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ATI M56

Default
M56
M56 GL
M56 GL
ATI's M56 GPU uses the Ultra-Threaded SE architecture and is made using a 90 nm production process at TSMC. With a die size of 150 mm² and a transistor count of 157 million it is a small chip. M56 supports DirectX 9.0c (Feature Level 9_3). Modern GPU compute technologies are not available. It features 12 pixel shaders and 5 vertex shaders, 12 texture mapping units and 12 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 1st, 2006
GPU Name
M56
Desktop Variant
RV530
Codename
Jinn
Architecture
Ultra-Threaded SE
Foundry
TSMC
Process Size
90 nm
Transistors
157 million
Density
1.0M / mm²
Die Size
150 mm²

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
WDDM
1.0
Compute
GFX2
DCE
1.0

Render Config

Pixel Shaders
12
Vertex Shaders
5
TMUs
12
ROPs
12

All Ultra-Threaded SE GPUs

ATI GPU Architecture History

Graphics cards using the ATI M56 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
M56 X1600 256 MB 12 / 5 4 4 450 MHz 470 MHz
M56 GL 256 MB 12 / 5 12 12 425 MHz 475 MHz
128 MB 12 / 5 4 4 398 MHz 396 MHz

M56 GPU Notes

Desktop Variant: RV530
Codename: Jinn
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines
Apr 30th, 2024 06:22 EDT change timezone

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