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ATI M56
M56
M56 GL
ATI's M56 GPU uses the Ultra-Threaded SE architecture and is made using a 90 nm production process at TSMC. With a die size of 150 mm² and a transistor count of 157 million it is a small chip. M56 supports DirectX 9.0c (Feature Level 9_3). Modern GPU compute technologies are not available. It features 12 pixel shaders and 5 vertex shaders, 12 texture mapping units and 12 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Feb 1st, 2006
GPU Name
M56
Desktop Variant RV530
Codename Jinn
Architecture
Ultra-Threaded SE
Foundry
TSMC
Process Size
90 nm
Transistors
157 million
Density
1.0M / mm²
Die Size
150 mm²
Graphics Features
DirectX
9.0c (9_3)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
WDDM 1.0
Compute GFX2
DCE 1.0
Render Config
Pixel Shaders
12
Vertex Shaders
5
TMUs
12
ROPs
12
All Ultra-Threaded SE GPUs
ATI GPU Architecture History
Graphics cards using the ATI M56 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
M56 X1600
256 MB
12 / 5
4
4
450 MHz
470 MHz
M56 GL
256 MB
12 / 5
12
12
425 MHz
475 MHz
128 MB
12 / 5
4
4
398 MHz
396 MHz
M56 GPU Notes
Desktop Variant: RV530
Codename: Jinn
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines
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