Monday, April 21st 2025
Bethesda Teases "The Elder Scrolls 4: Oblivion Remaster" for Tomorrow
Bethesda Studios has confirmed that it will officially reveal its long‑rumored remaster of The Elder Scrolls IV: Oblivion in a live stream set for April 22. The event begins at 8:00 a.m. PT (11:00 a.m. ET, 4:00 p.m. BST) and will be available to watch on both YouTube and Twitch. The teaser image shows a close‑up of a battle‑worn eye alongside the Roman numeral IV, with the simple tagline "All will be revealed." Fans have already started marking their calendars in anticipation of what promises to be a significant announcement. This confirmation arrives after a plethora of leaks over the past week. Community members uncovered a hidden backend link to an official Oblivion remaster website, and images allegedly supplied by Virtuos Studio compared the original 2006 game to an impressive modernized version. And now these rumors are true, with Bethesda posting a teaser on X.
Bethesda has rebuilt Oblivion using Unreal Engine 5, bringing enhanced textures, fully redone lighting, and potentially new environmental effects. Rumors also suggest that the combat system may see updates inspired by Souls‑style blocking, while stealth, archery, and stamina management could receive fresh tuning to meet today's standards. Speculation continues that Bethesda might "shadow drop" the remaster on the same day it is revealed, allowing players to purchase or download it immediately. Reports indicate the game will launch on PC, Xbox Series X|S, and PlayStation 5, mirroring the modern platforms of the original's 2006 debut on Xbox 360 and Windows, with a PlayStation 3 port arriving in 2007. There is no word yet on a Nintendo Switch 2 edition, but as an Xbox first‑party title, the remaster will almost certainly be available on Xbox Game Pass from day one, granting subscribers instant access.
Source:
Bethesda Studios on X
Bethesda has rebuilt Oblivion using Unreal Engine 5, bringing enhanced textures, fully redone lighting, and potentially new environmental effects. Rumors also suggest that the combat system may see updates inspired by Souls‑style blocking, while stealth, archery, and stamina management could receive fresh tuning to meet today's standards. Speculation continues that Bethesda might "shadow drop" the remaster on the same day it is revealed, allowing players to purchase or download it immediately. Reports indicate the game will launch on PC, Xbox Series X|S, and PlayStation 5, mirroring the modern platforms of the original's 2006 debut on Xbox 360 and Windows, with a PlayStation 3 port arriving in 2007. There is no word yet on a Nintendo Switch 2 edition, but as an Xbox first‑party title, the remaster will almost certainly be available on Xbox Game Pass from day one, granting subscribers instant access.
36 Comments on Bethesda Teases "The Elder Scrolls 4: Oblivion Remaster" for Tomorrow
I am really confused. I didn't know it was actually the company. Anyways, I am looking forward to giving it a go.
- Nostalgia, mostly from players that liked the original.
- New players. Enough time has passed since the original release so a new generation of players (that wouldn't give the original a second look) will be presented with the same "great game they all heard about" but with modern graphics and features.
If I had to guess most of the revenue will come from #2 and provided the game isn't any worse than other Bethesda releases it will be very successful, mostly on consoles.I'm looking forward to seeing what surprises they have in store for us. Well, the downside is that they seem to have ruined the essence of the game(?) Not that I’d know, since I never played the original. lol
Guess we find out soon, cautiously optimistic (apart from HW requirements).
Bethesda is trying to cash in on the good will of the community, before the community makes a better version of their crap.
Skyblivion is set to release this year. The hype is real, just like the hype was with New London. Before the community pushes out a piece of content that makes Bethesda look like they're idiots, they swoop in an push out a minimum effort, farmed out, cash grab to make sure they get all of the nostalgia points without actually having to do anything good. They did it with the next gen update for Fallout 4, that spiked its launch post the Fallout Amazon series...to sell more crap from the Bethesda shop.
They absolutely borked New London days before it came.
They crapped out multiple Skyrim updates that broke updates beyond the simple script extender that brings their decades old engine to modern capabilities...as much as possible.
They are doing it with Skyblivion to farm out an AI upscaled mess...that I'm absolutely betting on now because it is entirely possible to see them AI automate a program to decode, upscale, and re-import assets into UE5...and pay a third party pennies on the dollar like they did with 76 to resell a big fat nothing burger that also copies their scripting almost wholesale into UE5...all as a thought exercise into then pumping out all of their new stuff in UE5 because after years of gamer complaints that Gamebryo is a joke their "educated response" will be to grind out a new piece of excrement in UE5 because that engine is "pretty" and "new" so it must be the band-aid fix to their core issue of streamlining the gameplay out of their games.
Per the usual, I have bias. I bought Skyrim as a pre-order. I bought Fallout 4 as a pre-order. I'm still cheesed that Fallout 4 came with a jewel case...and inside was a paper disc. I'm done with Bethesda because the first thing you install is a mod to prevent mods from borking your achievements...and the second is a community patch list that's longer than the patch list by Bethesda two years after launch. It...isn't enough that their radiant questing is so bad it makes crafted quests worse, it's the fact that I can name about 3 quests in the game beyond the main campaign. It's the fact that enemies infinitely scale, so if you play for 200 hours you will get to the point where with all of the perks it still takes a clip of ammo and almost instantly recharging criticals to down enemies. It's the fact that Preston Garvey and Whiterun guards are the same freaking meme, because Bethesda forgot how to make choices matter.
it's called a rehash of a previous rehash of an earlier rehash of the original rehash, which was just the initial rehash of the original version of the game, hahahahahaha :)
NOTE: feel free to add in additional rehashes, in case I missed any !
The way it's worded in the Reddit post pretty much says that UE5 will function sort of as a wrapper to enhance the original game, just like how RTX Remix games work.
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its gonna be a shitshow.
Tropic thunder