Tuesday, May 6th 2025

EA's Battlefield Team Will Welcome More "Labs" Public Participation This Month
In February, we announced Battlefield Labs as our most ambitious community collaboration in franchise history to validate the future of Battlefield. Today, we'll update you on our initial learnings and how we'll continue to scale testing into the future.
Across our four initial play sessions with a small group of core Battlefield players across Europe and North America, we've completed thousands of hours of gameplay, had hundreds of thousands of player spawns, and seen over a million environmental objects destroyed, including walls, windows, crates, and buildings your squad crashed the helicopter into.The players in these sessions have helped us successfully validate the following areas:
WHAT'S NEXT
Now that we've wrapped up initial server performance and stability concerns, we've validated a solid foundation for a core Battlefield experience. We're now ready to continue scaling Battlefield Labs testing globally. Throughout May, we'll be inviting more players across Europe and North America, and will start to include select areas of Asia. Alongside testing new content, we'll continue to iterate on our initial focus areas, such as balancing the different weapon archetypes and damage values, as well as movement and combat pacing mechanics.
Destruction also remains an ongoing topic across our play sessions. We'll continue to test destructible objects across a variety of maps and fine-tune damage levels of surfaces. Following Community Updates on gunplay and destruction, we'll be back in the future to talk more about classes and the all-out warfare experience.
GET INVOLVED
If you're excited to help us validate the future of Battlefield then you can still sign-up now. Read our FAQ if you'd like to learn more, and be sure to join the discussion on our Battlefield Discord. Battlefield Labs continues to show us what is possible when our community comes together alongside us to collaborate, and we thank everyone who has joined us on this journey so far.
We're looking forward to what's next with you!
Source:
EA Battlefield News
Across our four initial play sessions with a small group of core Battlefield players across Europe and North America, we've completed thousands of hours of gameplay, had hundreds of thousands of player spawns, and seen over a million environmental objects destroyed, including walls, windows, crates, and buildings your squad crashed the helicopter into.The players in these sessions have helped us successfully validate the following areas:
- Establishing a solid foundation for smooth, low-latency and high-performance gunplay.
- Finding the right balance in movement speed for functionality such as crouch sprint, combat rolling, and vaulting as part of our combat pacing initiatives.
- Using destruction to create fun and lasting tactical gameplay across rounds and experiences.
WHAT'S NEXT
Now that we've wrapped up initial server performance and stability concerns, we've validated a solid foundation for a core Battlefield experience. We're now ready to continue scaling Battlefield Labs testing globally. Throughout May, we'll be inviting more players across Europe and North America, and will start to include select areas of Asia. Alongside testing new content, we'll continue to iterate on our initial focus areas, such as balancing the different weapon archetypes and damage values, as well as movement and combat pacing mechanics.
Destruction also remains an ongoing topic across our play sessions. We'll continue to test destructible objects across a variety of maps and fine-tune damage levels of surfaces. Following Community Updates on gunplay and destruction, we'll be back in the future to talk more about classes and the all-out warfare experience.
GET INVOLVED
If you're excited to help us validate the future of Battlefield then you can still sign-up now. Read our FAQ if you'd like to learn more, and be sure to join the discussion on our Battlefield Discord. Battlefield Labs continues to show us what is possible when our community comes together alongside us to collaborate, and we thank everyone who has joined us on this journey so far.
We're looking forward to what's next with you!
- The Battlefield Team
7 Comments on EA's Battlefield Team Will Welcome More "Labs" Public Participation This Month
Either you've been completely incompetent the last ten years, or you've just deleted all your knowledge and had no backup... which spells even more incompetence.
Imagine actually believing any of this bullshit, co-funding the next shooter that never needed to be made for a multi billion dollar corporation. And gamers wonder why the last few BF's slowly regressed... lol. You're funding the regression. Making sequel after sequel in a different setting and reinventing the same systems until you've lost the plot is a business strategy. Wake the fck up. These products get made to sell you another iteration of the same thing, but different. It tries so hard to reinvent itself, that it just gets worse; you already had the best product # versions ago. And now you are going to 'help' them do it again because they killed the servers for that good version for you.
Its so idiotic, you'd almost think gamers are actually stupid. I just keep hoping people take two seconds to think about what they're really doing and saying...
But EA had to keep selling games and content. Every time, it is detrimental to the games. The splintered playerbases they create through post release DLC is another such move... disgusting.