Thursday, May 14th 2026
AMD FSR Upscaling 4.1 Officially Arrives to Radeon RX 7000/6000 GPUs
AMD has responded to what gamers have been most vocal about: bringing its FSR 4.1 upscaling technology to older RDNA 3 and RDNA 2 GPUs. Today, we learn that this dream is becoming a reality, as AMD is officially introducing its FSR Upscaling 4.1 technology to millions of Radeon RX 7000 Series graphics cards worldwide. Arriving this July, millions of RDNA 3 gamers will enjoy official support for FSR Upscaling 4.1 in over 300 supported games. This means that, just like the latest RDNA 4-based Radeon RX 9000 Series, RDNA 3 gamers will also benefit from the upscaling algorithms based on various machine learning techniques without needing to upgrade to the latest Radeon RX 9000 GPUs if their current GPU performs adequately.
Interestingly, the FSR Upscaling 4.1 will use the same underlying model on RDNA 3 as it does on RDNA 4. However, differences in hardware create some background variations, as RDNA 4 has FP8 processing units and INT8, whereas RDNA 3 only has INT8. AMD explains that the company has developed FSR Upscaling 4.1 with the FP8 format in mind, while the latest ML algorithm has been optimized and ported for the INT8 data format to work with RDNA 3. This difference in hardware support delayed AMD's port of FSR technologies to RDNA GPU IP below version four, but it is now finally making an appearance.Finally, FSR Upscaling 4.1 is also coming to older RDNA 2 GPUs, but that port will have to wait until early 2027. This indicates that AMD is doing additional optimization for RDNA 2 cards, as it is challenging to port this upscaling algorithm to hardware that isn't optimal for the latest techniques. However, it is promising that it is possible, and RDNA 2 gamers will just have to wait a bit longer.
Source:
Jack Huynh on X
Interestingly, the FSR Upscaling 4.1 will use the same underlying model on RDNA 3 as it does on RDNA 4. However, differences in hardware create some background variations, as RDNA 4 has FP8 processing units and INT8, whereas RDNA 3 only has INT8. AMD explains that the company has developed FSR Upscaling 4.1 with the FP8 format in mind, while the latest ML algorithm has been optimized and ported for the INT8 data format to work with RDNA 3. This difference in hardware support delayed AMD's port of FSR technologies to RDNA GPU IP below version four, but it is now finally making an appearance.Finally, FSR Upscaling 4.1 is also coming to older RDNA 2 GPUs, but that port will have to wait until early 2027. This indicates that AMD is doing additional optimization for RDNA 2 cards, as it is challenging to port this upscaling algorithm to hardware that isn't optimal for the latest techniques. However, it is promising that it is possible, and RDNA 2 gamers will just have to wait a bit longer.



252 Comments on AMD FSR Upscaling 4.1 Officially Arrives to Radeon RX 7000/6000 GPUs
www.techpowerup.com/review/msi-crosshair-16-hx-ai-d2xwx/29.html
the graphic card itself is just entry level, regardless of the VRAM size. It helps as the laptop has a year 2006 build in resolution screen.
My asus g70sg also had 1920x1200 resolution with a nvidia 9800m gts with a core 2 duo t9500 cpu.
-- cyberpunk is one of those showoff titles which move the performance of many graphic cards to the worst. when that is your argument, or any ofthose nvidia software hacks, you need a desktop with at least a nvidia 5090 gpu and at least a ryzen dual 3d cache cpu
do not pull the 1% of software / applications / use cases to justify your argument. I may have come to the conclusion recently to stick to the 80% use case and well when 20% performs differently - whatever.
But microsoft flight simulator needs x3d cpu, okay, but do i need it? no. Wahtever.
-- i got avatar pandora for free wiht a amd purchase of radeon 6800 non xt / or ryzen 7600x. it is such a bad title, bad graphics. was shit on my radeon 7800xt in window s11 pro wiht ryzen 7600x and overclocked 2x32gib hynix a die
it was also a title which was very demanding in benchmarks. that title is one of the 20% titles as mentioned.
we turned it into arguing
that is why we can't have nice things
The last post I am going write in this topic is as follows:
GTX 780 Ti was a good card for its time, but Pascal was much better
FSR 4.1 is great, we can all be happy that it will come to many devices
PSSR 2 is 👍, it's fantastic that PS5 Pro will be using it with many games
Windows and browsers are hugely memory-bloated, they use way too much
we ought to fit in 8 GB of RAM what we today fit in 64 GB with good software
but at the same time memory ought to be increased every couple of years imo
if memory stopped at 8 GB, people would be saying in 2068 that 8GB is enough
Turns out the architecture being more forward looking and, among other things, getting 6+ years and counting of bleeding edge ML upscaling support has meant more than an extra 2-6GB did.
Look at your first post in this thread.
I have lots of nice things, if that’s how you want to keep score.
The 2015 GTX 980Ti (not 2016, my mistake) which was somewhat capable of pushing 1080p60 at high settings in (most of) 2016 games, did double the memory capcity to 6GB. The 2016 Pascals made that figure the starting point for mid range 1060s.
FCP:
DXMD:
RotTR:
www.techpowerup.com/review/the-witcher-3-benchmark-performance-test/3.html
www.techpowerup.com/review/far-cry-primal-benchmark-performance-test/5.html
www.techpowerup.com/review/deus-ex-mankind-divided-benchmark-performance-test/5.html
www.techpowerup.com/review/rise-of-the-tomb-raider-benchmark-performance-test/4.html
780 Ti was a flagship. To be castrated by measly 3GB VRAM is embarrassing, but i guess Nvidia users are used to being sprayed with piss and calling it golden shower. Less than a year later 980 came with 4GB and 13% better perf. Less than 1,5 years later 980 Ti came with double the VRAM at 6GB and near 30% performance uplift. Both at lower prices too. Im sure 780 Ti owners were real happy about that...
I guess I expect too much technical knowledge from “enthusiasts”.
No more VRAM talk folks - this is not that thread.
As for FSR 4.1 for older cards? As a 9000 series owner im glad other users are finally getting some version of it. So long as you keep you expectations in check. Meaning it will run worse and look worse than it does on 9000 series. But i suppose the IQ benefit from FSR 3.1 and the resulting performance hit is worth it.
Sure, you can play, but in increasing number of games, you will experience stuttering, unloaded textures and tanked performance. Plenty of simple tests from Hardware Unboxed showing exactly this on the same card, with 8GB and 16GB.There's a difference between committed VRAM and used VRAM. One can track this in MSI tool.
Other tubers that you shouldn’t use as sources, unless you want to be publicly embarrassed:
Red Gaming
HUB
Linus
Jay z
WCCF
Daniel Owen when he is literally reading WCCF to the camera (who am I kidding, he admitted he gave up his objectivity to cash in)
Anyone named Steve. Especially obese Steve’s that think they are PC Jesus
The really wacko guy whose head practically explodes about Nvidia.
Show us your face in public and say in a video what you wrote here, behind the wall of anonymity. Go on, show us some civil courage, record the same message about "Steves" in a video and post a link here, so that we could see it on YT.
You don't have courage to say the same thing in public with your face visible, do you? Your Noise is not Visible at all, I am afaird. Sad, but true.
Unfortunately, it is you who is pretending here, with literally zero insight or authority on the matter.
Red Gaming is the same thing as Green Gaming.
Moved on from Daniel I see. You found his video saying he’s going to create the content that makes him the most money so he can quit teaching?
Do you happen to have any original insight into the subject of the article you are posting in you would like me to know before I put you back on ignore?
Topic is: "AMD FSR Upscaling 4.1 Officially Arrives to Radeon RX 7000/6000 GPUs", not a discussion of reviewer's opinions and/or the quality of said reviews.