Wednesday, September 16th 2026
AMD Rumored To Have DLSS 5-Like Neural Rendering Coming With RDNA 5
AMD's next-gen RDNA 5 architecture might get its own neural rendering feature, something in the same ballpark as NVIDIA's DLSS 5. That's according to Kepler_L2, a well-known AMD leaker, though it's worth being clear that this is a single-source claim and should be treated as a rumor for now. Posting on the Anandtech forums, Kepler_L2 said AMD will have its own version of "Neural Lighting" comparable to DLSS 5 with its next-gen hardware. Asked whether this would be limited to RDNA 5, the leaker said it's probably going to be the case, since this kind of workload is apparently pretty heavy. That's about as far as the concrete part of the leak goes.
Kepler_L2 also shared thoughts on how AMD's approach should differ from NVIDIA's. He thinks the model should have direct access to raw game data like geometry and depth buffers instead of having to guess at scene details, plus splitting lighting and shading into separate models instead of one pipeline. It's worth stressing that this part is the leaker's own wishlist, and not a description of what AMD is actually building. AMD hasn't confirmed RDNA 5 by name yet, and launch estimates currently range from mid-2027 to early 2028 depending on who you ask. Therefore, even if this pans out, we're probably looking at something that's early in the development pipeline.
Source:
Kepler_L2 on Anandtech Forums
Kepler_L2 also shared thoughts on how AMD's approach should differ from NVIDIA's. He thinks the model should have direct access to raw game data like geometry and depth buffers instead of having to guess at scene details, plus splitting lighting and shading into separate models instead of one pipeline. It's worth stressing that this part is the leaker's own wishlist, and not a description of what AMD is actually building. AMD hasn't confirmed RDNA 5 by name yet, and launch estimates currently range from mid-2027 to early 2028 depending on who you ask. Therefore, even if this pans out, we're probably looking at something that's early in the development pipeline.


75 Comments on AMD Rumored To Have DLSS 5-Like Neural Rendering Coming With RDNA 5
Anything AMD creates themselves or could hold exclusive like HBM or Vulcan would get trashed by the press and social media, they have no choice but to follow what Nvidia is forcing on the market.New GPU releases are rumored to be delayed until 2028, it would be dumb to make this RDNA5 exclusive. But that is how it works anymore, companies restrict features and modders have to prove it's possible to port back features to previous cards.
At this rate, developers will have to make two entirely separate versions of the same game, one for Nvidia, one for AMD. It's incredibly dumb, imo.
Half-life and Unreal had Glide API support, in fact there were over 190 games that supported glide api: www.pcgamingwiki.com/wiki/List_of_Glide_games
en.wikipedia.org/wiki/Glide_(API)
XeSS have the worst performance out of all, even worse than transformer dlss. You need balanced upscaling to reach quality with fsr/dlss.Barely any games have intels fg implemented and there wont be an intel dgpu for a very long time. Late 2028 is the earliest intels druid gpu can show up if it ever does.
The "optimization" is only "magic" "DLSS" option availability vs copy-paste crap like FSR and XeSS :D :rolleyes:
AMD won numerous supercomputer contracts for this very reason. HBM would go on to become increasingly popular in server and compute hardware.
And a dead company doesn't beat anyone.
For those who enjoy gimmicks, AMD demonstrated an AI method to generate ray-traced lighting 5x faster.
gpuopen.com/learn/temporally-stable-generative-illumination/
Just to remember, Nvidia launched DLSS in 2018, Amd launched FSR 4 in 2025, so we could be seeing something similar to DLSS5 on AMD in 5 to 7 years, yeah, that's why AMD is probably at 1% market share.