Tuesday, April 22nd 2025

The Elder Scrolls IV: Oblivion Remastered Launches Today - Available on PC, Xbox X|S & PS5

The "walkout" moment is a staple of Bethesda Game Studios' titles, and there are few that have stuck with me as much as emerging from the sewer-set tutorial of The Elder Scrolls IV: Oblivion. That makes it all the more incredible, 19 years later, to see it in thoroughly modern form in The Elder Scrolls IV: Oblivion Remastered—which arrives today. I watch as a newly-built character loads into the wide open world of Cyrodiil (R.I.P. Emperor Septim)—they turn to see the landscape I know so well in new and improved form. Mist wreathes around the top of nearby mountains, seen again in distorted reflections on the wholly reworked water below. A sunrise cuts across the world, casting long shadows across gorgeous new foliage. Behind me, an even more imposing Imperial City stands proudly, blotting out the horizon behind it. And then, we're interrupted by an unscripted attack from a Mud Crab. It might look all-new, but this is Oblivion alright.

Oblivion Remastered—All the Updates
Oblivion Remastered comes to Xbox Series X|S, PC (via Steam and the Xbox App for Windows PC) and PlayStation 5. It's also available day one with Game Pass and, with Xbox Play Anywhere, one purchase on an Xbox platform means you can play on Xbox consoles, Windows PC, and cloud with full cross-entitlements and cross-saves. Designed in co-operation with the remaster specialists at Virtuos, Oblivion Remastered keeps the core of the original game intact (and includes the Knights of the Nine and Shivering Isles expansions), but drapes it in an incredible new visual style, powered by Unreal Engine 5. Alongside 4K resolution, 60 frames per second performance, all-new textures, lighting effects, and landscape improvements, the game also updates everything from character, spell, and weapon animations, to dynamic time of day and weather effects.
Seeing the game in action, the effect is immediate—this is the game millions have loved for almost two decades, in truly modern form. If you're a longtime fan, everything you know and love is intact, and if you've never played, this is the perfect place to begin.


It also adds new quality of life improvements to the original game, including:
  • HUD, menu and map reworks
  • Improved UI for systems like Persuasion, Clairvoyance, and more
  • Modifications to levelling, encumbrance, non-combat perks, and other mechanics
  • Improved enemy scaling
  • Enhanced accessibility features
  • Additional autosaves
  • Revised first-person and third-person camera
  • Much more...

Oblivion Remastered Deluxe Edition
Available for purchase separately, or as an upgrade to the base game, The Elder Scrolls IV: Oblivion Remastered Deluxe Edition includes all of the above, and adds:
  • Bonus quests
  • Unique weapon sets
  • Unique armor sets
  • Unique horse armor sets
  • Digital artbook
  • Official soundtrack
I'm as excited as you are to say that The Elder Scrolls IV: Oblivion Remastered is out today—return to a true classic on Xbox Series X|S, PC (via Steam and the Xbox App for Windows PC), cloud, and PlayStation 5. It's available day one with Game Pass, and is an Xbox Play Anywhere title.
  • Joe Skrebels, Xbox Wire Editor-in-Chief
Source: Xbox News
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47 Comments on The Elder Scrolls IV: Oblivion Remastered Launches Today - Available on PC, Xbox X|S & PS5

#1
AusWolf
This is pure nostalgia for me. Only if it wasn't so expensive! :(
Posted on Reply
#2
Tatty_Two
Gone Fishing
AusWolfThis is pure nostalgia for me. Only if it wasn't so expensive! :(
Same here, I still have my origional game DVD in it's box in my old games rack.
Posted on Reply
#3
MrDweezil
Oblivion didn't quite hit for me in the same way Skyrim did, so I don't think I've ever returned to it since my original playthrough. But if they're going to put it on gamepass then sure, why not.
Posted on Reply
#4
Fluffmeister
Hmm picked a good time to try Game Pass for a £1, playing through Indiana Jones and the Great Circle, Atomfall and now this!
Posted on Reply
#5
neatfeatguy
I wonder if they actually changed the facial animations for NPCs that you talk to - they all had a creepy look, specifically the human NPCs. It was very off putting when you got the zoomed in focus of their face as you talked to them and made decisions. I hated how they looked.
Posted on Reply
#6
AusWolf
neatfeatguyI wonder if they actually changed the facial animations for NPCs that you talk to - they all had a creepy look, specifically the human NPCs. It was very off putting when you got the zoomed in focus of their face as you talked to them and made decisions. I hated how they looked.
And I wonder if they changed the character generation menu. I never figured out how to make a character that looks vaguely humanoid without pressing the random button and not touching anything else.
Posted on Reply
#7
Denver
Unfortunately, it suffers from serious performance issues, much like 90% of the titles running on Unreal Engine 5. Sad story...

Posted on Reply
#8
AusWolf
DenverUnfortunately, it suffers from serious performance issues, much like 90% of the titles running on Unreal Engine 5. Sad story...
I ain't gonna give 50 British hash browns for a remake anyway (60 for the premium edition with... drum roll... horse armor). Hopefully, it'll get fixed by the time it goes on a discount. Fingers crossed.
Posted on Reply
#9
Sithaer
AusWolfAnd I wonder if they changed the character generation menu. I never figured out how to make a character that looks vaguely humanoid without pressing the random button and not touching anything else.
I'm playing it right now on Game Pass.
The character creation is about the same so you can make the same mutants again.:laugh: 'I'm playing a female Nord and after spending ~15 mins with the creation menu she looks alright to me for a non modded character at least tho I always play with the first person mode in the Elder Scroll games so its like eh whatever'
DenverUnfortunately, it suffers from serious performance issues, much like 90% of the titles running on Unreal Engine 5. Sad story...

Tbh for the usual UE 5 stuff this doesn't even run that bad imo.
On my rig I can push around 60 +/- FPS outside and more inside dungeons/buildings.
Thats with High settings and High Software Lumen enabled + DLSS on Quality which is totally fine with me. I assume that it could be lower later on in the game maybe in the Oblivion realm areas but still this is not a fast paced game anyway.
Posted on Reply
#10
vigor
$50-60 for a 20 year old game is too steep
Posted on Reply
#11
AusWolf
SithaerI'm playing it right now on Game Pass.
The character creation is about the same so you can make the same mutants again.:laugh: 'I'm playing a female Nord and after spending ~15 mins with the creation menu she looks alright to me for a non modded character at least tho I always play with the first person mode in the Elder Scroll games so its like eh whatever'
Funnily, the more time I spent in the character generation menu, the worse my character got. It was either the default option or nothing for me. :D

I hope this got changed, or at least tweaked.
Posted on Reply
#12
HairyLobsters
vigor$50-60 for a 20 year old game is too steep
It's a complete remake, so technically not a 20 year old game.
Posted on Reply
#13
AusWolf
HairyLobstersIt's a complete remake, so technically not a 20 year old game.
No new stories, no new locations, no new characters. Yes, it's a 20 year old game.
Posted on Reply
#14
HairyLobsters
AusWolfNo new stories, no new locations, no new characters. Yes, it's a 20 year old game.
Doesn't mean it's just a drag and drop to the new engine.
Posted on Reply
#15
AusWolf
HairyLobstersDoesn't mean it's just a drag and drop to the new engine.
New engine doesn't mean new game.
Posted on Reply
#16
Sithaer
AusWolfFunnily, the more time I spent in the character generation menu, the worse my character got. It was either the default option or nothing for me. :D

I hope this got changed, or at least tweaked.
What I usually do in these games is that I only apply modifications to the default preset model to my liking like some minor changes and then call it a day otherwise I would also end up with a monstrosity. :laugh: 'In my original Oblivion playthrough I was using a modded character and the same in Skyrim when I've played it for the second time'

I'm actually wondering if modding will be a thing in this version or not.
Posted on Reply
#17
Cheeseball
Not a Potato
DenverUnfortunately, it suffers from serious performance issues, much like 90% of the titles running on Unreal Engine 5. Sad story...

Only when you're on max settings and enable Lumen too.


I just got out of the sewers and I'm getting around 87 FPS at 2160p. If I look toward the Imperial City Palace it jumps to 100+. Everything on max except for these:


I'll switch over to the RX 9070 XT later to test. I'm currently on the RTX 5090.

Also, the game seems to run fine on the Steam Deck. 30 FPS through and through, but you need to give it its max 15W TDP. Not sure how it is on the Claw 8 AI+ yet.
Posted on Reply
#18
dyonoctis
AusWolfI ain't gonna give 50 British hash browns for a remake anyway (60 for the premium edition with... drum roll... horse armor). Hopefully, it'll get fixed by the time it goes on a discount. Fingers crossed.
You forgot that 80~90 is about to become the new normal for new AAA games :D
Posted on Reply
#19
AusWolf
dyonoctisYou forgot that 80~90 is about to become the new normal for new AAA games :D
That's the thing. This isn't a new AAA game. ;)
Posted on Reply
#20
Punkenjoy
Is Hardware lumens that bad performance wise ?
Posted on Reply
#21
oxrufiioxo
PunkenjoyIs Hardware lumens that bad performance wise ?
high software lumen


with hardware lumen


All other settings maxed with a 4090 the game ships with an old version of DLSS takes about 5 seconds to upgrade it to transformer.
Posted on Reply
#22
Cheeseball
Not a Potato
oxrufiioxoWithout


with


All other settings maxed with a 4090 the game ships with an old version of DLSS takes about 5 seconds to upgrade it to transformer.
Oh yeah, I forgot to do that. I wonder how much of an improvement it is to upgrade to the latest version with DLSS set to Quality.
Posted on Reply
#23
Punkenjoy
what about inside or area lit by ambient lighting ?
Posted on Reply
#24
oxrufiioxo
CheeseballOh yeah, I forgot to do that. I wonder how much of an improvement it is to upgrade to the latest version with DLSS set to Quality.
It looks better to me but that is always subjective

DLAA and transformer Quality look the same to me in this game.
Punkenjoywhat about inside or area lit by ambient lighting ?
like 20-30fps higher either way at least for me the outdoor areas are way more demanding.
Posted on Reply
#25
Cheeseball
Not a Potato
Punkenjoywhat about inside or area lit by ambient lighting ?
Yup, indoor areas are higher FPS. Its only outside where it drops down to ~85 FPS.
Posted on Reply
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