ATI R580+
ATI's R580+ GPU uses the R500 architecture and is made using a 90 nm production process at TSMC. With a die size of 352 mm² and a transistor count of 384 million it is a large chip. R580+ supports DirectX 9.0c (Feature Level 9_3). It features 48 pixel shaders and 8 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
- GPU Name
- R580+
- Architecture
- R500
- Foundry
- TSMC
- Process Size
- 90 nm
- Transistors
- 384 million
- Density
- 1.1M / mm²
- Die Size
- 352 mm²
- Released
- Sep 10th, 2006
Graphics Features
- DirectX
- 9.0c (9_3)
- OpenGL
- 2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 3.0
- Compute
- GFX2
Render Config
- Pixel Shaders
- 48
- Vertex Shaders
- 8
- TMUs
- 16
- ROPs
- 16
- Max. TDP
- 125 W
All R500 GPUs
ATI GPU Architecture History
Graphics cards using the ATI R580+ GPU
Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
ATI Radeon X1950 XTX
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R580+ XT | 512 MB | 48 / 8 | 16 | 16 | 650 MHz | 1000 MHz |
ATI Radeon X1950 XT
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R580+ XT | 256 MB | 48 / 8 | 16 | 16 | 625 MHz | 900 MHz |
ATI Radeon X1950 CrossFire Edition
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R580+ XT | 512 MB | 48 / 8 | 16 | 16 | 650 MHz | 1000 MHz |
ATI Radeon X1950 XT AGP
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R580+ XT | 256 MB | 48 / 8 | 16 | 16 | 625 MHz | 703 MHz |
ATI Radeon X1950 XTX Uber Edition
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R580+ XT | 512 MB | 48 / 8 | 16 | 16 | 670 MHz | 1050 MHz |
R580+ GPU Notes
Codename: Rodin Graphics/Compute: GFX2 Display Core Engine: 1.0 Avivo Video Programmable pixel&vertex pipelines |