Wednesday, August 10th 2022

Overloop - condemn countless copies of yourself to death in a dystopian puzzle-platformer

Indie publisher Digerati is delighted to announce it's teaming up with developer Charge Games to bring clone sacrificing puzzle-platformer, Overloop, to PC, Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X|S. Overloop will launch first on PC, arriving 26th August on Steam, Epic, GOG, Humble, and other storefronts. The console versions will follow in Q4 2022 (exact release date TBC). Created by Charge Games - a development duo of George Kobyakov (programmer, game design, artist) and Charles Bardin (narrative design, sound design) - Overloop is a light-hearted adventure set in a dark future where big brain scientists create a cloning gun - the Quantum Matter Replication Device - and their profit-hungry paymasters sell it to the masses, with disastrous consequences.

"We are a small team, but we are huge game fanatics. We're especially crazy about fun gameplay, atmosphere, and humor. And story. And music," explains Kobyakov. "Our goal was to successfully combine all these elements into a game, and we think we've achieved that with Overloop. It's the game we've always wanted to create and we can't wait to share it with the world!"
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8 Comments on Overloop - condemn countless copies of yourself to death in a dystopian puzzle-platformer

#2
VulkanBros
Yes - minimum GPU requirement is NVIDIA RTX 4090 TI
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#3
Vayra86
dalekdukesboyWow….amazing graphics!!!!!!
RTX ON clearly
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#4
dalekdukesboy
VulkanBrosYes - minimum GPU requirement is NVIDIA RTX 4090 TI
Probably would play fine on a commodore 64....
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#5
efikkan
dalekdukesboyWow….amazing graphics!!!!!!
I don't mind games having simple graphics, but I'm not a fan of this "fake retro style". I call it that because game from the 80s and early 90s didn't render large pixelated sprites in a HD viewport, it just looks stupid when the low resolution sprites scrolls, scales and rotates in a HD viewport like that. If you're going to make a more authentic retro look, then render the scene to a 320x200 resolution or something and integer scale it, and make the animations work within the constraints of that resolution. Anyone old enough to remember that era will understand what I mean.

Anyways, I wish more games got inspired of what made old games great; good gameplay.
A (fake) retro look doesn't compensate for poor gameplay, even though so many game developers play on nostalgia these days, but it's really a false nostalgia.

Note: I haven't played the title in question here.
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#6
Steevo
Good graphics aren’t aren’t a necessity for good games
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#7
Bones
"Overloop is a light-hearted adventure set in a dark future where big brain scientists create a cloning gun - the Quantum Matter Replication Device - and their profit-hungry paymasters sell it to the masses, with disastrous consequences".

Looks like it's loosely based on "Venture Brothers" - You know, Rusty finds a weird, old device his dad created and now he's trying to sell it for a profit and doesn't give a damn about the consequenses as long as he gets paid.
Posted on Reply
#8
Blaylock
This reminds me of a worse version of Carrion (which was a fun game).
Posted on Reply
Apr 28th, 2024 21:48 EDT change timezone

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