Wednesday, April 19th 2017
Intel to Accelerate Basin Falls Unveil, Coffee Lake Launch
According to DigiTimes, sources among Taiwan-based PC vendors have indicated that Intel's upcoming Basin Falls platform, which includes Skylake-X and Kaby Lake-X processors on a new X299 chipset, will be unveiled at Computex 2017 (May 30th, June 3rd), in Taipei - two months earlier than expected. This move comes accompanied by an accelerated launch of the Coffee Lake microarchitecture, which still uses the 14 nm process, to August 2017 from an initial January 2018 launch. If true, this is big in a number of ways - that Intel would bring forward a product launch 4 months has some interesting implications - or at least, confirmations.
Remember that Coffee Lake is supposed to carry an increased number of cores in its mainstream designs. And we all know how Intel's line-up has almost been torn apart by Ryzen's aggressive core and thread-count, with AMD offering more cores and threads than Intel at virtually all price-points. And even if an argument is made regarding Intel's better gaming performance, that's one scenario out of many. Future proofing, professional work, multimedia, all of these assert AMD's dominance in a pure price-performance ratio. I, for one, would gladly give up some FPS in some games and accept an increased number of cores than go the other way around (especially with AMD's platform support and the number of patches that have increased game performance on Ryzen CPUs.)So what we see here, if these reports are correct, is Intel scrambling to respond to a launch that caught the blue giant squarely with its figurative pants down - Ryzen's 52% performance increase (and incredible energy efficiency) over the now defunct and best-forgotten Bulldozer debacle was something Intel wasn't quite counting on. Intel had three choices: keep its stalwart posture with no price decreases on its line-up and see Ryzen CPUs flying off the shelves, as they mostly have; do an about-face and lower pricing, which would indelibly mark its standing and image as an untouchable tech giant; or accelerate the launch of its upcoming platform, with a line-up that is actually better equipped to handle Ryzen's core and thread dominance. If the last one is true, then this is no small feat for Intel itself, and just goes to show how the company could have increased core-count on its processors any time it wanted. Instead, they took the sound business decision in face of lacking competition - but those are all decisions that now show us how ridiculous it is that Intel is selling two-core, four thread i3 processors for the premium it has.
Back to the news piece, these Basin Falls-based products are expected to be revealed near the E3 gaming show in June, with the official release at the end of the month. It is currently expected that the Skylake-X series features three 140W processors with 6, 8 and 10-core designs, while the Kaby Lake-X series carries a 112 W, quad-core processor. In August, Intel will release a top-end 12-core Skylake-X processor. These will probably enter a collision course with AMD's expected X399 platform, which again boast of higher core-counts - and probably better performance-per-watt - than Intel's offerings, with 12 and 16-core processors (with double the threads) being available.
As for the 14nm-based Coffee Lake-based processors, which are supposed to bring Intel back in the mainstream processor game, the company is expected to initially release several K-series Core i7/i5/i3 processors and accompanying Z370 chipsets in August, with more CPUs and the H370, B360 and H310 chipsets at the end of 2017 or early 2018. Digitimes also reports that Intel has ordered five extra EUV machine sets from ASML in an effort to increase its manufacturing capabilities. If all of this pans out the way it's looking, I think "scrambling" is a more than fair description on the current Intel landscape.
Source:
DigiTimes
Remember that Coffee Lake is supposed to carry an increased number of cores in its mainstream designs. And we all know how Intel's line-up has almost been torn apart by Ryzen's aggressive core and thread-count, with AMD offering more cores and threads than Intel at virtually all price-points. And even if an argument is made regarding Intel's better gaming performance, that's one scenario out of many. Future proofing, professional work, multimedia, all of these assert AMD's dominance in a pure price-performance ratio. I, for one, would gladly give up some FPS in some games and accept an increased number of cores than go the other way around (especially with AMD's platform support and the number of patches that have increased game performance on Ryzen CPUs.)So what we see here, if these reports are correct, is Intel scrambling to respond to a launch that caught the blue giant squarely with its figurative pants down - Ryzen's 52% performance increase (and incredible energy efficiency) over the now defunct and best-forgotten Bulldozer debacle was something Intel wasn't quite counting on. Intel had three choices: keep its stalwart posture with no price decreases on its line-up and see Ryzen CPUs flying off the shelves, as they mostly have; do an about-face and lower pricing, which would indelibly mark its standing and image as an untouchable tech giant; or accelerate the launch of its upcoming platform, with a line-up that is actually better equipped to handle Ryzen's core and thread dominance. If the last one is true, then this is no small feat for Intel itself, and just goes to show how the company could have increased core-count on its processors any time it wanted. Instead, they took the sound business decision in face of lacking competition - but those are all decisions that now show us how ridiculous it is that Intel is selling two-core, four thread i3 processors for the premium it has.
Back to the news piece, these Basin Falls-based products are expected to be revealed near the E3 gaming show in June, with the official release at the end of the month. It is currently expected that the Skylake-X series features three 140W processors with 6, 8 and 10-core designs, while the Kaby Lake-X series carries a 112 W, quad-core processor. In August, Intel will release a top-end 12-core Skylake-X processor. These will probably enter a collision course with AMD's expected X399 platform, which again boast of higher core-counts - and probably better performance-per-watt - than Intel's offerings, with 12 and 16-core processors (with double the threads) being available.
As for the 14nm-based Coffee Lake-based processors, which are supposed to bring Intel back in the mainstream processor game, the company is expected to initially release several K-series Core i7/i5/i3 processors and accompanying Z370 chipsets in August, with more CPUs and the H370, B360 and H310 chipsets at the end of 2017 or early 2018. Digitimes also reports that Intel has ordered five extra EUV machine sets from ASML in an effort to increase its manufacturing capabilities. If all of this pans out the way it's looking, I think "scrambling" is a more than fair description on the current Intel landscape.



66 Comments on Intel to Accelerate Basin Falls Unveil, Coffee Lake Launch
sorry, anyways... 1055T got 60 fps in most games, GTA 5 as people taunt as being CPU demanding gets 60fps on a 1055T.
I think a twice as fast cpu can play games at 60 fps when a 9 year old shitcpu can...
History lesson.
I don't see the people who went to slower quads back 11 years ago had issues playing more modern games, in fact some of those 10 year old quads still work in most games at medium settings... 10 years!!!
prior to that we had the same choice with dualcores, people with faster 1 cores did not last longer than their dualcores...
on another note: seeing massive discounts on lower tier I3 and I5 cpu based systems...
hmm, I wonder why - We're talking giving away prices!
*) So why are Intel's cores much faster when Ryzen have more computational resources in each core? Simply because Intel have much a better prefetcher to feed their CPUs. In the real world this means Ryzen will handle simple linear streams of data with no branching (software rendering, compression, some encoding), while Intel remains superior on "mixed" workloads which are not cache-optimized (gaming, photo editing, CAD, web browsing, office applications etc.). Most use cases for power uses resides in the latter end of that scale.
Most people have misconceptions about how games/rendering engines work. Even though rendering is a parallel task, dispatching the queue is not. Having multiple cores building a queue is possible in Direct3D 12, but the synchronization overhead is going to outweigh any gains, so you are pretty much limited to one core per queue. Multithreading in games is primarily about letting the rendering work undisturbed, not about splitting the rendering itself. So gaming performance are still going to come down to having cores that are fast enough to not be a bottleneck for the GPU, but no scaling beyond that point. Current Intel CPUs hit that sweetspot around ~4 GHz (boost), which is why CPUs like i5-7600K, i7-7700K, i7-6800K and i7-6900K all perform "the same" in gaming. But you don't see this with Ryzen, even >4 GHz they are still not fast enough, even with plenty of cores and computational power. This is, as mentioned, caused by the prefetcher. Most games' rendering code is suffering from branching and cache misses, both of which causes stalls for the CPU. Having a better prefetcher helps mitigate the performance penalties from this, of course only to some extent. Going beyond 4 GHz would not make up for this for Ryzen, since the penalties for cache misses are time constant.
Also to that teen troll here yelling about his unicorn machine, it could be good to read at least something. Coffee, Kaby, Sky whatever lake there is, putting more cores means lower frequencies. Frequencies are not tied to factory nm process width but there are physical barriers you cannot overcome with current technology. Out of all common usage CPU's there are, the highest ones are currently in IBM's System Z with around 5.2-5.5GHz. Just interpolating Intel's current offerings it goes from their biggest 22c Xeon's base 2.2GHz to 4c 7700K base 4.2GHz. 8core 5GHz this year or even in near future, it's always fun to dream sure. :)
Before that I had a i3 6100 @ 4.4
doesn't sound like a good investment when coulda went straight to 6600k.
contradicting yourself when you say "I like upgrading, and having the fastest gaming system" shoulda been "I like minor upgrades"
btw any Ryzen will smash your silly i5 6500
Should have been "I like tinkering with my system and always have the horsepower I want or need".
Then they stopped jumping and just started yelling about how good their jump is going to be until they jump amd its the same jump we saw last time just named different. :p
Finally, with Ryzen, they nailed it... ish. They are banking on more cores...which many cant use and likely wont for a couple years. So, because they are a few/several percent in ipc and dont overclock at all (past its own xfr), it tempered things for me.
Anyway get your pockets ready earlier is the message then.
Just saying amd seems to like to hedge bets on future technologies and use but have been burned doing so in mantle and frankly, ryzen too. A quadcore has been the goto gaming cpu for years. Now, a quad with ht is plenty for years...until more dx12/vulkan games hit the shelves and make use of more cores...which again, isnt soon.
They turned into a marketing machine and has under delivered outside of ryzen. What gets me, as an overclocker, is the complete lack of overclocking. I mean, none(clearly i dont think all cores at voost clock is overclocking). Its astounding...
I mainly do Video Editing
Do you think Z370 with CoffeeLake would be enough
or should I consider Kaby Lake-X series ?
Is there any performance gain in terms of communication between PCIe SSD , memory, 10GbE LAN, CPU and GPU ?
I already use 3 PCIe ports (GPU, SSD, 10Gbe), perhaps X series have more Lanes ?