Sunday, August 30th 2026
PS5 Pro Stock Vanishes After GTA 6 Reveal, Prices Hit $1,300
PS5 Pro consoles have all but vanished from major US retailers in the wake of GTA 6's extended Netflix reveal, with third-party sellers on Amazon and Walmart charging as much as $1,300 for units that normally go for $899. PlayStation Direct remains the lone major US retailer still selling at MSRP, while Best Buy and Target have sold through their stock entirely. eBay listings for new consoles have reportedly hit as high as $1,200, though there's no telling how many buyers are actually paying these scalper prices.
GTA 6 is confirmed to include PS5 Pro enhancements, though Rockstar hasn't detailed what those improvements actually are. Given how CPU-bound the console is, it's unlikely the Pro pushes GTA 6 past 30 FPS, so buyers chasing the "best" experience may be paying a hefty premium for a smaller gain than they expect. Sony is expected to restock retailers ahead of GTA 6's November 19 launch. For now, anyone not in a rush is probably better off waiting than paying a $400+ markup on a console that may not even hit a stable 40 or 60 FPS in the game.
Source:
PlayStation Direct
GTA 6 is confirmed to include PS5 Pro enhancements, though Rockstar hasn't detailed what those improvements actually are. Given how CPU-bound the console is, it's unlikely the Pro pushes GTA 6 past 30 FPS, so buyers chasing the "best" experience may be paying a hefty premium for a smaller gain than they expect. Sony is expected to restock retailers ahead of GTA 6's November 19 launch. For now, anyone not in a rush is probably better off waiting than paying a $400+ markup on a console that may not even hit a stable 40 or 60 FPS in the game.


24 Comments on PS5 Pro Stock Vanishes After GTA 6 Reveal, Prices Hit $1,300
Sony does a good job in selling low end hardware far overpriced, now reasonably priced in these market conditions.
Regards,
Fred.
But clearly the $1000 (now $1300) seems to be alright for whoever's buying, considering they're buying.
Dunno GTA just never really clicked with me other than fooling around for a while but actually finishing the story thats yet to happen in any of them.
I think the closest I've ever got to it was in 3 and maybe 4 and in 5 I can't even remember really but it was something about a heist with a submarine.
Since the PS5 released in 2020, for sure they were developing that game on some PC rather than a PS4 sdk no ?
GTA VI is that kind of game, it's going to be one of the most ambitious title ever developed, things like PS5 pro stocks vanishing are no surprise.
Yes, maybe dog poop will shine brighter with ray tracing ✨
By bombed I don't mean sales. It will sell well. I mean if it turns out people end up not liking it much.
Most are excited for what they can do in the game, and how they can bend it rules.. Its also why Minecraft is the best selling game ever.Guess what's gonna happen when the pc port drops? Some are gonna build $2k+ machines just to play it.
i doubt the original silicion has that feature, if so it would be a pure waste of the die.
i doubt anyone uses a not released console to write games on it. For testing and finding bugs, aka debugging, you use special adapted developer gaming consoles. When such consoles were found and teardown those companies quite often wanted to steal them from the legal owners. E.g by law ruling or other means.
In GTA III your character could perform a mega jump instead of a small one or simply die.
In GTA Vice City a mission involving a seaplane becomes broken as the plane cannot take off.
In GTA San Andreas jumping over a waist-high object could kill you.
In GTA IV in one of the final missions climbing in a helicopter becomes impossible.
In GTA V some cars exhibit quicker acceleration and higher top speed with higher FPS.
Some of the FPS-related bugs are solved by patches, others only by limiting the game to reasonable FPS numbers.
I expect nothing less of the PC port of GTA VI as well.
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