Wednesday, July 30th 2025

PlayStation 6 Leak Reveals Orion and Canis APUs for Home Console and Handheld System
PlayStation 6 development has taken an interesting turn as recent leaks suggest that Sony plans to use two platforms for its next-gen gaming system. Recent information from Moore's Law is Dead, as Notebookcheck reports, shows that the company is working on two different AMD-powered APUs. They've even given them star-themed codenames: Orion and Canis. The Orion APU will be the heart of Sony's main PlayStation 6 console. Canis, on the other hand, is something new: a handheld gaming device. It's not just a PS5 offshoot, but a key part of the upcoming PS6 lineup. This handheld system is expected to be able to play games from three console generations. It supports PS4, PS5, and PS6 titles, with options to play at 1080p or 720p. The recent introduction of power-saving functionality on PlayStation 5, which dynamically adjusts performance to reduce energy consumption, appears to validate earlier predictions about Sony's handheld ambitions.
Sony's vision goes beyond just making different hardware. The shared CPU and GPU design in both APUs can make development easier, which might cut costs and make things simpler for game makers. The handheld version could work as a portable gaming device and a smaller home console option, giving Sony a way to attract budget-minded buyers and current PS4 users. Last but not least, Sony's shift from Shakespearean codenames used during PS5 development to astronomical nomenclature signals a new chapter in PlayStation evolution, with additional specifications and pricing details expected in upcoming months.
Sources:
Notebookcheck, Moore's Law Is Dead
Sony's vision goes beyond just making different hardware. The shared CPU and GPU design in both APUs can make development easier, which might cut costs and make things simpler for game makers. The handheld version could work as a portable gaming device and a smaller home console option, giving Sony a way to attract budget-minded buyers and current PS4 users. Last but not least, Sony's shift from Shakespearean codenames used during PS5 development to astronomical nomenclature signals a new chapter in PlayStation evolution, with additional specifications and pricing details expected in upcoming months.
45 Comments on PlayStation 6 Leak Reveals Orion and Canis APUs for Home Console and Handheld System
What can AMD offer? A turd, a potato? Why do they sacrifice performance and power efficiency for some illogical ideologies which make no sense, at all?
Has Sony executed a legal public tender or it is a cartel in which all users must suffer because of someone's illegal intentions?
Still, MLID and other such leaks should not be handled as credible news pieces, but as what they are: Rumours.
On Topic:
It seems to develop in the direction of rather powerful 1080p handhelds in the coming years.
Love my OLED steam deck to bits! But there are occasions there I wouldn't mind a bit more “oomph” on the go. :D
AMD has a CPU available, too, so the GPU and CPU can be chosen together as a deal.
We know that the x86 is a turd architecture, that's why ARM / RISC must be used.
We know Nvidia charges more than AMD because we go to Amazon and see Nvidia GPUs are more expensive than AMD GPUs.
And you're just incorrect about x86, it works perfectly good for games, and most importantly provides both backwards compatibility with the PS4/PS5 and allows developers to easily develop for both PC and console.
keeping x86 will also make backward compatibility less of a pain. (And I'm guessing an easier transition gen to gen fro the devs)
www.reuters.com/technology/how-intel-lost-sony-playstation-business-2024-09-16/ If it were so much a turd, there'd be a lot more interest in moving away from it. And there are alternatives so, it seems to me it's not really a turd.
Either way if with almost everything they make available on PC, Idk why anyone would buy a console anymore. I left consoles behind when Sony made PSN $50/yr. Could you imagine the uproar if Valve tried that? $300-400 throughout the machines life ust to play mp. Sony takes a huge cut from sales anyways, PSN could absolutely be free and be a selling point.
May be ARM is better.
At doing nothing.
x86 by AMD may not be better, but is good enough.
And cheaper.
You can find all sorts of ways to justify it from a business point but from a consumer point its nonsense to pay for a console.
Microsoft and Sony aren't shopping for a one time deal like us buying a CPU or a GPU. They want a partner that can help them for years and is willing to get them what they want.
That relationship started with PS4 on Sony Side and XBOX 360 on Microsoft side and both don't see why they should break it.
Every copy of a console has the same hardware, and a game was designed to work on that console. It won't be as smooth as the version for a computer, because we could modify settings to reduce the load, to reach our desired frame-rate. A console doesn't allow that, because the "Performance" modes of consoles still aren't stable, but regular people seem to not be bothered by a low frame-rate. The console WILL allow the game to function. That's enough.
You are absolutely right about a computer being better, but you must consider how a regular person is.