Tuesday, June 1st 2021

CD Projekt RED Profits Go Downhill Amid Cyberpunk 2077 Delisting from PlayStation Store

CD Projekt RED (CDPR), the maker of popular games like Witcher 3 and Cyberpunk 2077, has just published company's quarterly earnings report. The video game maker is responsible for the development of the most anticipated game in the year 2020—Cyberpunk 2077. Featuring Hollywood star Keanu Reeves, the game was teased multiple times with an amazing delay that happened three times. A bug-ridden debut happened and the overall gaming experience was very unpleasant, leading to an unprecedented move from PlayStation maker Sony. The Japanese company has delisted Cyberpunk 2077 from its PlayStation store, which caused a big impact to CDPR's sales figures.

Today, we got the exact details. The Q1 numbers are down, with net profits down by 67% to 32.5 million zlotys (Polish national currency), revenue down 2% to 197.6 million zlotys, and selling costs that soared 79.6% to 62.1 million zlotys. The company shares have tumbled down by around 10% since the Q1 report, closely following the outlook of the quarter. What remains for CDPR is to re-engage the Cyberpunk 2077 community and repair the game so it can reach its full potential, and give players a chance to finally enjoy the whole experience the game has to offer. This will hopefully get the company's financials back on track.
Source: Reuters
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96 Comments on CD Projekt RED Profits Go Downhill Amid Cyberpunk 2077 Delisting from PlayStation Store

#51
ZoneDymo
lexluthermiesterIt never ceases to amaze me just how much nit-picking goes on about things that ultimately mean little..
Having a proper police force to deal with cyberpsychos is about as bottom of the barrel as you can expect from the world of Cyberpunk and it cannot even do that....how the heck does that mean little or can you describe it as nit-picking....
Posted on Reply
#52
dyonoctis
ZoneDymoHaving a proper police force to deal with cyberpsychos is about as bottom of the barrel as you can expect from the world of Cyberpunk and it cannot even do that....how the heck does that mean little or can you describe it as nit-picking....
Because Cyberpunk is actually a linear game that tried to pass as an immersive open world, setting false expectation for what it really is, and offer. I played the game from start to finish, and I can tell you that the main story and the side quest, are the only things to do in that game, and those are well made, it's the only thing that people who enjoyed the game will talk about (along with the graphics).

A functional police would bring nothing to the table, beside having a laugh when you are bored and decide to murder a bystander, you have nothing to gain by becoming a mass murderer, it doesn't unlock a new story path, nothing.
Actually the simple fact of being able to harm a pnj, is a liability, because you can sometimes hurt someone by accident, and the police will come after you for that, there's no need for "involuntary man slaughter" in video games :D.

Cyberpunk is a bad open world, simulation, sandbox game, but it's a good linear story driven game. Too bad the management tried to market it as the former.
Posted on Reply
#53
Imsochobo
dyonoctisBecause Cyberpunk is actually a linear game that tried to pass as an immersive open world, setting false expectation for what it really is, and offer. I played the game from start to finish, and I can tell you that the main story and the side quest, are the only things to do in that game, and those are well made, it's the only thing that people who enjoyed the game will talk about (along with the graphics).

A functional police would bring nothing to the table, beside having a laugh when you are bored and decide to murder a bystander, you have nothing to gain by becoming a mass murderer, it doesn't unlock a new story path, nothing.
Actually the simple fact of being able to harm a pnj, is a liability, because you can sometimes hurt someone by accident, and the police will come after you for that, there's no need for "involuntary man slaughter" in video games :D.

Cyberpunk is a bad open world, simulation, sandbox game, but it's a good linear story driven game. Too bad the management tried to market it as the former.
It's a ok story game, the world was big, I used too much time on it, and when I learnt by doing that there was no point or rewards in any side missions that were not part of the linear story I just wanted it to end.
movement\Combat was the most brutally broken thing, there was literally no challenge, enemy AI was stupid as hell, story not that great but not bad either the best was the late midgame story tbh which had a shining moment but a few bugs here and there.

it's not the worst ever, but you need a rtx2070/2060s or 5700xt+, 3600\10400, sata ssd before I'd even tell anyone to fire it up tbh.
graphics doesn't scale down at all imho.
Posted on Reply
#54
Unregistered
My opinion may be unpopular, but I thought the game was trash and I'll admit I played it via "other means" as I didn't trust that it would be any good. Not saying there wasn't anything good, though from a technical standpoint - the animation quality was out of this world excellent, but outside of the graphics, I thought the story was not very good, combat was mediocre, hacking / stealth was mediocre and particularly the endings - I read through every possible ending, and I thought they were all garbage that left me feeling like I had just wasted 95 hours no matter which one I got. IMO, it's just a bad game. I'll certainly never buy it.
#55
lexluthermiester
ZoneDymoyou just dip out as you will do again here.
Right. Why do you think that is? Perhaps it's because I don't feel like arguing with a brick wall? Hmm? Or maybe it's because I don't feel like debating with someone who will, as they have done in the past, twist facts to meet their own personal narrative.

The reality is that a lot of people over-reacted to the problems encountered by the original release of CP2077. The fixes that came later had no meaning to them.
Posted on Reply
#56
AusWolf
ZoneDymohmm my bad I guess?
I guess I interpreted your statement wrongly, when you said: "I don't understand the complaints", which I saw as a genuine question for information as to what is all wrong with the game, you just meant to say: "this game is extremely flawed and I can see that but I personally dont care about those flaws etc and had a fun time playing it".

although that still leaves that "I don't understand the complaints. At launch ok, but now no.) part, see that just throws me off, its as if you firmly believe that the only thing wrong with the game was the bugs and glitches and performance and not the...oh idk cops just spawning behind you, never driving a car, never seeing that ultra police force coming in with their hovering drop ship except for in that scripted cutscene, not being able to wall climb with your armblades, the fact that the augmentation animation is one scriped one and that never happens again ever and I could go on for a bit but again, JUST WATCH THE VIDEO.
OK, I'll specify what I meant:

I commented on this line from the article: "What remains for CDPR is to re-engage the Cyberpunk 2077 community and repair the game so it can reach its full potential, and give players a chance to finally enjoy the whole experience the game has to offer." - From my point of view, the game in its current state (v1.22) is totally playable on PC. Performance is alright, and the bugs and glitches I encounter every now and then aren't big enough to throw me off the game. There's still some work to do for CDPR, I agree, but the term "repairing the game" implies that the game is still broken, when it's not. I mean, the examples like Jackie walking through the elevator door are laughable, but if you fail to see what else the game has for you, then I guess you never really cared in the first place. As for cops spawning too close, I wouldn't know, as I'm not playing the game like a total retard. This is not GTA after all. There were also comments about the city feeling empty and lifeless somewhere in this forum. For me, Night City feels just as lifeless as any modern city. If you walk the streets of your state's/country's capital, do you see colourful people full of life all around you? I don't know, I see only faceless random bodies going from A to B doing random sh** on their phones while at it. In my opinion, CDPR did an excellent job at capturing what it feels like to be alone among a million people, which sets the atmosphere for the storyline nicely. If this "feeling alone" is a dealbreaker for someone... ugh, I don't know... I could recommend playing something else, I guess?

Edit: Let's also not forget the fact that CP77 is set in a dystopian world. You're not meant to feel joyful and glamorous while walking the streets, interacting with all kinds of interesting people. If you don't read Orwell, and you feel perfectly happy and at home in the 21st century, then I guess this is not the game for you.

The negatives I have against the game in its current state are: 1. minor bugs, 2. uninteresting side missions, 3. mostly useless crafting/levelling system.

And again: I am not commenting on the launch version as I never played it. I understand why some people were upset back then, but I can't share that sentiment. I will watch the video out of pure interest, but as a currently active player of the game, it won't change my opinion about it.
dyonoctisBecause Cyberpunk is actually a linear game that tried to pass as an immersive open world, setting false expectation for what it really is, and offer. I played the game from start to finish, and I can tell you that the main story and the side quest, are the only things to do in that game, and those are well made, it's the only thing that people who enjoyed the game will talk about (along with the graphics).

A functional police would bring nothing to the table, beside having a laugh when you are bored and decide to murder a bystander, you have nothing to gain by becoming a mass murderer, it doesn't unlock a new story path, nothing.
Actually the simple fact of being able to harm a pnj, is a liability, because you can sometimes hurt someone by accident, and the police will come after you for that, there's no need for "involuntary man slaughter" in video games :D.

Cyberpunk is a bad open world, simulation, sandbox game, but it's a good linear story driven game. Too bad the management tried to market it as the former.
That is something I can agree with.
Posted on Reply
#57
Athlonite
lexluthermiesterTell that to EA, Epic, Ubisoft and so on as ALL of them have released games is a less than properly developed state...
I already do by not "purchasing" their games. I did believe CDPR might have been different but CP2077 was a train wreck from day one it was a glitchy ASF bugfest that didn't do half the stuff they purported it to have like the A.I. for example it's complete trash also your life choice which is also meaningless trash because you always end up doing the same old shit no matter who you start as, now let's talk about dialog decision choices and how they were supposed to effect your game play oh that's right there aren't any at the end of the day this nothing more than an expensive overhyped looter shooter where in the end you will always die !. At the end of the day I did have fun playing it but it becomes boring very quickly
Posted on Reply
#58
z1n0x
Eh, CDPR.
Overworking its employees, publicly traded, runs a store.
What was it? "We leave greed to others"?
Posted on Reply
#59
lexluthermiester
z1n0xEh, CDPR.
Overworking its employees, publicly traded, runs a store.
What was it? "We leave greed to others"?
That was a failed attempt at blame-shifting. There is nothing wrong with running a business and wanting to succeed. Additionally, CP2077 is easily one of the most ambitious games ever created. There were bound to be some issues. Some of us expected that there would be some problems that would surface after release. It's called realistic expectations.

I am sick to death of all the CDPR bashing(especially from journalists who should know better).

Seriously, the game is perfect now and is a blast to play.
Posted on Reply
#60
AsRock
TPU addict
nguyenWell, all the good wills CDPR has gathered over the years just went poof with CP2077, now they are in the same bin as EA and Activision.
Aye, but not the same, no fcking were near. They just should of stayed with a PC release and not consoles but i guess they wanted to hit that ne console release and they payed for it.

Hopefully they will get the PC much better than it is now which i am sure they will but i think they dropped the ball on this and took way to much on.
Posted on Reply
#61
AusWolf
lexluthermiesterThat was a failed attempt at blame-shifting. There is nothing wrong with running a business and wanting to succeed. Additionally, CP2077 is easily one of the most ambitious games ever created. There were bound to be some issues. Some of us expected that there would be some problems that would surface after release. It's called realistic expectations.

I am sick to death of all the CDPR bashing(especially from journalists who should know better).

Seriously, the game is perfect now and is a blast to play.
I wouldn't say it's perfect, but the bugs and small annoyances are far too minor to affect enjoyment. If one doesn't care, and only plays the game to find faults and justify some journalists' (day one) claims, that's another story. Immersion requires willingness to be immersed, I guess.
Posted on Reply
#62
z1n0x
lexluthermiesterThat was a failed attempt at blame-shifting. There is nothing wrong with running a business and wanting to succeed. Additionally, CP2077 is easily one of the most ambitious games ever created. There were bound to be some issues. Some of us expected that there would be some problems that would surface after release. It's called realistic expectations.

I am sick to death of all the CDPR bashing(especially from journalists who should know better).

Seriously, the game is perfect now and is a blast to play.
They are free to run their business however they want, i'm free to make fun of their hypocrisy.
What realistic expectations, this shit was hyped to the moon.
I guess Sony are haters too, for taking it off the store.
As for the game been perfect now, no comment is needed, an emoji would suffice :laugh:.
I haven't touched this shit since release day, maybe i'll give it a try in 2-3 years when the development is finished, if the company is still around that is.
Posted on Reply
#63
AsRock
TPU addict
AusWolfI wouldn't say it's perfect, but the bugs and small annoyances are far too minor to affect enjoyment. If one doesn't care, and only plays the game to find faults and justify some journalists' (day one) claims, that's another story. Immersion requires willingness to be immersed, I guess.
Thing is they will still work on the title to improve it even more unlike most other company's.
Posted on Reply
#64
lexluthermiester
AusWolfI wouldn't say it's perfect, but the bugs and small annoyances are far too minor to affect enjoyment.
Right.
z1n0xi'm free to make fun of their hypocrisy.
You're also free to embarrass yourself in failing to do so.
z1n0xAs for the game been perfect now, no comment is needed, an emoji would suffice :laugh:.
Hold that thought.
z1n0xI haven't touched this shit since release day,
And there's your problem.

GTA5 was a pathetic mess when it was first released. Within 3 months they had most of the issues sorted out. However, there are STILL day-one bugs and glitches that have yet to be fixed.

I could keep going like that but stating the logical and reasonable is generally lost on people who have little better to do than to "shitpost" about things...
AsRockThey just should of stayed with a PC release and not consoles
That's a good point. Or at the very least delay the console release until the latest consoles hit the market.
Posted on Reply
#65
nguyen
AsRockAye, but not the same, no fcking were near. They just should of stayed with a PC release and not consoles but i guess they wanted to hit that ne console release and they payed for it.

Hopefully they will get the PC much better than it is now which i am sure they will but i think they dropped the ball on this and took way to much on.
I have been saying the same thing, CDPR trying to please all crowds ended up pissing almost everyone off LMAO.
Even when PC version is the best, it has so many bugs that continue to exist 6 months after launch, why? because CDPR is only focusing on fixing the broken console ports. DLC? yeah right, maybe never at this point.
This is like a guy trying to do 10 tasks at the same time and fail all of them, and CDPR still hasn't learned their lesson.
Posted on Reply
#66
ratirt
I think the title explained the situation. A lot of people were buying or wanted to buy CP2077 since it is not available the sales go down sharply.
nguyenI have been saying the same thing, CDPR trying to please all crowds ended up pissing almost everyone off LMAO.
Oh yeah they have made a huge mistake. They wanted kinda a good thing giving the chance to play the game to everybody or most of the gaming community but maybe, they should have stopped at a modern consoles.
Posted on Reply
#67
Dredi
lexluthermiesterSeriously, the game is perfect now and is a blast to play.
You do understand that it is still a 15 fps game on some platforms it was launched on? Hardly a blast to play.

the pc version is not the problematic one anymore.
Posted on Reply
#68
ratirt
DrediYou do understand that it is still a 15 fps game on some platforms it was launched on? Hardly a blast to play.

the pc version is not the problematic one anymore.
He says now not when it was launched. It will never be better on the PS4 for instance. The system is just too slow to handle it and when you wipe all the details from the CP2077 it changes the game.
Posted on Reply
#69
Dredi
ratirtHe says now not when it was launched. It will never be better on the PS4 for instance. The system is just too slow to handle it and when you wipe all the details from the CP2077 it changes the game.
I was not referring to when it was launched. It is still a 15 fps game. Saying that a 15 fps game is a blast to play is some major bullshit.
Posted on Reply
#70
ratirt
DrediI was not referring to when it was launched. It is still a 15 fps game. Saying that a 15 fps game is a blast to play is some major bullshit.
right. It's not 15FPS all the way you know. The game is a blast to play on a PC. That should be more accurate.
Posted on Reply
#71
Dredi
ratirtright. It's not 15FPS all the way you know. The game is a blast to play on a PC. That should be more accurate.
15fps in most combat situations is not nice, you know?

The game runs just fine on any pc that greatly exceeds the recommended pc spec. I don’t however think it’s ”a blast to play”, due to it’s repetitive nature and boring combat, but I’m under the assumption that some may think that.
Posted on Reply
#72
lexluthermiester
DrediYou do understand that it is still a 15 fps game on some platforms it was launched on? Hardly a blast to play.
Drop your resolution. The game can be played perfectly well at 720p. Don't be a resolution snob.
Posted on Reply
#73
AusWolf
Dredi15fps in most combat situations is not nice, you know?

The game runs just fine on any pc that greatly exceeds the recommended pc spec. I don’t however think it’s ”a blast to play”, due to it’s repetitive nature and boring combat, but I’m under the assumption that some may think that.
A friend of mine played at launch. He barely had 20 fps on his 1060 6 GB on low settings. I however, started playing v1.2 and average about 35 fps on 1080 high 80% scaling on my 4 GB 1650. A lot has changed since launch apparently. You don't need to exceed (not even meet) the recommended spec to play and enjoy the game.

Edit: How is the combat system in CP77 boring in a world dominated by a million iterations of Call of Duty and Battlefield? :wtf:
Posted on Reply
#74
ratirt
Dredi15fps in most combat situations is not nice, you know?

The game runs just fine on any pc that greatly exceeds the recommended pc spec. I don’t however think it’s ”a blast to play”, due to it’s repetitive nature and boring combat, but I’m under the assumption that some may think that.
I know but just wanted to be more specific. Not all is 15FPS even though it isn't, it still sucks.

Yes it does run well on a PC. I think it is engaging and looks nice. Some bugs are still there but the game is OK in my eyes. I'm sure you will find a game that's less repetitive for your liking. As for me, the game's combat is not repetitive. You can engage any battle in a different way stealth and open battle for instance and more depending on your character skills. I'm sure a lot of games have that option.
Posted on Reply
#75
Dredi
lexluthermiesterDrop your resolution. The game can be played perfectly well at 720p. Don't be a resolution snob.
How does one do that on a ps4? I’m pretty sure it already runs at a lower resolution than that.
AusWolfEdit: How is the combat system in CP77 boring in a world dominated by a million iterations of Call of Duty and Battlefield? :wtf:
It just could be so much more. How come you are a godlike creature among men in that world? Why has no one else put the same amount of cyberware in their system and stomp you to the ground? Where are the double jumping faster than usain bolt autocrit shotgunning gangsters?

the very beginning of the game was interesting, but you simply get too powerful compared to even any of the bosses later on. Also the ai is shit and never tries to outplay the protagonist in any clever way. They just stand somewhere, take cover and shoot you from time to time, very 90’s if you ask me.
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