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ATI R520

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R520
R520 CE
R520 CE
Die Shot
Oleg Kashirin
Die Shot
Block Diagram
Block Diagram
ATI's R520 GPU uses the Ultra-Threaded SE architecture and is made using a 90 nm production process at TSMC. With a die size of 288 mm² and a transistor count of 312 million it is a medium-sized chip. R520 supports DirectX 9.0c (Feature Level 9_3). Modern GPU compute technologies are not available. It features 16 pixel shaders and 8 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Oct 1st, 2005
GPU Name
R520
Mobile Variant
M58
Codename
Fudo
Architecture
Ultra-Threaded SE
Foundry
TSMC
Process Size
90 nm
Transistors
312 million
Density
1.1M / mm²
Die Size
288 mm²

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
WDDM
1.0
Compute
GFX2
DCE
1.0

Render Config

Pixel Shaders
16
Vertex Shaders
8
TMUs
16
ROPs
16
Max. TDP
113 W

All Ultra-Threaded SE GPUs

ATI GPU Architecture History

Graphics cards using the ATI R520 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
R520 XL 256 MB 16 / 8 16 16 500 MHz 500 MHz
R520 LE 256 MB 12 / 8 12 12 500 MHz 495 MHz
R520 XT 512 MB 16 / 8 16 16 600 MHz 700 MHz
R520 AIW 256 MB 16 / 8 16 16 500 MHz 500 MHz
256 MB 12 / 8 12 12 500 MHz 500 MHz
R520 GL 512 MB 16 / 8 16 16 594 MHz 648 MHz
R520 GL 1024 MB 16 / 8 16 16 600 MHz 650 MHz
R520 GL 256 MB 16 / 8 16 16 600 MHz 650 MHz
R520 CE 512 MB 16 / 8 16 16 600 MHz 700 MHz

R520 GPU Notes

Mobile Variant: M58
Codename: Fudo
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines
Apr 30th, 2024 15:36 EDT change timezone

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