Friday, January 16th 2026

NVIDIA Reportedly Ends GeForce RTX 5070 Ti Production, RTX 5060 Ti 16 GB Next

NVIDIA has reportedly stopped production of its mid-range GeForce RTX 5070 Ti graphics card, according to ASUS, one of the largest PC manufacturers. ASUS shared exclusive information with Hardware Unboxed, revealing that NVIDIA has created a supply shortage for the GeForce RTX 5070 Ti, effectively ending its production. As one of NVIDIA's largest AIB partners, ASUS has learned that the model is essentially in end-of-life status. The company noted the supply shortage and offered no further comments on availability or potential improvements in supply. Since retailers and manufacturers can't source enough stock of the GeForce RTX 5070 Ti GPUs, the shortage has led to significant price increases for these models and suggests that the future availability of this GPU SKU might be nonexistent.

Update 2, January 16, 08:30 UTC: ASUS issued an official public statement regarding the "incomplete" information about the RTX 5070 Ti and RTX 5060 Ti EOL.
ASUSWe would like to clarify recent reports regarding the ASUS GeForce RTX 5070 Ti and RTX 5060 Ti 16 GB. Certain media may have received incomplete information from an ASUS PR representative regarding these products. The GeForce RTX 5070 Ti and GeForce RTX 5060 Ti 16 GB have not been discontinued or designated as end-of-life (EOL). ASUS has no plans to stop selling these models. Current fluctuations in supply for both products are primarily due to memory supply constraints, which have temporarily affected production output and restocking cycles. As a result, availability may appear limited in certain markets, but this should not be interpreted as a production halt or product retirement. ASUS will continue to support the GeForce RTX 5070 Ti and RTX 5060 Ti 16 GB and is working closely with partners to stabilize supply as conditions improve.
Below is an older update and the remaining of the original text.

Update 1, 19:45 UTC: NVIDIA issued a statement to HardwareLuxx confirming that the series remains in production, but elevated demand is drying up the inventory.
NVIDIA to HardwareLuxxWhat changes are occurring in the GeForce ecosystem given the current memory market?
Demand for GeForce RTX GPUs is strong, and memory supply is constrained. We continue to ship all GeForce SKUs and are working closely with our suppliers to maximize memory availability.
The next phase of the silent production end is approaching for the GeForce RTX 5060 Ti 16 GB version, with resources reportedly being redirected to the lower-capacity GeForce RTX 5060 Ti 8 GB version. Stocks of the RTX 5060 Ti 16 GB SKU have been dwindling across retailers and distributors, and prices are beginning to reflect this scarcity. The massive industry DRAM shortage has affected even graphics GDDR7 memory. As a result, the lower-capacity 8 GB version will remain available until the supply chain and memory production improve. Yesterday's rumors also confirm that the regular RTX 5060 will be the priority card for NVIDIA going forward, for that segment.

Additionally, ASUS provided information about the previously rumored CES launch of the RTX 50 "SUPER" refresh, which was expected to have higher memory capacity. According to the AIB, this launch did not occur, although the original plan was indeed for a CES launch, which was postponed. Currently, there are no plans to release a series refresh, and some AIBs have reportedly expressed frustration over the sudden change. It seems the rumor about the SUPER launch being postponed was true, with the primary reason being the shortage of high-capacity GDDR7 memory.
Source: Hardware Unboxed
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210 Comments on NVIDIA Reportedly Ends GeForce RTX 5070 Ti Production, RTX 5060 Ti 16 GB Next

#151
efikkan
Hilux SSRGShame on all the Nvidiots who bought Nvidia graphics cards rather than AMD or Intel when you had an option and they were price competitive/feature similar. Reap what you sow from your overlords.
Neither Intel nor AMD produce enough mid-range or high-end GPUs to even make a dent in Nvidia's market share, and are often in low stock and above Nvidia's pricing in many regions. Nvidia have fairly consistently sold 8-10x the amount of GPUs in these segments over the past 10+ years.

What we need is Intel and AMD to mass produce their products in much higher quantities, and fill in the gaps in their lineups.
Hecate91It isn't competition because the 5090 isn't a gaming card, it's an AI card disguised with gamer branding, most cards end up in AI workstations or servers.
As from the Steam Hardware Survey, RX 9000-series doesn't even make a presence:
RTX 5060 1.69%
RTX 5060 Ti 1.26%
RTX 5070 2.28%
RTX 5070 Ti 1.20%
RTX 5080 1.07%
RTX 5090 0.36%
There are far more people gaming on a RTX 5090 than on a RX 9070 XT (or any 9000 series for that matter).

I'm also glad to see that 5070 is more popular than 5060, as I believe it's the best value option in the current lineup.
Posted on Reply
#152
wolf
Better Than Native
Hecate91I'd rather not give anything to a company that will gaslight and decieve consumers
This for sure means you will not give a dime to AMD either right? Right?

That's what I thought, a double standard.
Posted on Reply
#153
Hecate91
efikkanWhat we need is Intel and AMD to mass produce their products in much higher quantities, and fill in the gaps in their lineups
Intel and AMD mass producing cards would be effectively pointless as people will simply buy Nvidia cards anyway, TSMC fab space limitations is a thing too.
efikkanAs from the Steam Hardware Survey, RX 9000-series doesn't even make a presence:
RTX 5060 1.69%
RTX 5060 Ti 1.26%
RTX 5070 2.28%
RTX 5070 Ti 1.20%
RTX 5080 1.07%
RTX 5090 0.36%
There are far more people gaming on a RTX 5090 than on a RX 9070 XT (or any 9000 series for that matter).

I'm also glad to see that 5070 is more popular than 5060, as I believe it's the best value option in the current lineup.
The Steam hardware survey is not the be all end all metric for what graphics cards people buy, in the December 2025 survey it showed a 40% increase in DX12 gpu's with over a 100% overall percentage for DX12, before Valve fixed the stats error.
In addition to that, Valve only polls randomly, and doesn't show metrics for how many were polled or stats for people who haven't previously received a request for the survey. I haven't been polled in years until the December 2025 survey. Valve also shows AMD GPU's as generic "Radeon graphics" with a larger percentage only showing up in the Linux OS section, the survey can't be trusted without more info.
Posted on Reply
#154
john_
Hecate91Nvidia: mere peasant consumers want more than 8GB VRAM? Pay for Geforce Now to get a 6080 in the cloud.
You are absolutely right. if GPUs become more expensive and more difficult to get, online gaming as a service will be pushed hard from companies like Nvidia that are already selling subscriptions AND have the monopoly in GPUs. Imagine if AMD's best discrete GPU today was at the levels where the best Intel discrete GPU is and imagine if the majority of games where using Nvidia's proprietary techs to display the majority of visuals on screen. People would had two options. Bad framerates and low quality visuals with an Intel or AMD GPU, or pay Nvidia subscriptions to get the best visual quality at high resolutions, with good framerates, meaning, having to pay for the subscription every month AND the best internet service available in you region.
Posted on Reply
#155
Hecate91
john_You are absolutely right. if GPUs become more expensive and more difficult to get, online gaming as a service will be pushed hard from companies like Nvidia that are already selling subscriptions AND have the monopoly in GPUs. Imagine if AMD's best discrete GPU today was at the levels where the best Intel discrete GPU is and imagine if the majority of games where using Nvidia's proprietary techs to display the majority of visuals on screen. People would had two options. Bad framerates and low quality visuals with an Intel or AMD GPU, or pay Nvidia subscriptions to get the best visual quality at high resolutions, with good framerates, meaning, having to pay for the subscription every month AND the best internet service available in you region.
I think that would depend on several factors, if Nvidia continues to have a GPU monopoly, and if AI continues to cause shortages on consumer cards. AMD can manufacture a high end GPU if they feel there is a market for it, this time AMD played their hand cleverly targeting midrange with lower cost VRAM, Intel could enter the higher end market as well, because if Nvidia abandons everything but the flagship market, AMD and Intel would have all of the market to themselves for a majority of customers.
On the other hand, Nvidia probably could get off with such a monopoly in that games would only be playable with their proprietary features on the latest PC exclusive games, although doing so would cause a massive shift in how people buy games, as a lot of people are fed up with the amount of streaming services and subscriptions, and not everyone has access to a fast enough ISP to stream games.
If Nvidia were to push for subscription services instead of hardware ownership, people will switch to consoles, or stick to older games, retro gaming is only becoming more popular too.
Posted on Reply
#156
efikkan
Hecate91Intel and AMD mass producing cards would be effectively pointless as people will simply buy Nvidia cards anyway, TSMC fab space limitations is a thing too.
Nonsense. AMD have much larger fan base.
Hecate91In addition to that, Valve only polls randomly, and doesn't show metrics for how many were polled or stats for people who haven't previously received a request for the survey.
This clearly showcases the problem when we don't teach people math properly in school.
Mathematically, you only need a tiny sample from a population provided the samples are randomly selected. Even 1000 should be plenty, and by looking at the numbers and the amount of data points it appears that theirs must be in the thousands, probably over 10000. There are some fluctuations month to month due to holidays etc., but over time it does paint an accurate picture. Considering Steam have a majority market share among PC gamers, both casual and dedicated gamers, it's far exceeds the requirements to assess accurately the mass of PC gamers, you don't need ~100% poll coverage to do that. If you can't grasp this, I suggest you go buy a good math textbook and get knowledge, instead of just having strong opinions.
Posted on Reply
#157
Hecate91
efikkanNonsense. AMD have much larger fan base.
Nvidia has the largest fan base, and over 90% of the market.
efikkanMathematically, you only need a tiny sample from a population provided the samples are randomly selected
I'll ignore the personal attack, but a sample size of 1000 people would be fine if Valve listed what their sample size is, however they don't so the survey is just an outlook at best of how many people are using Steam, Valve doesn't even list if people are polled repeatedly, and things end up in the poll like massive influxes of certain operating systems or a single GPU SKU because gaming cafes get counted as valid surveys, and thats obviously not the same as individual users. The math simply doesn't math when Valve has too many variables and not enough metrics listed.
Not everyone uses Steam either, or has it set to open on startup to always get a poll, plenty of other game storefronts exist as well as games which don't require a separate launcher to run.
Posted on Reply
#158
efikkan
Hecate91Nvidia has the largest fan base, and over 90% of the market.
Market share doesn't equate fan base.
Just look at every tech forum, reddit, tech channels on YouTube etc. You will rarely find someone who is an Nvidia fanboy or even clear favoritism. On the AMD side though, it's clear as day.
Hecate91but a sample size of 1000 people would be fine if Valve listed what their sample size is, however they don't so the survey is just an outlook at best of how many people are using Steam, Valve doesn't even list if people are polled repeatedly, and things end up in the poll like massive influxes of certain operating systems…
Doesn't matter, as long as it's sampled randomly, all of those will even out.
Just look at the list of GPUs and the decimal precision of each listed. The underlying data must be in the several thousands at least.
Hecate91or a single GPU SKU because gaming cafes get counted as valid surveys
They have tens of millions of active users, probably >100m total users. Even if gaming cafés are counted "incorrectly" it still wouldn't skew the numbers by .1%.
Hecate91Not everyone uses Steam either, or has it set to open on startup to always get a poll, plenty of other game storefronts exist as well as games which don't require a separate launcher to run.
You still don't get it.
Once again, representative selection isn't about querying everyone. Steam's market share is more than large enough to get a representative selection.
Posted on Reply
#159
john_
efikkanThis clearly showcases the problem when we don't teach people math properly in school.
Mathematically, you only need a tiny sample from a population provided the samples are randomly selected. Even 1000 should be plenty, and by looking at the numbers and the amount of data points it appears that theirs must be in the thousands, probably over 10000. There are some fluctuations month to month due to holidays etc., but over time it does paint an accurate picture. Considering Steam have a majority market share among PC gamers, both casual and dedicated gamers, it's far exceeds the requirements to assess accurately the mass of PC gamers, you don't need ~100% poll coverage to do that. If you can't grasp this, I suggest you go buy a good math textbook and get knowledge, instead of just having strong opinions.
If I have 10000 balls with 500 of them being blue and 9500 of them white and decide to pick randomly 100 and check the percentage of blue balls and white balls, statistics say that blue balls will be 5%. In reality there is a possibility to randomly keep selecting only white balls out of that huge pool of 10000 balls, concluding that there are no blue balls in there. The sample needs to be big and the sample needs to be completely random every time I am making the poll. If the sample isn't big enough and Valve is keeping the sample in a high degree stable, to avoid big variations in numbers from month to month, meaning checking let's say 75% of specific accounts to see if there is a hardware change in those accounts and only randomizes the rest 25% of the sample, the results will be biased.

Now considering Valve is an online service that can check your system specs at any time, Valve could be checking the hardware of every account in real time. It doesn't need to do a poll, when it could just check every system connected at the last 5 days of a month, for example and get a much more accurate result based on millions and not just a few thousands of systems.
Posted on Reply
#160
efikkan
john_If I have 10000 balls with 500 of them being blue and 9500 of them white and decide to pick randomly 100 and check the percentage of blue balls and white balls, statistics say that blue balls will be 5%. In reality there is a possibility to randomly keep selecting only white balls out of that huge pool of 10000 balls, concluding that there are no blue balls in there. The sample needs to be big and the sample needs to be completely random every time I am making the poll.
Nonsense, the chance to randomly select only white balls is decreasing.
The law of large numbers tells us the repeated randomized sampling of data will get closer and closer to the actual distribution, and it's becoming astronomically unlikely to repeatedly do an imbalanced selection if you keep doing it at random, even if there should be an odd error. This is basic math, and it's concerning that so many can't grasp these fundamental concepts of statistics.
Posted on Reply
#161
Youseethis
Hecate91Nvidia has the largest fan base, and over 90% of the market.

I'll ignore the personal attack, but a sample size of 1000 people would be fine if Valve listed what their sample size is, however they don't so the survey is just an outlook at best of how many people are using Steam, Valve doesn't even list if people are polled repeatedly, and things end up in the poll like massive influxes of certain operating systems or a single GPU SKU because gaming cafes get counted as valid surveys, and thats obviously not the same as individual users. The math simply doesn't math when Valve has too many variables and not enough metrics listed.
Not everyone uses Steam either, or has it set to open on startup to always get a poll, plenty of other game storefronts exist as well as games which don't require a separate launcher to run.
The sample is probably huge.

In any case according to steam even if we assume every intel igpu has an nvidia discrete card,(and adjust for am5 ryzen integrated gpus) the split will be 20% amd and 80% nvidia. That is a 1:4 ratio (NOT 1:5).

The 95% for nvidia probably comes from the total market share, meaning servers, workstations and oem pcs not used for gaming. With a 95% market share the aforementioned ratio would be 19:1.
efikkanMarket share doesn't equate fan base.
Just look at every tech forum, reddit, tech channels on YouTube etc. You will rarely find someone who is an Nvidia fanboy or even clear favoritism. On the AMD side though, it's clear as day.


Doesn't matter, as long as it's sampled randomly, all of those will even out.
Just look at the list of GPUs and the decimal precision of each listed. The underlying data must be in the several thousands at least.


They have tens of millions of active users, probably >100m total users. Even if gaming cafés are counted "incorrectly" it still wouldn't skew the numbers by .1%.


You still don't get it.
Once again, representative selection isn't about querying everyone. Steam's market share is more than large enough to get a representative selection.
There are many fanboys in this very thread.

Steam has an estimated 150m real and unique users at least, with 1b accounts registered at least.
john_If I have 10000 balls with 500 of them being blue and 9500 of them white and decide to pick randomly 100 and check the percentage of blue balls and white balls, statistics say that blue balls will be 5%. In reality there is a possibility to randomly keep selecting only white balls out of that huge pool of 10000 balls, concluding that there are no blue balls in there. The sample needs to be big and the sample needs to be completely random every time I am making the poll. If the sample isn't big enough and Valve is keeping the sample in a high degree stable, to avoid big variations in numbers from month to month, meaning checking let's say 75% of specific accounts to see if there is a hardware change in those accounts and only randomizes the rest 25% of the sample, the results will be biased.

Now considering Valve is an online service that can check your system specs at any time, Valve could be checking the hardware of every account in real time. It doesn't need to do a poll, when it could just check every system connected at the last 5 days of a month, for example and get a much more accurate result based on millions and not just a few thousands of systems.
It is not impossible to skew data despite the large sample but it is indeed, unlikely, because steam penetrated the asian markets as well (though... they love nvidia there :roll:)

Valve know every pc. It slipped through on the steam machine interviews that they know everything. I mean... how couldn't they?
efikkanNonsense, the chance to randomly select only white balls is decreasing.
The law of large numbers tells us the repeated randomized sampling of data will get closer and closer to the actual distribution, and it's becoming astronomically unlikely to repeatedly do an imbalanced selection if you keep doing it at random, even if there should be an odd error. This is basic math, and it's concerning that so many can't grasp these fundamental concepts of statistics.
Steam is asking users to participate on the survey, if every users votes the same every month (somewhat unlikely) the sample is biased. That being said, the sample is HUGE so even the "biased" sample of people who participate, will be representative of the whole.

Finally valve might be cheating and show the hardware of everyone because they know everything, like I said.

PS 20-80 seems logical for steam (gaming)
5-95 for everything seems logical as well (laptops,workstations, all desktops etc)
Posted on Reply
#162
john_
efikkanNonsense, the chance to randomly select only white balls is decreasing.
The law of large numbers tells us the repeated randomized sampling of data will get closer and closer to the actual distribution, and it's becoming astronomically unlikely to repeatedly do an imbalanced selection if you keep doing it at random, even if there should be an odd error. This is basic math, and it's concerning that so many can't grasp these fundamental concepts of statistics.
Try replying to the whole phrase and not just half of it. Except if you couldn't understand the importance of the part you decided it wasn't necessary by ignoring it.

If I randomly pick 100 white balls the first time, because it could happen and then keep my sample stable by 75%, to avoid big variations, meaning the next time I do the poll, keep 75 balls of those selected in the first poll and only chose 25 new balls for my next month's results, the percentage of blue balls will remain much lower than the expected 5%. And that will continue in the future polls, because in Valve's case I am not just checking random balls, I am checking accounts, meaning people, meaning people who might prefer certain brands and those people might not want to change brand. If we don't know how Valve is doing that survey, we can't be certain of that survey being close to reality. If Valve is doing a completely random poll every month, OK, but if they are choosing to keep variables in check, to avoid huge variations from month to month that could make their survey look like comedy, then there is a probable problem here.
Youseethist is not impossible to skew data despite the large sample but it is indeed, unlikely, because steam penetrated the asian markets as well (though... they love nvidia there :roll:)

Valve know every pc. It slipped through on the steam machine interviews that they know everything. I mean... how couldn't they?
It depends by how they gather the data for their survey. If the data is collected randomly, OK. If the data is collected in a degree by the same users, because only those users are reminded to participate or care to participate, then the results are biased and changes that are happening either doesn't show up, because they might be temporary, or are seen happening in a much lesser degree than what is really happening.
Posted on Reply
#163
AusWolf
efikkanYou will rarely find someone who is an Nvidia fanboy or even clear favoritism.
Really? :roll:

I could give you a bunch of names just here on TPU, but I promised myself to be a good boy today. :rolleyes:
Posted on Reply
#164
john_
AusWolfReally? :roll:

I could give you a bunch of names just here on TPU, but I promised myself to be a good boy today. :rolleyes:
There are no Nvidia fanboys. You have to understand that there are AMD fans on one side and people with valid arguments on the other side :D
Posted on Reply
#165
Tomorrow
john_There are no Nvidia fanboys. You have to understand that there are AMD fans on one side and people with valid arguments on the other side :D
Oh sure there aren't. These are all just concerned impartial citizens looking out for the best interest of all people for wealth and prosperity. With "valid" arguments :laugh:
Posted on Reply
#166
chrcoluk
Dr. DroNot necessarily. If the volume is not high enough, the process of research and development, manufacturing and distribution basically becomes not worth it. With the low dGPU market share AMD currently holds plus the incentives you brought up, MSI has likely determined that continuing to work with AMD products is not worth the effort. You have to remember that MSI isn't just the MSI brand, but Micro-Star is a massive OEM that manufactures hardware for a megaton of OEMs and ODMs as well. It's about money and business sense, after all.



For-profit corporations do not spend money on charity, and they do enough charity even building these gaming cards. The truth remains, if Nvidia pulled out of the consumer space today and devoted their entire stock of GB203 and GB202 chips to AI products, it's quite likely their stock price would increase.
Companies will subsidise occasionally, not sure charity is the right word as usually is a reason to do it when they do it. If the GPUs were given away then sure.

To me I look at the GPU division at a whole, the profit margins of 16 gig were left on market at current price might shift 1-2% or so. Since the bulk is AI data centre stuff. When companies start requiring every single department to pave its own way is when they go down hill.
Posted on Reply
#167
wolf
Better Than Native
Could have sworn I was back over at the home theatre forum with the amount of projection going on.

You're a fanboy! No, YOU'RE a fanboy! Aren't you bored of that crap already?
Posted on Reply
#168
yfn_ratchet
john_It depends by how they gather the data for their survey. If the data is collected randomly, OK. If the data is collected in a degree by the same users, because only those users are reminded to participate or care to participate, then the results are biased and changes that are happening either doesn't show up, because they might be temporary, or are seen happening in a much lesser degree than what is really happening.
I don't have much to add to the discussion as to why Radeon RX 9000 cards don't appear as present as they could be expected to in the hardware survey, but I would like to bring up that the actual sales of the GPUs seem to have outstripped what was expected especially at launch. The lack of their presence in combined statistics and the very odd presentation of Navi 48 models in the Linux satistics even to this day would indicate that there are problems in Valve's hardware survey that are only rearing their head now.

As is, the hardware survey isn't really a be-all end-all in the first place. It's viable for presenting macro trends in PC gaming and not much else.
Posted on Reply
#169
Dr. Dro
yfn_ratchetI don't have much to add to the discussion as to why Radeon RX 9000 cards don't appear as present as they could be expected to in the hardware survey, but I would like to bring up that the actual sales of the GPUs seem to have outstripped what was expected especially at launch. The lack of their presence in combined statistics and the very odd presentation of Navi 48 models in the Linux satistics even to this day would indicate that there are problems in Valve's hardware survey that are only rearing their head now.

As is, the hardware survey isn't really a be-all end-all in the first place. It's viable for presenting macro trends in PC gaming and not much else.
The DIY channel is very small. Once you bring in the largest and more famous system integrators known worldwide, you'll find that the statistics are more than likely accurate. No large system integrator works with Radeon GPUs because most customers don't want them. Just as a few examples:

Dell has zero gaming desktop computers with Radeon dGPU available
HP has only three gaming desktop computers with Radeon dGPUs available, only one of them with the 9070 XT. The other two are low cost models with substandard performance (7600 and 6400)
Lenovo has zero gaming desktop computers with Radeon dGPUs available
Maingear has zero gaming desktop computers with Radeon dGPUs available
Falcon Northwest offers the 9070 XT in some of their configurable builds, but they are not positioned as a premium offering and the default GPU is the RTX 5070 for their most premium Talon computer

Someone with an ungrounded tin foil hat could say Jensen's been paying all of them off (could have sworn that just 5 minutes ago Nvidia no longer cared about gaming or consumer market, really), but if you start to research smaller, less known OEMs, you'll find the same pattern. Laptops? Same pattern. The market overall has rejected AMD dGPUs and continues to do so. Only in techie circles where people are prone to be far more forgiving, budget conscious, apt and willing to deal with any problems that arise, do they have any meaningful foothold left, and their ardent fans do an absolutely stellar job of eroding that.
Posted on Reply
#170
AusWolf
Dr. DroThe DIY channel is very small. Once you bring in the largest and more famous system integrators known worldwide, you'll find that the statistics are more than likely accurate. No large system integrator works with Radeon GPUs because most customers don't want them.
How do you know that if almost none of the below examples come with a Radeon GPU? If I sell 10 systems with Nvidia, and 0 with AMD, then how do I conclude that nobody wants AMD based on my sales numbers? It's like saying that nobody wants a McDonalds steak based on the fact that McDonalds has sold 0 steaks in the last year, completely disregarding the fact that steak is not even on the McDonalds menu.
Posted on Reply
#171
Dr. Dro
AusWolfHow do you know that if almost none of the below examples come with a Radeon GPU? If I sell 10 systems with Nvidia, and 0 with AMD, then how do I conclude that nobody wants AMD based on my sales numbers? It's like saying that nobody wants a McDonalds steak based on the fact that McDonalds has sold 0 steaks in the last year, completely disregarding the fact that steak is not even on the McDonalds menu.
It's a good thing that this is a computer part and all of these are computer manufacturers, not someone looking for steak at a fast-food burger restaurant chain instead of, you know, a steakhouse.

If there is strong demand, supply will be procured to meet it.
Posted on Reply
#172
AusWolf
Dr. DroIt's a good thing that this is a computer part and all of these are computer manufacturers, not someone looking for steak at a fast-food burger restaurant chain instead of, you know, a steakhouse.

If there is strong demand, supply will be procured to meet it.
Like there is a strong demand for engaging, quality entertainment while Disney and Netflix keep pushing their politically charged, mindless slop that keeps losing them money? Right.

You cannot determine how strong demand is for X product if you're not even trying to offer X product to see how well (or badly) it sells.

If those builders had an equal number of Nvidia and AMD systems with equal level of advertising, but Nvidia still outsold AMD 10-to-1, I would believe you.
Posted on Reply
#173
sLowEnd
AusWolfHow do you know that if almost none of the below examples come with a Radeon GPU? If I sell 10 systems with Nvidia, and 0 with AMD, then how do I conclude that nobody wants AMD based on my sales numbers? It's like saying that nobody wants a McDonalds steak based on the fact that McDonalds has sold 0 steaks in the last year, completely disregarding the fact that steak is not even on the McDonalds menu.
AMD has a track record of not being able to meet supply requirements for partners. They're not ready to sell a lot (relatively speaking, compared to Intel/Nvidia), even if potential clients are receptive.

A relatively recent example off the top of my head was a delay for GPD because AMD couldn't supply enough 7840u APUs in time
videocardz.com/newz/gpd-accuses-amd-of-breaching-contract-by-not-supplying-enough-ryzen-7-7840u-apus-on-time
Posted on Reply
#174
AusWolf
sLowEndAMD has a track record of not being able to meet supply requirements for partners. They're not ready to sell a lot (relatively speaking, compared to Intel/Nvidia), even if potential clients are receptive.

A relatively recent example off the top of my head was a delay for GPD because AMD couldn't supply enough 7840u APUs in time
videocardz.com/newz/gpd-accuses-amd-of-breaching-contract-by-not-supplying-enough-ryzen-7-7840u-apus-on-time
That's interesting. But if that's the situation with system builders as well, then it's really not about a lack of consumer demand.
Posted on Reply
#175
john_
Dr. DroThe DIY channel is very small. Once you bring in the largest and more famous system integrators known worldwide, you'll find that the statistics are more than likely accurate. No large system integrator works with Radeon GPUs because most customers don't want them. Just as a few examples:

Dell has zero gaming desktop computers with Radeon dGPU available
HP has only three gaming desktop computers with Radeon dGPUs available, only one of them with the 9070 XT. The other two are low cost models with substandard performance (7600 and 6400)
Lenovo has zero gaming desktop computers with Radeon dGPUs available
Maingear has zero gaming desktop computers with Radeon dGPUs available
Falcon Northwest offers the 9070 XT in some of their configurable builds, but they are not positioned as a premium offering and the default GPU is the RTX 5070 for their most premium Talon computer
I would have upvoted for this part, because you are correct. DIY market is single digit at best.

Then the "rage part" followed.
Someone with an ungrounded tin foil hat could say Jensen's been paying all of them off (could have sworn that just 5 minutes ago Nvidia no longer cared about gaming or consumer market, really), but if you start to research smaller, less known OEMs, you'll find the same pattern. Laptops? Same pattern. The market overall has rejected AMD dGPUs and continues to do so. Only in techie circles where people are prone to be far more forgiving, budget conscious, apt and willing to deal with any problems that arise, do they have any meaningful foothold left, and their ardent fans do an absolutely stellar job of eroding that.
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