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ATI RV730

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RV730
RV730 XT
RV730 XT
Block Diagram
Block Diagram
ATI's RV730 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 146 mm² and a transistor count of 514 million it is a small chip. RV730 supports DirectX 10.1 (Feature Level 10_1). For GPU compute applications, OpenCL version 1.1 can be used. It features 320 shading units, 32 texture mapping units and 8 ROPs.
Further reading: R700 Series Instruction Set Architecture

Graphics Processor

Released
Aug 8th, 2008
GPU Name
RV730
Mobile Variant
M96
Codename
Mario
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
514 million
Density
3.5M / mm²
Die Size
146 mm²
Package
FCBGA-880

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1
WDDM
1.1
Compute
GFX3
DCE
3.2
UVD
2.2

Render Config

Shading Units
320
TMUs
32
ROPs
8
Compute Units
4
Z-Stencil
32
L1 Cache
16 KB per CU
L2 Cache
128 KB
Max. TDP
118 W

All TeraScale GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV730 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
RV730 PRO 256 MB 320 32 8 600 MHz 700 MHz
RV730 XT 512 MB 320 32 8 750 MHz 1000 MHz
RV730 XT 1024 MB 320 32 8 750 MHz 800 MHz
RV730 PRO 512 MB 320 32 8 600 MHz 400 MHz
RV730 GL V5700 512 MB 320 32 8 700 MHz 900 MHz
RV730 GL V3750 256 MB 320 32 8 550 MHz 700 MHz
RV730 GL V7750 1024 MB 320 32 8 800 MHz 900 MHz
RV730 XT 512 MB 320 32 8 750 MHz 700 MHz
RV730 XT 1024 MB 320 32 8 600 MHz 667 MHz
RV730 CE 512 MB 320 32 8 600 MHz 400 MHz
RV730 CE 1024 MB 320 32 8 750 MHz 800 MHz

RV730 GPU Notes

Mobile Variant: M96
Codename: Mario
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2
Apr 26th, 2024 08:12 EDT change timezone

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