Tuesday, June 23rd 2026

Steam Deck 2 "Getting There" But Efficiency Remains an Issue

So far, every time Valve has spoken about the possibility of a Steam Deck 2, it has said that it is waiting for a true generational leap in performance, and that that has not yet happened. Following the launch of the Steam Machine, Valve engineer, Pierre Loup-Griffais, commented on the Steam Deck 2 in an interview with IGN, revealing, seemingly for the first time, that things are moving in the right direction for the Steam Deck 2, even if they're not quite there yet. According to the developer, the current crop of mobile CPUs are beginning to show promise in terms of performance, but efficiency is now becoming a bigger problem.

"I'd say we're closer than we were the last time we talked. We're definitely getting there," said Griffais, going on to explain that "I would say that the new chips that are coming out are still in power envelopes that are not quite the right segment that you'd want for a true handheld experience." Going a little deeper into it, he said that "I think a lot of them are more low-end laptop chips or playing in that sort of form factor that are then repurposed for handhelds and maybe not leading to, I guess the trade-off that we would've chosen in terms of power and better life and that and all that."
As revealed in previous rumors, it seems as though Valve will opt for off-the-shelf silicon for the Steam Deck 2, instead of putting in tons of engineering work to develop another semi-custom chip with AMD. This suggests that Valve will be looking for mainstream CPUs to have the correct combination of performance and efficiency, which CPUs like Intel's recent Arc G3 platform are starting to achieve, but haven't yet realized. Griffais did assure readers that "we're working towards our next gen for sure," and that Valve would be talking about the next-gen Steam Deck in the coming years, suggesting that it is still a way out—Valve will also likely not want to step in the same pricing trap as was the case with the Steam Machine, where launching in the midst of a DRAM crisis got the hardware labelled "dead on arrival" by many gamers. Given the ongoing crisis, it would not be surprising to see Valve drag its feet on a Steam Deck 2 until the supply and pricing issues have subsided.
Source: Valve via IGN
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6 Comments on Steam Deck 2 "Getting There" But Efficiency Remains an Issue

#1
shuffy_losys
Cpt.Jank"I'd say we're closer than we were the last time we talked. We're definitely getting there," said Griffais, going on to explain that "I would say that the new chips that are coming out are still in power envelopes that are not quite the right segment that you'd want for a true handheld experience." Going a little deeper into it, he said that "I think a lot of them are more low-end laptop chips or playing in that sort of form factor that are then repurposed for handhelds and maybe not leading to, I guess the trade-off that we would've chosen in terms of power and better life and that and all that."
So a "true handheld experience", if we used something like the Switch 2 as a baseline, would be <10W envelope, given the minimum battery life on the Switch 2 is around 2-3 hours on a 19.75 WHr battery. That's even lower than the Steam Deck's power envelop on the lower end.

It makes me wonder what they're even going to put in there then.
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#2
phints
shuffy_losysSo a "true handheld experience", if we used something like the Switch 2 as a baseline, would be <10W envelope, given the minimum battery life on the Switch 2 is around 2-3 hours on a 19.75 WHr battery. That's even lower than the Steam Deck's power envelop on the lower end.

It makes me wonder what they're even going to put in there then.
They can iterate on what they have now just with AMD Zen/RDNA architectural improvements and TSMC 2N when the time and cost is right. I'd guess it's a couple years away still. No reason to replace the Steam Deck OLED yet.
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#3
Hecate91
I assume Valve wants to stay within the 15W power envelope, they would have to get a custom SoC again, or use an ARM SoC. It would be interesting to see an ARM Steam Deck 2, since Valve is building their own x86 compatibility layer for the Steam Frame.
Though unfortunately a Steam Deck 2 won't make sense for quite a while with memory prices, with prices expected to keep rising through the rest of 2026.
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#4
_Under2World_
The original SteamDeck is using zen2 core (2019) and 2020 gpu, how is there not much more efficient solution already to replace it ? I know they have a very tight power budget but still. 6 zen 4c core and 8-12 rdna4 CUs has to do the job in both perf and efficiency. Intel G3 looks pretty good too
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#5
Legacy-ZA
I expect they are waiting for 2nm AMD CPUs, with iGPUs?
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#6
T550p
Cpt.Jank"I'd say we're closer than we were the last time we talked. We're definitely getting there," said Griffais, going on to explain that "I would say that the new chips that are coming out are still in power envelopes that are not quite the right segment that you'd want for a true handheld experience." Going a little deeper into it, he said that "I think a lot of them are more low-end laptop chips or playing in that sort of form factor that are then repurposed for handhelds and maybe not leading to, I guess the trade-off that we would've chosen in terms of power and better life and that and all that."
Not quite right? It's not even right. A SoC that draws more than 6W on average is going to be tough to keep cool in a small area, especially if you want to prevent hot spots from forming. None of the x86 SoCs that are out right now are capable of operating within 1W to 6W, not even the Arc G3 and Arc G3 Extreme, because those can only be configured at 8W minimum. Presumably like Broadwell-Y and Amber Lake-Y, they will perform like utter crap if they were limited to 6W.

Woah... a true handheld experience? Wonder what's your definition of 'true handheld experience', Pierre. People are apparently fine with the Switch 1 IPS and OLED's abysmal battery life, as if they forgot what the DS Lite's battery life was like.

They have always been low-end CPUs or SoCs. I don't know much about AMD since Bobcat but Intel stopped caring about handhelds the moment they sold off their XScale division, which is why the low-end CPUs and SoCs you see are repurposed laptop stuff. That hasn't changed since the release of the Atom Z5xx and the Z6xx series, otherwise you'd see the Ocosmos OCS1 with a custom x86 CPU. I'd say you were stuck in the same difficult spot that Ocosmos occupied several years ago, quite unfortunate.
Cpt.JankThis suggests that Valve will be looking for mainstream CPUs to have the correct combination of performance and efficiency, which CPUs like Intel's recent Arc G3 platform are starting to achieve, but haven't yet realized. Griffais did assure readers that "we're working towards our next gen for sure,"
Interesting choice, but the best you'll get is either 4 to 8 Skymont/Darkmont cores with 8 Battlemage Xe2 cores or 4 to 8 Zen 5c cores with 16 RDNA3.5 CUs if you're lucky and want something that isn't expensive. Will certainly hit the efficiency requirement, but not the performance requirement.
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Nov 12th, 2026 04:40 CST change timezone

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