to one of our biggest years yet. Even we struggle to know how we pulled off so many large updates last year—Worlds Part II and Voyagers were both transformational and released in the same year, interspersed with smaller but significant updates in Relics, Beacon and Breach. We're pleased to announce that our first update of 2026, our 10th anniversary year, is already rolling out. It's called Remnant, and it introduces something that we and the community have been aching to introduce to No Man's Sky since the beginning… a fully operational gravity gun! Full patch notes are available here.

The Gravitino Coil is a powerful new anti-gravity module for your multi-tool. It turns No Man's Sky into a physics playground. Allowing you to grab large objects and fling, toss or carefully carry them around the world. Salvage and debris that could always be found on planets can now be collected and recycled for rare and highly prized resources. New trucks, tipping flatbeds and haulers can be constructed, to transport resources back to industrial yards for reclamation. You can work alone or join a salvage crew with friends. It creates this really fun and tactile new loop of searching for wrecks, loading trucks full of cargo and hauling across the alien landscape to industrial yards to gain new loot and rewards.
Sorting and depositing materials in these all-new Waste Processing Plants will reap great rewards. Some of the scrap is highly volatile though and must be transported extremely carefully.


It's hard to resist over-stacking your truck, finding one more piece you think you can cram in, and then trying desperately to transport this house of cards on the back of your flatbed!
Our gravity gun is an industrial tool, but it can also be used as a ballistic weapon, grabbing sentinels or fling heavy objects, turning them into projectiles.
Vehicles can be hugely customized, to create bespoke trucks and haulers for your needs. Build your own brightly colored incinerators, spider legged sci-fi explorers or heavily armed military vehicles with tank tracks.

The Remnant Update comes with a limited-time community expedition. It brings Travellers together in convoys to clean up and reclaim a planet covered in wrecks and salvage. Perhaps you'll be a hauler, or the gravity gun wielding ground crew or maybe a scrap yard operator.

There are beautiful rewards, including dozens of new vehicle parts, and an all-new beautifully crafted armor set, with plush, padded fabrics and ornate steam punk detailing.

2026 represents 10 years since we launched, and I couldn't be prouder. For any game to reach such a milestone is a privilege. It wouldn't be possible without your continued support and we genuinely appreciate it.

Our journey continues.
  • Sean
P.S. Please consider wish listing our next game, Light No Fire, here.

Sources: No Man's Sky News, No Man's Sky Steam Profile
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16 Comments on No Man's Sky Gets Another Free Content Update - Hello Games Director Intros "Remnant"

#1
AGlezB
There've been like 3 content updates since the last time I played it so maybe it's time to give it another go. 🤔
Posted on Reply
#2
lexluthermiester
AGlezBThere've been like 3 content updates since the last time I played it so maybe it's time to give it another go. 🤔
There's also been a lot of refinements to the game engine in that time.
Posted on Reply
#3
Easo
I really do think the development and continued existence of this game will be studied in game design.
Posted on Reply
#4
lexluthermiester
EasoI really do think the development and continued existence of this game will be studied in game design.
And? What was the point of that statement?
Posted on Reply
#5
Legacy-ZA
AGlezBThere've been like 3 content updates since the last time I played it so maybe it's time to give it another go. 🤔
You will love it. There are some great additions to the game. Definetly worth giving it a go. :)
Posted on Reply
#6
Rhosta
Since we are on a technical website, obligatory remark that it doesn't have FSR 3.1/FSR 4 yet. Which is kinda annoying given that it is one of those semi VR and 4k TV friendly titles.
Posted on Reply
#7
TheGeekn°72
lexluthermiesterAnd? What was the point of that statement?
is there a need for a point to make a free floating remark?
RhostaSince we are on a technical website, obligatory remark that it doesn't have FSR 3.1/FSR 4 yet. Which is kinda annoying given that it is one of those semi VR and 4k TV friendly titles.
yeah I still don't get why, through all their technical updates and stuff, have they not found the time to put a later version of FSR... they got XeSS2 in there I believe
Posted on Reply
#8
Gigaherz
EasoI really do think the development and continued existence of this game will be studied in game design.
I studied Game Art till 2022 and it was already a subject. ^^
Posted on Reply
#9
jestermaroc
lexluthermiesterAnd? What was the point of that statement?
I am not aware of another studio that has poured more energy into their game post launch, with all these expansions being free to you if you own the game. The state of NMS today compared to it at launch is almost like we are now playing NMS2.
Posted on Reply
#10
AGlezB
EasoI really do think the development and continued existence of this game will be studied in game design.
NMS has an interesting business model where they bet on attracting future players instead of milking the ones they already have. Not something most studios can hope to imitate, unfortunately, with publishers and shareholders breathing down their necks and looking to make a quick buck.
Posted on Reply
#11
Easo
lexluthermiesterAnd? What was the point of that statement?
Interesting way to ask a question but fine:
1. This game is a great example of what NOT to do when making a game.
2. The fact that it somehow still get's actual content updates for free can inspire new/future game devs that maybe they do not have to sell their souls to the devil (read - publishers/investors) and abandon their project just to rush to the next project for "quick" money (depends on the genre/game of course).
Posted on Reply
#12
lexluthermiester
EasoInteresting way to ask a question but fine:
1. This game is a great example of what NOT to do when making a game.
2. The fact that it somehow still get's actual content updates for free can inspire new/future game devs that maybe they do not have to sell their souls to the devil (read - publishers/investors) and abandon their project just to rush to the next project for "quick" money (depends on the genre/game of course).
There are those who would disagree with certain parts of your points. Were mistakes made? Sure. Do those mistake take away from the overall success of the title? Not at all.
Posted on Reply
#13
jestermaroc
EasoInteresting way to ask a question but fine:
1. This game is a great example of what NOT to do when making a game.
2. The fact that it somehow still get's actual content updates for free can inspire new/future game devs that maybe they do not have to sell their souls to the devil (read - publishers/investors) and abandon their project just to rush to the next project for "quick" money (depends on the genre/game of course).
The launch was a fail because of poor and misleading marketing and promises from Hello Games. The response and dedication to fixing those mistakes and delivering those promises have been remarkable.
Posted on Reply
#14
Legacy-ZA
jestermarocI am not aware of another studio that has poured more energy into their game post launch, with all these expansions being free to you if you own the game. The state of NMS today compared to it at launch is almost like we are now playing NMS2.
I am just waiting for a big Audio Content Overhaul. <3
Posted on Reply
#15
jestermaroc
Legacy-ZAI am just waiting for a big Audio Content Overhaul. <3
Yeah, I can get behind that, though I definitely enjoy the vibes, something fresh to add to it would be awesome.
Posted on Reply
#16
Aquilino
jestermarocI am not aware of another studio that has poured more energy into their game post launch, with all these expansions being free to you if you own the game. The state of NMS today compared to it at launch is almost like we are now playing NMS2.
Blizzard has been supporting their games even decades after launch. And they were finished products, not half-assed alpha crap.
Not a fanboy by a long shot, but credit where credit is due. Of course, it is because they are online games and long support equals more games sold.
Posted on Reply
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