Tuesday, July 25th 2023

Insider Claims PlayStation 5 Pro Targeting 8K "Performance Mode" & Accelerated Ray Tracing

Insider Gaming's Tom Henderson has picked up some interesting insider knowledge about the long rumored PlayStation 5 Pro gaming console—his (side hustle) Key to Gaming article theorizes that a project codenamed "Trinity" has been in-progress since early 2022. Sony is apparently sticking to its tradition of using Matrix themed codenames for internal hardware projects—PlayStation 4 Pro was referred to as "Neo," and PlayStation VR's alias was "Morpheus." His inside sources claim that Sony has been showing off Trinity prototype units to game development studios, with refreshed dev kits lined up for the "majority" of interested parties by November 2023.

Henderson's sources provided scant info about Trinity's specs and performance goals: "Although the Pro's specs were difficult to pin down, (admittedly) due to my lack of technological prowess, sources have stated that Trinity with have 30 WGP and 18000mts memory. As for the consoles performance targets and as to be expected, the PlayStation 5 Pro will be targeting improved and consistent FPS at 4K resolution, a new "performance mode" for 8K resolution, and accelerated ray tracing. Whether or not a PlayStation 5 Pro console is desired enough in the current market remains to be seen, but as of writing, the PlayStation 5 Pro is in development and is targeting a November 2024 release date." The leaked information has been interpreted several ways by different outlets—mostly focusing on the improved AMD RDNA-powered GPU. I have included Zuba_Tech's updated spec sheet (see below), which seems to be a bit on the fanciful side of things (proposing 72 CUs). Others have theorized that the revised GPU could offer twice the performance of the base PS5 model's Oberon RDNA 2-based GPU (36 CUs).

Digital Foundry's tech editor, Richard Leadbetter, chipped in with his interpretation yesterday: "First up, let's quickly discuss the PS5 Pro rumors... I do think the "Project Trinity" story is at least somewhat credible. Most of the hardware leaks that emerge are more wish-fulfilment as opposed to genuinely workable products. The mooted Viola APU for the PS5 Pro apparently has 60 compute units, possibly with four disabled. This would only constitute four more CUs than Xbox Series X, so in terms of a key area of expense - the main processor - it seems affordable. Moving to a likely 5 nm production process also means that the APU could run at higher clock speeds. A circa 10.2TF of GPU compute in PS5 Pro rises to circa 18.6TF, assuming 56 CUs running at around 2.6 GHz, up from the 2.2 GHz in PS5. Notionally, that would rise to 37.3TF with RDNA 3's dual-issue FP32 functionality (though do not that its real world use in gaming has proven limited thus far)."
Sources: Key to Gaming, Kit Guru, Digital Foundry / Eurogamer, Zuby_Tech Tweet
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32 Comments on Insider Claims PlayStation 5 Pro Targeting 8K "Performance Mode" & Accelerated Ray Tracing

#26
Psyclown
OctaveanPoint well taken,....

However, there are some assumptions being made with your assertions. First many who already have a PS5 won't be upgrading to a PS5 Pro, I know I won't. Those who buy a PS5 Pro looking to take advantage of the feature set such as 8K probably already have an 8K display and as such aren't necessarily making wise purchasing choices,.......and have money burning a whole in their pockets,......

I for one never really understood the point of the Pro version of the PlayStation line because they always come too late in the production cycle. If Sony wants me to consider a Pro product they need to launch it alongside the standard version or very nearly so. Failing that, for example, I can stick with the PS5 until the PS6 comes out,.......No problem,...
I do wonder though about people who waited just buying the cheaper version. The late buyers purchased the pro versions last time due to everyone having 4k TVs but I just don't think this pro version has the same level of necessity. To be clear, if you don't already have a PS5, this would be the one you should get but I have seen a lot of people just get the cheaper one when the benefit isn't immediately clear.
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#27
chrcoluk
PsyclownI do wonder though about people who waited just buying the cheaper version. The late buyers purchased the pro versions last time due to everyone having 4k TVs but I just don't think this pro version has the same level of necessity. To be clear, if you don't already have a PS5, this would be the one you should get but I have seen a lot of people just get the cheaper one when the benefit isn't immediately clear.
Even the slim was an upgrade as it considerably upgraded the wifi so helped on downloading speeds, but the PS5 does come with wifi 6 out of the box which I have topped 600mbps internet on it with some quick testing.
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#28
THU31
Yep. XBSX and PS5 definitely turned out to be great cross-gen devices. But now more and more games are rendering internally at 720p to reach unstable 60 FPS, so I'm not surprised they want to release a refresh. Why bother optimizing their 70-dollar games for 3-year-old hardware, just make us buy a new console every 4 years instead. Gotta pay those CEOs and investors somehow.
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#29
Chane
GDDR6X won't ever be used outside of an Nvidia product, so that's already a hit towards this person's credibility. I seriously doubt that if the PS5 Pro exists it has a target for 8K at all. There just isn't a big enough 8K market to worry about it. We are just now seeing 4K high refresh TVs starting to become the norm. I picture it to be very similar to the PS4 to PS4 Pro. The APU would still have Zen 2 CPU cores as the PS5, only clocked higher, and RDNA2 based GPU cores with Sony's modifications, but with more CUs and possibly also clocked higher. I expect it will stay with 16GBs of RAM on a 256bit bus, but be clocked at 18 or 20Gbps. It might possibly get a larger internal SSD, but considering the CFI-2000 'Slim' was already upgraded to 1TB, I think they'll stay with that. Perhaps Sony will be kind enough to include a full bandwidth HDMI 2.1 port, allow up to 144Hz refresh rates and expand the VRR window down to 40Hz.
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#30
dogwitch
ChaneGDDR6X won't ever be used outside of an Nvidia product, so that's already a hit towards this person's credibility. I seriously doubt that if the PS5 Pro exists it has a target for 8K at all. There just isn't a big enough 8K market to worry about it. We are just now seeing 4K high refresh TVs starting to become the norm. I picture it to be very similar to the PS4 to PS4 Pro. The APU would still have Zen 2 CPU cores as the PS5, only clocked higher, and RDNA2 based GPU cores with Sony's modifications, but with more CUs and possibly also clocked higher. I expect it will stay with 16GBs of RAM on a 256bit bus, but be clocked at 18 or 20Gbps. It might possibly get a larger internal SSD, but considering the CFI-2000 'Slim' was already upgraded to 1TB, I think they'll stay with that. Perhaps Sony will be kind enough to include a full bandwidth HDMI 2.1 port, allow up to 144Hz refresh rates and expand the VRR window down to 40Hz.
on high refreash. 4k tv.
yes and no.
seeing man manf lie about it. vizeo loss a court case on the matter.
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#31
Chane
dogwitchon high refreash. 4k tv.
yes and no.
seeing man manf lie about it. vizeo loss a court case on the matter.
Really? I didn't hear about that. Sucks for Vizio, and the purchasers in that case. I was proud to own one of their sets when they were up and coming. I think TCL or Hisense supplanted them and they've never been able to come back.
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