Monday, February 16th 2026
Sony Could Push PlayStation 6 to 2028/2029 Due to Rising Memory Costs
Sony is reportedly postponing the launch of its next-generation PlayStation 6 console to 2028 or 2029 due to the massive rise in memory costs. This is reportedly impacting decision-making at the top of the company unit responsible for PlayStation strategic planning. Rising memory costs and a tight semiconductor supply chain are the core reasons behind any changes. Initially, we expected to see the wave of next-generation consoles in 2027, as AMD recently confirmed Microsoft's next-generation Xbox arriving in 2027. However, Sony could be abandoning the 2027 release window and pushing its PlayStation 6 console to a late 2028 or even 2029 launch, indicating that the company is not capable of securing sufficient DRAM allocation from its partners. This could leave Microsoft's new Xbox console as superior for an entire year or even two before Sony could join the next-generation console wars.
Sources:
Bloomberg, via VideoCardz
BloombergSony Group Corp. is now considering pushing back the debut of its next PlayStation console to 2028 or even 2029, according to people familiar with the company's thinking. That would be a major upset to a carefully orchestrated strategy to sustain user engagement between hardware generations.The initial rumor mill suggests another AMD chipset for Sony, with AMD's "gfx13" target. Previously, we have seen claims that Sony engineers are working with a "fork" of this next-gen "UDNA" graphics technology, paired with up to 30 GB of GDDR7 memory, using 3 GB GDDR7 modules. Acquiring this much memory for every PS6 console would be challenging in today's memory shortage. Only OEMs with long-term supply agreements and strong relationships with memory manufacturers are eligible to secure large DRAM capacities for millions of units.

33 Comments on Sony Could Push PlayStation 6 to 2028/2029 Due to Rising Memory Costs
let's be honest here, no matter what the next playstation price is, lots of people will still buy it no matter what, and while there are others that won't pay $1K or whatever it will be, Sony would still make good profit on these units, so there really isn't a good reason to delay it for '28/'29 since nobody knows when the AI bubble will burst, so DRAM prices will still keep chugging up and up
With a friendly smile,
Fred.
Even if they ditch using UE 5, the game it still isn't optimize.
This can be a result of, most companies ditching quality testing and just do the bare minimum. and Pc is a nightmare in that regard.
Maybe just maybe quality devs has diminished despite they having more and easier tools at their disposal.
Nvidia/AMD/Intel, everyone is chasing the AI/Datacenter dragon right now. Basically any and all meaningful development on consumer facing products is at best moving at a crawl and at worst completely paused/cancelled.
So we're going to have another 360/PS3 gen cycle that is abnormally long at 7-8 years instead of the usual 4-5.
Not the worst thing as others have mentioned it might force devs to work smarter with what they have, and give us a half gen of clever optimization that actually benefits next gen hardware when it releases.
Sure Sony can take a hit per console sold but you typically don't want that hit to be too big..
With dev time for most AAA games reaching close to 3yrs, and cross-gen supporting becoming norm, waiting on new hardware ain't so bad
www.spacemolt.com/
The market just needs to adjust until balance is restored. Production vs demand.
or at least companies like openAI which have yet to turn a profit would need to go bankrupt.
It seems like no one knows when RAM prices would go back to normal, but everyone seems to hope things will get better by 2028 or 2029.
I'm not so optimistic, because RAM manufacturers act like a cartel, and have been caught price fixing before. They'll probably fight tooth and nail to keep prices at crazily high inflated levels.
everything is sitting in gigantic warehouses waiting for the data centers to be built
2027 finalization and 2028 release made way more sense even before the memory supply issues.
Computer graphics are done. We're just sidegrading at this point; every pixel can get its own pretty color regardless. Its time devs focus heavily on gameplay, interactivity, physics again, so we don't have to look at the next UE5 shader shit where interaction is just about as much as 'hold E' and invisible hand pushed heavy button on screen.
Like, honestly, I was happy to invest in a 7 year old secondary system to play games on, because I know it'll just run anything I want to run on it, and everything that doesn't run on it, is also completely skippable. Even on my more recent system I find myself playing mostly pre-2022 content. I'm having a fantastic time revisiting WoW Classic on private servers now. Its just great fun.
Graphics are completely irrelevant in the larger scheme of things, and honestly I don't even get why we would be hyped about any hardware release anymore, until we start seeing a far higher quality delivery of content to play on it. Commerce has lost me on that, entirely. If they want my hard earned money, the offer must be a lot better, because it just cannot compete on a gameplay level with older content, that is not only cheaper by itself (budget bin, or free), but also a finished product versus a new one full of postponed development and trying desperately to make some concept unique even though it has no merit whatsoever, just to catch some attention in the sea of slop. All of this detracts from the core of what games must be: a cohesive thing, with its own soul, and gameplay that just works.
The whole deal just got pretty bad I think. New games are just unattractive products at this point, and when corporate then even has the gall to increase the base price because 'development costs' you know the industry has commercialized itself into a hole. This is why indies rock. They don't have that burden, they just set out to create a thing with a clearly defined, achievable scope and strong core concept, and deliver it to sell the game, and graphics are just the means to that end.
As you say, it died around 2020, since then it's higher prices and enshittification all the way.